代码搜索:如何学习 Player?
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c smb.c
/****************************************************************************
*Super Mario Bros. *
*Copyright 1985 Nintendo *
*Coded by: *
* William Merrill Buerger
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java musicdemo.java
import javax.microedition.midlet.*;
import javax.microedition.lcdui.*;
import javax.microedition.media.*;
import java.io.*;
public class MusicDemo extends MIDlet {
private Display display; //
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jmf开发指南3
JMF开发指南-1
2008-05-17 22:10
bigbigant翻译自
http://java.sun.com/javase/technologies/desktop/media/jmf/1.0/guide/JavaMediaFrame.fm1.html
以前常常鄙视别人翻译的文档,这次自己翻译,刚做完第一章,读了觉得和金山快译半斤八两,所以强烈自我鄙视一下.
1.0概览
JMF提
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jmf开发指南
1.0概览
JMF提供了一个平台无关的框架来呈现时基媒体(time-based media)。JavaMediaPlayerAPI的设计目标是支持多种标准的媒体格式,包括MPEG-1,MPEG-2,QuickTime,AVI,WAV,AU和MIDI.使用JMF,可以同步呈现不同来源的时基媒体。
现有的一些媒体播放器都严重依赖原生码来执行解压缩、渲染 等 计算密集型任务。而JMF API则隐藏 ...
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cs testchecker.cs
/**
* Excerpted from the book, "Pragmatic Unit Testing in C# with NUnit, 2nd Ed."
* ISBN 0-9776166-7-3
* Copyrights apply to this code. It may not be used to create training material,
* cours
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h brutalfighting.h
#include "AEEModGen.h" // Module interface definitions
#include "AEEAppGen.h" // Applet interface definitions
#include "AEEShell.h" // Shell interface definitions
#inclu
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cpp winner.cpp
// test winner tree class
#include
#include
#include "winner.h"
#include "winnode.h"
int winner(WinNode a[], int b, int c)
{// For a min winner tree.
if (a[b].key
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java jbombman.java
package com.mot.j2me.midlets.jbombman;
import javax.microedition.lcdui.*;
import javax.microedition.midlet.*;
public class jBombMan extends MIDlet {
private Display oDisplay;
private BoardV