代码搜索:如何学习 Player?

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www.eeworm.com/read/333613/12668808

bmp player.bmp

www.eeworm.com/read/146126/12668862

h player.h

// node type used by winner tree #ifndef player_ #define player_ struct player { int id, key; operator int () const {return key;} }; #endif
www.eeworm.com/read/146037/12682369

html player.html

www.eeworm.com/read/146037/12682373

html player.html

www.eeworm.com/read/145477/12721485

bmp player.bmp

www.eeworm.com/read/145432/12724546

h player.h

#ifndef PLAYER_H #define PLAYER_H #include "Sprite.h" // 定义玩家战机 class Player:public FighterPlane { double speed; void Fire(); public: int KillEnermy, Score; enum ACTION { GO_LEFT, GO
www.eeworm.com/read/145432/12724616

cpp player.cpp

#include "stdafx.h" // 构造函数 Player::Player(GameWorld *pgw, int x_value, int y_value) :FighterPlane(pgw, x_value, y_value) { sx=0; sy=0; w=29; h=33; cx=6; cy=11; cw=17; ch=19;
www.eeworm.com/read/332740/12732423

bmp player.bmp

www.eeworm.com/read/144896/12763900

frx player.frx

www.eeworm.com/read/144896/12763911

frm player.frm

VERSION 5.00 Object = "{00028C01-0000-0000-0000-000000000046}#1.0#0"; "DBGRID32.OCX" Object = "{F9043C88-F6F2-101A-A3C9-08002B2F49FB}#1.2#0"; "COMDLG32.OCX" Begin VB.Form PlayerForm Caption