代码搜索:如何学习 Player?

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conf player.conf

player_conf_thr:0.85 player_high_conf_thr:0.94 ball_conf_thr:0.90 player_dist_tolerance:10.0 player_when_to_turn:7.0 player_when_to_kick:0.90 player_when_to_intercept:40 clear_ball_dist:5.0 clear_ball
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cpp player.cpp

/* Copyright (c) 2000-2003, Jelle Kok, University of Amsterdam All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the fo
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htm player.htm

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exe player.exe

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png player.png

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class player.class

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java player.java

import javax.microedition.lcdui.game.*; import javax.microedition.lcdui.*; public class Player extends Sprite { public boolean isAlive; private boolean isSpeedUp = false; private int
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class player.class

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png player.png