代码搜索:如何学习 Player?
找到约 10,000 项符合「如何学习 Player?」的源代码
代码结果 10,000
www.eeworm.com/read/374929/9378760
c reset.c
/*产生新记录*/
#include "stdio.h"
ResetRecord(int n)
{
int i,j;
int recnum=0;
int maxscore=0;
player r[5];
FILE *fp;
player Pro;
player TmpS;
getchar();
/*输入玩家姓名*/
printf("What is you name?");
www.eeworm.com/read/374929/9378761
c clear.c
/*清除排行榜*/
ClearSort()
{
player TmpS; /*定义进行操作时的临时结构体变量,用于存放系统默认记录*/
char DataFile[40] = "record";/*存放排行榜文件名record*/
FILE *fp;
strcpy(TmpS.name,"player");/*初始化系统默认记录的玩家姓名*/
www.eeworm.com/read/374929/9378765
c sort.c
/* sscore.c:按玩家成绩排序*/
#include "stdio.h"
void SortByScore()
{
int i,j,k;
player TmpS; /*定义进行操作时的临时结构体变量*/
player s[SIZE];/*SIZE,在score.h头文件中定义的常量,值为100 */
int recNumber = 0
www.eeworm.com/read/374929/9378767
c sname.c
/* sscore.c:按游戏成绩排序*/
#include "stdio.h"
void SortByName()
{
int i,j,k;
player TmpS; /*定义进行操作时的临时结构体变量*/
player s[SIZE];/*SIZE,在score.h头文件中定义的常量,值为5 */
int recNumber = 0;
www.eeworm.com/read/374063/9422610
txt readme.txt
在盒子上down了很多东东,今天终于上传一个。
找了很久关于动态菜单创建和在线电视的问题,没有找到相关例子,费了好大劲在baidu找了一些资料,自己做了一个,程序很简单,实现了动态创建菜单(菜单是从数据库读入的)。能播放一些电视台节目,电视频道可以自己添加。程序使用了OBXPBarMenu,盒子上有,不想用的可以去掉,不影响程序使用。现在只能播放Windows Media Player格式的电视 ...
www.eeworm.com/read/177731/9434528
dsw midipl~1.dsw
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
www.eeworm.com/read/177731/9434535
dsp midipl~1.dsp
# Microsoft Developer Studio Project File - Name="MIDI Player" - Package Owner=
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x8
www.eeworm.com/read/177731/9434538
plg midipl~1.plg
Build Log
--------------------Configuration: MIDI Player - Win32 Debug--------------------
Command Lines
Creating command line "rc.exe /l 0x804
www.eeworm.com/read/177731/9434539
cpp stdafx.cpp
// stdafx.cpp : source file that includes just the standard includes
// MIDI Player.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stda
www.eeworm.com/read/177731/9435416
cpp stdafx.cpp
// stdafx.cpp : source file that includes just the standard includes
// Player.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"