代码搜索:如何学习 Player?
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www.eeworm.com/read/338895/12274690
txt player.txt
import java.applet.*;
import java.awt.*;
import java.awt.event.*;
import java.net.*;
import javax.swing.*;
import java.io.File;
class AudioPlayDemo extends JFrame implements ActionList
www.eeworm.com/read/252550/12275821
h player.h
#ifndef PLAYER_H
#define PLAYER_H
#include "Sprite.h"
// 定义玩家战机
class Player:public FighterPlane
{
double speed;
void Fire();
public:
int KillEnermy, Score;
enum ACTION { GO_LEFT, GO
www.eeworm.com/read/252550/12275907
cpp player.cpp
#include "stdafx.h"
// 构造函数
Player::Player(GameWorld *pgw, int x_value, int y_value)
:FighterPlane(pgw, x_value, y_value)
{
sx=0;
sy=0;
w=29;
h=33;
cx=6;
cy=11;
cw=17;
ch=19;
www.eeworm.com/read/149405/12382579
java player.java
package logic;
//用途:在服务器端检测游戏情况(一个Player类只检测一个玩家的游戏情况),有事件发生时将产生的的事件处理命令放到命令队列中。命令队列中的命令将对所有玩家广播。
import java.util.*;
public class Player implements Directable, Runnable {
private int id; /
www.eeworm.com/read/149405/12382598
class player.class
www.eeworm.com/read/148939/12412643
h player.h
#ifndef PLAYER_H
#define PLAYER_H
#include "Sprite.h"
// 定义玩家战机
class Player:public FighterPlane
{
double speed;
void Fire();
public:
int KillEnermy, Score;
enum ACTION { GO_LEFT, GO
www.eeworm.com/read/148939/12412714
cpp player.cpp
#include "stdafx.h"
// 构造函数
Player::Player(GameWorld *pgw, int x_value, int y_value)
:FighterPlane(pgw, x_value, y_value)
{
sx=0;
sy=0;
w=29;
h=33;
cx=6;
cy=11;
cw=17;
ch=19;
www.eeworm.com/read/148850/12421861
class player.class
www.eeworm.com/read/148709/12435938
h player.h
//---------------------------------------------------------------------------
#ifndef PlayerH
#define PlayerH
//---------------------------------------------------------------------------
#include
www.eeworm.com/read/148709/12435940