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m stop.m

function stop(H) %STOP Halt playback of movie in movie player feval(H.fcns.stop,[],[],H.hfig);
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java videoplaydemo.java

import java.awt.*; import java.awt.event.*; import java.io.*; import java.net.*; import javax.swing.*; import javax.media.*; // 视频播放程序 public class VideoPlayDemo extends JFrame { privat
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java musicdemo.java

import javax.microedition.midlet.*; import javax.microedition.lcdui.*; import javax.microedition.media.*; import java.io.*; public class MusicDemo extends MIDlet { private Display display; //
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c main.c

#include #include #include #include #include #include #include #include "audio.h" #include "music.h" #include "gamedef
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c mp-dma.c

/* DMA sound playback with OSS. */ #include #include #include #include #include #include #include /* Plays a so
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h field.h

// -*-c++-*- /* *Header: *File: field.h (for C++) *Author: Noda Itsuki *Date: 1996/02/16 *EndHeader: */ /* *Copyright: Copyright (C) 1996-2000 Electrotechnical Laboratory. Itsuki No
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h referee.h

// -*-c++-*- /*************************************************************************** referee.h Refereeing module
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java playsound.java

/* * @(#)ImageRevert.java 1.0 03/08/20 * Copyright 2003 Entao Zhang, All rights reserved. */ import java.applet.*; import javax.sound.midi.*; import java.net.*; import java.awt.Component;
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nfg 3x2.nfg

NFG 1 R "Random 3x2 game with 3 equilibria (1 pure)" { "Player 1" "Player 2" } { { "1" "2" "3" } { "1" "2" } } "" { { "" 0, 1 } { "" 2, 0 } { "" 3, 4 } { "" 6, 0 } { "" 5, 2 } { "" 3, 3
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nfg ttt.nfg

NFG 1 R "Random 3x2 game " { "Player 1" "Player 2" } { { "1" "2" "3" } { "1" "2" } } "" { { "" 0, 1 } { "" 2, 0 } { "" -6.3, 4 } { "" 6, 12 } { "" 5, 2 } { "" 3, 3 } } 1 2 3 4 5 6