代码搜索:ActionScript

找到约 280 项符合「ActionScript」的源代码

代码结果 280
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as base64.as

/* * A Base64 encoder/decoder implementation in Actionscript 3 * This work is made available under http://creativecommons.org/licenses/by-nc-sa/2.0/de/deed.en * * @author subhero@gmail.co
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as localconnectionnetwork.as

package actionscript.as3.com.teknision.net.local.peernetwork { import flash.events.*; import flash.net.*; import flash.utils.Timer; import com.finetune.gateway.events.*; public class
www.eeworm.com/read/269468/11097356

as kingdamc.as

//【黑羽】ActionScript 3.0系列教程(2) //http://www.kingda.org package { import flash.display.MovieClip; import flash.events.MouseEvent; public class KingdaMC extends MovieClip { public f
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readme

This directory contains test files for the actionscript compiler. To add a new test: 0: let your test name be "Test" 1: write the test in Test.as 2: compile with 'makeswf -o Test.swf Test.as' 3
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c compiler.c

//gcc -Wall -Werror `pkg-config --libs --cflags libming glib-2.0` compiler.c -o compiler #include #include #include /* This is what is used to compile the Actionscript p
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html ch03.html

Actionscript interpreter
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properties cpp.properties

# Define SciTE settings for C++, C, C#, Ch, Java, IDL, JavaScript, Flash (ActionScript 2) files. # sma files are Small script (C-like) file.patterns.cpp=*.c;*.cc;*.cpp;*.cxx;*.h;*.hh;*.hpp;*.hxx;*
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as component.as

// ActionScript file //自定义VL组件,用于实现拓扑图 package{ import flash.display.Sprite; import flash.events.MouseEvent; import mx.collections.ArrayCollection; import mx.controls.Button; import mx.
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0 build 1005 turbo c v2.0 build 1005

# Define SciTE settings for C++, C, C#, Ch, Java, IDL, JavaScript, Flash (ActionScript 2) files. # sma files are Small script (C-like) file.patterns.cpp=*.c;*.cc;*.cpp;*.cxx;*.h;*.hh;*.hpp;*.hxx;*
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js guestbook.js

// ActionScript Document //在URL中,排序条件的变量名 var message_order_param_name = "order"; var message_filter_param_name = "filter"; var message_page_num_param_name = "pn"; //留言排序 function me