代码搜索:如何学习 Mac?

找到约 10,000 项符合「如何学习 Mac?」的源代码

代码结果 10,000
www.eeworm.com/read/138820/5813571

mac _objects.mac

ARM_OBJECTS= \ obj\ARMV4I\retail\sysisapi.res \ obj\ARMV4I\retail\main.obj \ obj\ARMV4I\retail\fileapp.obj \ obj\ARMV4I\retail\registryapp.obj \ obj\ARMV4I\retail\postdata.obj
www.eeworm.com/read/138548/5815499

pm mac.pm

package File::Spec::Mac; use strict; use vars qw(@ISA $VERSION); require File::Spec::Unix; $VERSION = '1.2'; @ISA = qw(File::Spec::Unix); =head1 NAME File::Spec::Mac - File::Spec for MacOS =head
www.eeworm.com/read/138548/5815554

pm mac.pm

package URI::file::Mac; require URI::file::Base; @ISA=qw(URI::file::Base); use strict; use URI::Escape qw(uri_unescape); sub extract_path { my $class = shift; my $path = shift; my @p
www.eeworm.com/read/138499/5816143

mac irq.mac

execUserSetup() { __orderInterrupt("0x18",10000,1000,2,50,100); }
www.eeworm.com/read/138035/5817833

h mac.h

#ifndef __MAC_H #define __MAC_H #define RX_FRAME_SIZE 64 #define TX_FRAME_SIZE 16 struct frame_desc_struct { unsigned long frame_data_ptr; // [31] Ownership 0=CPU, 1=BDMA unsigned long reserved;
www.eeworm.com/read/138035/5817845

c mac.c

#include "types.h" #include "bioscall.h" #include "eth.h" #include "board.h" #include "mac.h" static struct frame_desc_struct rx_fd[RX_FRAME_SIZE]; static struct frame_desc_struct tx_fd[TX_FRAM
www.eeworm.com/read/137656/5822363

mac _objects.mac

ALPHA_OBJECTS= \ $(_OBJ_DIR)\alpha\moufiltr.res \ $(_OBJ_DIR)\alpha\moufiltr.obj PASS0_ALPHA_OBJECTS= AXP64_OBJECTS= \ $(_OBJ_DIR)\axp64\moufiltr.res \ $(_OBJ_DIR)\axp64\mouf
www.eeworm.com/read/137656/5822364

mac _objects.mac

ALPHA_OBJECTS= \ $(_OBJ_DIR)\alpha\moufiltr.res \ $(_OBJ_DIR)\alpha\moufiltr.obj PASS0_ALPHA_OBJECTS= AXP64_OBJECTS= \ $(_OBJ_DIR)\axp64\moufiltr.res \ $(_OBJ_DIR)\axp64\mouf
www.eeworm.com/read/137656/5822368

mac _objects.mac

ALPHA_OBJECTS= \ $(_OBJ_DIR)\alpha\moufiltr.res \ $(_OBJ_DIR)\alpha\moufiltr.obj PASS0_ALPHA_OBJECTS= AXP64_OBJECTS= \ $(_OBJ_DIR)\axp64\moufiltr.res \ $(_OBJ_DIR)\axp64\mouf
www.eeworm.com/read/137469/5824275

mac _objects.mac

x86_OBJECTS= \ obj\x86\retail\mouhid.obj PASS0_x86_OBJECTS=