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www.eeworm.com/read/430182/1936869

s sleep.s

/* * S3C2410 Assembler Sleep/WakeUp Management Routines * * Copyright (C) 2002 MIZI Research, Inc. * * Author: Janghoon Lyu */ #include #include
www.eeworm.com/read/385891/2578533

s sleep.s

/* * S3C2410 Assembler Sleep/WakeUp Management Routines * * Copyright (C) 2002 MIZI Research, Inc. * * Author: Janghoon Lyu */ #include #include
www.eeworm.com/read/368386/2815321

s sleep.s

/* * S3C2410 Assembler Sleep/WakeUp Management Routines * * Copyright (C) 2002 MIZI Research, Inc. * * Author: Janghoon Lyu */ #include #include
www.eeworm.com/read/350730/3116892

c reset_handle.c

/* * vivi/lib/reset_handle.c: reset handling * * Copyright (C) 2002 MIZI Research, Inc. * * Author: Janghoon Lyu * Date : $Date: 2002/08/28 05:57:09 $ * * $Revision: 1.1 $
www.eeworm.com/read/350730/3116920

c~ reset_handle.c~

/* * vivi/lib/reset_handle.c: reset handling * * Copyright (C) 2002 MIZI Research, Inc. * * Author: Janghoon Lyu * Date : $Date: 2002/08/28 05:57:09 $ * * $Revision: 1.1 $
www.eeworm.com/read/350730/3116923

c exec.c

/* * vivi/lib/exec.c: Execute a binary. * * Copyright (C) 2002 MIZI Research, Inc. * * Author: Janghoon Lyu * Date : $Date: 2002/08/10 07:47:08 $ * * $Revision: 1.4 $ * * $
www.eeworm.com/read/350657/3119274

s sleep.s

/* * S3C2410 Assembler Sleep/WakeUp Management Routines * * Copyright (C) 2002 MIZI Research, Inc. * * Author: Janghoon Lyu */ #include #include
www.eeworm.com/read/264095/4292944

s sleep.s

/* * S3C2410 Assembler Sleep/WakeUp Management Routines * * Copyright (C) 2002 MIZI Research, Inc. * * Author: Janghoon Lyu */ #include #include
www.eeworm.com/read/415809/11052134

c reset_handle.c

/* * vivi/lib/reset_handle.c: reset handling * * Copyright (C) 2002 MIZI Research, Inc. * * Author: Janghoon Lyu * Date : $Date: 2003/08/05 10:36:01 $ * * $Revision: 1.2 $
www.eeworm.com/read/391067/8423472

txt 004.txt

第四课 绘制文本 -------------------------------------------------------------------------------- 本课中,我们将学习如何在窗口的客户区“绘制”字符串。我们还将学习关于“设备环境”的概念。 理论: Windows 中的文本是一个GUI(图形用户界面)对象。每一个字符实际上是由许多的像素点组成