代码搜索:如何学习 Player?

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www.eeworm.com/read/357134/10215788

bmp player.bmp

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h player.h

#pragma once class Player { public: Player(void); public: ~Player(void); virtual void attack(){}; virtual void defense(){}; }; class Forwards:public Player { public: Forwards();
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cpp player.cpp

#include "StdAfx.h" #include "Player.h" #include using namespace std; Player::Player(void) { } Player::~Player(void) { } Forwards::Forwards() { } Forwards::~Forwards(
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h player.h

#pragma once enum PLAYERSEATS { PS_LEFT, PS_RIGHT, PS_BOTTOM, PS_TEMP, }; class CPlayer { public: CPlayer(void); ~CPlayer(void); //! 初始化游戏 void Init(HWND hWnd); //! 发牌 voi
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cpp player.cpp

#include "StdAfx.h" #include "Player.h" size_t CPlayer::m_Temp =0; CPlayer::CPlayer(void) { m_bSelf = FALSE; m_pHead[0] = NULL; m_pHead[1] = NULL; } CPlayer::~CPlayer(void) { } //!
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png player.png

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bmp player.bmp

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xml player.xml

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obj player.obj

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h player.h

#ifndef __PLAYERH__ #define __PLAYERH__ #include #include #include "VrendModeFlag.h" #include "../Coordinate.h" // #define VOLUME_FULL 0L // #define VOLUME_DEF