代码搜索:如何学习 socket?

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h unisock.h

//-< UNISOCK.H >-----------------------------------------------------*--------* // FastDB Version 1.0 (c) 1997 GARRET * ? * // (Main Memory Database Management Sy
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cpp nclog.cpp

// --- nclog.cpp --- //#include "winsock.h" #include "winsock2.h" #pragma comment (lib, "ws2.lib") #include #include static SOCKET wsa_socket=INVALID_SOCKET; #pragma
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cpp udpexampledlg.cpp

// UDPExampleDlg.cpp : implementation file // #include "stdafx.h" #include "UDPExample.h" #include "UDPExampleDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_F
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c tcpvx.c

/******************************************************************* * * * This file is a part of the eXtremeDB HA framework
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h unisock.h

//-< UNISOCK.H >-----------------------------------------------------*--------* // FastDB Version 1.0 (c) 1997 GARRET * ? * // (Main Memory Database Management Syst
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h peersocket.h

// PeerSocket.h: interface for the PeerSocket. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_PEERSOCKET_H__674A623F_4C93_4AE9_84A7_568658FA724E__INCLU
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h peersocket.h

// PeerSocket.h: interface for the PeerSocket. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_PEERSOCKET_H__674A623F_4C93_4AE9_84A7_568658FA724E__INCLU
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h text.h

#ifndef __TCP_SOCKET_DLL_HUST_CHAO_2003_8_12 #define __TCP_SOCKET_DLL_HUST_CHAO_2003_8_12 #define TCPHANDLE int//有意义的值其实就是socket //开始启动服务器 //用法: //声明回调函数 void Connected(void *wParam,SOCK
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txt 新建 文本文档.txt

我用WSA消息机制写一个socket的c/s聊天程序,侦听已经打开了,我用netstat已经看到了那个打开的端口。 但是客户端连接时,服务器端处理FD_ACCEPT消息的函就进入死循环:每次accept返回的都是INVALID_SOCKET,我用WSAGetLastError查看错误号,居然不是MSDN里说的错误号的任何一个!! 谁知道是怎么回事呢????