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www.eeworm.com/read/430182/1936869
s sleep.s
/*
* S3C2410 Assembler Sleep/WakeUp Management Routines
*
* Copyright (C) 2002 MIZI Research, Inc.
*
* Author: Janghoon Lyu
*/
#include
#include
www.eeworm.com/read/385891/2578533
s sleep.s
/*
* S3C2410 Assembler Sleep/WakeUp Management Routines
*
* Copyright (C) 2002 MIZI Research, Inc.
*
* Author: Janghoon Lyu
*/
#include
#include
www.eeworm.com/read/368386/2815321
s sleep.s
/*
* S3C2410 Assembler Sleep/WakeUp Management Routines
*
* Copyright (C) 2002 MIZI Research, Inc.
*
* Author: Janghoon Lyu
*/
#include
#include
www.eeworm.com/read/350730/3116892
c reset_handle.c
/*
* vivi/lib/reset_handle.c: reset handling
*
* Copyright (C) 2002 MIZI Research, Inc.
*
* Author: Janghoon Lyu
* Date : $Date: 2002/08/28 05:57:09 $
*
* $Revision: 1.1 $
www.eeworm.com/read/350730/3116920
c~ reset_handle.c~
/*
* vivi/lib/reset_handle.c: reset handling
*
* Copyright (C) 2002 MIZI Research, Inc.
*
* Author: Janghoon Lyu
* Date : $Date: 2002/08/28 05:57:09 $
*
* $Revision: 1.1 $
www.eeworm.com/read/350730/3116923
c exec.c
/*
* vivi/lib/exec.c: Execute a binary.
*
* Copyright (C) 2002 MIZI Research, Inc.
*
* Author: Janghoon Lyu
* Date : $Date: 2002/08/10 07:47:08 $
*
* $Revision: 1.4 $
*
* $
www.eeworm.com/read/350657/3119274
s sleep.s
/*
* S3C2410 Assembler Sleep/WakeUp Management Routines
*
* Copyright (C) 2002 MIZI Research, Inc.
*
* Author: Janghoon Lyu
*/
#include
#include
www.eeworm.com/read/264095/4292944
s sleep.s
/*
* S3C2410 Assembler Sleep/WakeUp Management Routines
*
* Copyright (C) 2002 MIZI Research, Inc.
*
* Author: Janghoon Lyu
*/
#include
#include
www.eeworm.com/read/415809/11052134
c reset_handle.c
/*
* vivi/lib/reset_handle.c: reset handling
*
* Copyright (C) 2002 MIZI Research, Inc.
*
* Author: Janghoon Lyu
* Date : $Date: 2003/08/05 10:36:01 $
*
* $Revision: 1.2 $
www.eeworm.com/read/391067/8423472
txt 004.txt
第四课 绘制文本
--------------------------------------------------------------------------------
本课中,我们将学习如何在窗口的客户区“绘制”字符串。我们还将学习关于“设备环境”的概念。
理论:
Windows 中的文本是一个GUI(图形用户界面)对象。每一个字符实际上是由许多的像素点组成