代码搜索:2D物理模拟
找到约 10,000 项符合「2D物理模拟」的源代码
代码结果 10,000
www.eeworm.com/read/478750/6702134
asv main.asv
clc;
clear all;
close all;
orimg=imread('lena.bmp');
% imshow(orimg);
% title('原始图象');
orimage=double(orimg);
tImg=wavelet('2D D5',3,orimage,'sym');
tImage=uint8(tImg);
% figure;
% imshow
www.eeworm.com/read/263427/11363330
inp 3ddhss.inp
&PARAM TITLE=' Half bound state energy level of the 2D problem '
IPTYPE=0,NROOT=1,MDIM=6,IDIM=2,NPOL=4,RTOL=1.D-13,
NITEM=100,SHIFT=-0.2742D0,IPRINT=0,IPRSTP=100,
www.eeworm.com/read/263427/11363336
inp 3ddgss.inp
&PARAM TITLE=' Ground state energy level of the 2D problem ',
IPTYPE=0,NROOT=1,MDIM=6,IDIM=2,NPOL=4,RTOL=1.D-15,
NITEM=20,SHIFT=-1.1D0,IPRINT=0,IPRSTP=100,
NMESH
www.eeworm.com/read/347866/11629826
m plot2dsnapshot.m
% Plot2dSnapshot(x,y,v,indx,vsat)
%
% INPUT x,y 2D coordinates of GLL nodes (global vector)
% v field to be plotted (global vector)
% indx cell info, output from Init2dSnapshot
% vsat color scale
www.eeworm.com/read/261520/11640818
cpp demo13_7.cpp
// DEMO13_7.CPP - 2D collision off irregular shaped object demo
// to compile make sure to include DDRAW.LIB, DSOUND.LIB,
// DINPUT.LIB, WINMM.LIB, and of course the T3DLIB files
// INCLUDES //
www.eeworm.com/read/156810/11762611
m ebxn_2d_fs.m
function ret=ebxn_2D_FS(ebxn,pw,cw,m,n,flag)
%return Fourier series of 2D ebxn
%ebxn=the first quadrant in permittivity
%pw=pixel width
%cw=cell width
%m,n=orders index of Fourier coefficient al
www.eeworm.com/read/152929/12073691
m plotv2.m
% function plotv2(Gcs) Plot visualisaton net in 2d
function plotv2(Gcs)
%extent; %Calculate min and max values of x and y
hold on;
%Axis([minx,maxx,miny,maxy]);
for i = 1:size(Gcs.wvis,1)
f
www.eeworm.com/read/152619/12096778
h i810_common.h
/* i810_common.h -- common header definitions for I810 2D/3D/DRM suite
*
* Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free
www.eeworm.com/read/250807/12383761
m shootrayvxz.m
function [t,r]=shootrayvxz(tstep,r0)
% SHOOTRAYVXZ RK4 raytracing in v(x,z) with nearest neighbor int.
%
% [t,r]=shootrayvxz(tstep,r0)
%
% Ray tracer for a 2D gridded velocity model. The model
%