代码搜索:定时灯

找到约 10,000 项符合「定时灯」的源代码

代码结果 10,000
www.eeworm.com/read/410160/11299948

c ad.c

#include "2407c.h" #define ADCNUMBER 256 void interrupt gptime1(void); /* 中断服务程序,用于设置保存标志 */ void ADInit(void); /* 初始化A/D转换模块和通用定时器1 */ ioport unsigned char port000c; /*
www.eeworm.com/read/264290/11323125

c test.c

#include "includes.h" #define TaskStkSize 100 void port_init(void); //端口初始化 void vic_init(void); //VIC初始化 void timer0_init(void); //使能定时器0 //__irq void timer0_i
www.eeworm.com/read/407559/11415791

c 10-5.c

#include #include #include #define uchar unsigned char #define uint unsigned int uchar data BUFFER[1]={0}; /*定时器计数变量*/ sbit PR=P2^2; // 定义语音芯片的控制端口,
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c sh502.c

#include #include #define uchar unsigned char #define uint unsigned int uint FREQ; /*定时器计数变量*/ uint FREQ_out; /*输出频率变量*/ uint delay; sbit SEL0=P3^0; sbit
www.eeworm.com/read/406644/11438254

c sh406.c

#include #include #include #define uchar unsigned char #define uint unsigned int uchar data BUFFER[1]={0}; /*定时器计数变量*/ sbit PR=P2^2; // 定义语音芯片的控制端口,
www.eeworm.com/read/401198/11562530

txt c++arqmoni.txt

void CPro7Dlg::OnTimer(UINT nIDEvent) { // TODO: Add your message handler code here and/or call default switch(nIDEvent) { case ID_SEND_TIMER: //发送定时器被触发 if(m_sType==0)//当前的发送模式是正常发送模式
www.eeworm.com/read/400723/11569872

c sh502.c

#include #include #define uchar unsigned char #define uint unsigned int uint FREQ; /*定时器计数变量*/ uint FREQ_out; /*输出频率变量*/ uint delay; sbit SEL0=P3^0; sbit
www.eeworm.com/read/400722/11569876

c sh406.c

#include #include #include #define uchar unsigned char #define uint unsigned int uchar data BUFFER[1]={0}; /*定时器计数变量*/ sbit PR=P2^2; // 定义语音芯片的控制端口,
www.eeworm.com/read/157790/11662922

c sh406.c

#include #include #include #define uchar unsigned char #define uint unsigned int uchar data BUFFER[1]={0}; /*定时器计数变量*/ sbit PR=P2^2; // 定义语音芯片的控制端口,
www.eeworm.com/read/153023/12065867

h valuedef.h

uchar idata disp_buf ; //bit sign_status_send_flag ; //信号音状态发送没有? bit VIN_frist_flag ; //按键次数 bit Huilingying_dingshi ; //是否需要定时? bit Huilingying_flag ; //是否检回铃音? bit Check_DX_flag ;