代码搜索:Acce
找到约 664 项符合「Acce」的源代码
代码结果 664
www.eeworm.com/read/385665/8792916
c testaccele.c
#include
#include
#include
#include
#include
struct acce_point{
unsigned int x;
unsigned int y;
};
int main(int argc, char **argv)
www.eeworm.com/read/475858/6765955
txt 平均加速度法计算单自由度sdof系统地震响应计算源程序.txt
program Main
real*8 EQ(4000,2),Disp(4000)
real*8 Te, Damp
Te=0.78219 ! Period of system
Damp=0.05d0; ! Damping ratio
open(55,file="EQ01.txt")
do I=1, size(EQ,1)
read(55,*) EQ(I,:)
end do
www.eeworm.com/read/195806/8130278
sln 伪装文件夹.sln
Microsoft Visual Studio Solution File, Format Version 8.00
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "伪装文件夹", "伪装文件夹.csproj", "{EA180CA4-6FDB-4FDA-ACCE-308981A60168}"
ProjectSection(Proje
www.eeworm.com/read/339809/12203017
lst smd380.lst
C51 COMPILER V7.50 SMD380 03/07/2008 14:30:01 PAGE 1
C51 COMPILER V7.50, COMPILATION OF MODULE SMD380
OBJECT MODULE PLACED IN
www.eeworm.com/read/395861/8149508
lst smd380.lst
C51 COMPILER V7.50 SMD380 03/07/2008 18:42:59 PAGE 1
C51 COMPILER V7.50, COMPILATION OF MODULE SMD380
OBJECT MODULE PLACED IN
www.eeworm.com/read/167686/9955847
m rnncontr.m
angl1k1=0.5;
angl2k1=0.5;
velo1k1=0;
velo2k1=0;
acce1k1=0;
acce2k1=0;
dt=0.0005;
t=0;
m1=4;
m2=2;
l1=1;
l2=0.5;
g=9.8;
%%%%%%%%%%%initial paramentres%%%%%%%%%
alpha=50;
ks1=0.1;
ks2=
www.eeworm.com/read/300971/13873979
h stdafx.h
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__4
www.eeworm.com/read/368322/9701908
h documentsummary.h
#if !defined(AFX_DOCUMENTSUMMARY_H__E28ADC87_ACCE_11D6_BC5E_0050CE184C9B__INCLUDED_)
#define AFX_DOCUMENTSUMMARY_H__E28ADC87_ACCE_11D6_BC5E_0050CE184C9B__INCLUDED_
#if _MSC_VER > 1000
#pragma onc
www.eeworm.com/read/339809/12203030
c smd380.c
#include
#include
#include
typedef unsigned char Byte;
typedef bit bool;
typedef signed int sint;
typedef unsi
www.eeworm.com/read/278034/10579468
h stdafx.h
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__6