代码搜索:如何学习 GY?

找到约 10,000 项符合「如何学习 GY?」的源代码

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inc vof.inc

INTEGER WL, WR, WT, WB CHARACTER*2 GRAPHICS PARAMETER (MI=710, MJ=100, LP=300 ) COMMON /COS/RHO,GY,VISCOS,PI,CNU,CNK,SGMAK,SGMAE,SGMAC,CL CO
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m quadedgep.m

% function [x,y,gx,gy,par,threshold,mag,mage,g,FIe,FIo,mago] = quadedgep(I,par,threshold); % Input: % I = image % par = vector for 4 parameters % [number of filter orientations, number
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clw gyroscope_s.clw

; CLW file contains information for the MFC ClassWizard [General Info] Version=1 LastClass=CGyroscope_sDlg LastTemplate=CDialog NewFileInclude1=#include "stdafx.h" NewFileInclude2=#include "Gy
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m quadedgep.m

% function [x,y,gx,gy,par,threshold,mag,mage,g,FIe,FIo,mago] = quadedgep(I,par,threshold); % Input: % I = image % par = vector for 4 parameters % [number of filter orientations, number
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h gra.h

#include "rule.h" struct Rules { Rule* rulez; Rules* nextrule; Rules() {rulez=new(Rule); nextrule=NULL;} }; typedef struct { char g[26]; int num; } GY; class Gra:public Rule {
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m quadedgep.m

% function [x,y,gx,gy,par,threshold,mag,mage,g,FIe,FIo,mago] = quadedgep(I,par,threshold); % Input: % I = image % par = vector for 4 parameters % [number of filter orientations, number
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desktop snake.desktop

[Desktop Entry] Comment=A Snake Game Exec=snake Icon=Snake Type=Application Name=Snake Name[ja]=スネーク Name[no]=Slange Name[de]=Schlange Name[hu]=Kígyó
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desktop snake.desktop

[Desktop Entry] Comment=A Snake Game Exec=snake Icon=Snake Type=Application Name=Snake Name[ja]=スネーク Name[no]=Slange Name[de]=Schlange Name[hu]=Kígyó
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desktop snake.desktop

[Desktop Entry] Comment=A Snake Game Exec=snake Icon=Snake Type=Application Name=Snake Name[ja]=スネーク Name[no]=Slange Name[de]=Schlange Name[hu]=Kígyó
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m grad.m

function [fx,fy,fz] = grad(M, options) % grad - gradient, forward differences % % [gx,gy] = grad(M, options); % or % g = grad(M, options); % % options.bound = 'per' or 'sym' % options.order =