代码搜索:如何学习 FFt?
找到约 10,000 项符合「如何学习 FFt?」的源代码
代码结果 10,000
www.eeworm.com/read/381764/9072495
asm fft.asm
N .set 512 ;N=8点
L .set 9 ;N=2^L
.asg xar0,px_i;
.asg xar1,qx_i;
.asg xar2,px;
.asg xar3,qx;
.asg xar4,wr;
.asg xar5,wi;
.asg ar6,temp
www.eeworm.com/read/381764/9072501
pdf fft.pdf
www.eeworm.com/read/381764/9072508
pjt fft.pjt
; Code Composer Project File, Version 2.0 (do not modify or remove this line)
[Project Settings]
ProjectDir="D:\CCStudio_v3.1\MyProjects\fft2\"
ProjectType=Executable
CPUFamily=TMS320C28XX
Tool
www.eeworm.com/read/184725/9082619
c fft.c
#include
#ifdef WIN32
#include
#endif
#include "types.h"
#include "l3psy.h"
#include "layer3.h"
/************************************************************************
www.eeworm.com/read/184725/9082712
h fft.h
#ifndef FFT_H
#define FFT_H
#include "types.h"
void fft(float x_real[BLKSIZE],
float x_imag[BLKSIZE],
float energy[BLKSIZE],
float phi[BLKSIZE],
int N);
www.eeworm.com/read/282480/9091038
vwf fft.vwf
/*
WARNING: Do NOT edit the input and output ports in this file in a text
editor if you plan to continue editing the block that represents it in
the Block Editor! File corruption is VERY likely to
www.eeworm.com/read/282480/9091045
ssf fft.ssf
SIMULATOR_SETTINGS
{
ESTIMATE_POWER_CONSUMPTION = OFF;
GLITCH_INTERVAL = 1NS;
GLITCH_DETECTION = OFF;
SIMULATION_COVERAGE = ON;
CHECK_OUTPUTS = OFF;
SETUP_HOLD_DETECTION = OFF;
POWER_ES
www.eeworm.com/read/282480/9091051
psf fft.psf
DEFAULT_DESIGN_ASSISTANT_SETTINGS
{
HCPY_ALOAD_SIGNALS = OFF;
HCPY_VREF_PINS = OFF;
HCPY_CAT = OFF;
HCPY_ILLEGAL_HC_DEV_PKG = OFF;
ACLK_RULE_IMSZER_ADOMAIN = OFF;
ACLK_RULE_SZER_BTW_ACLK_
www.eeworm.com/read/282480/9091054
csf fft.csf
COMPILER_SETTINGS
{
IO_PLACEMENT_OPTIMIZATION = ON;
ENABLE_DRC_SETTINGS = OFF;
PHYSICAL_SYNTHESIS_REGISTER_RETIMING = OFF;
PHYSICAL_SYNTHESIS_REGISTER_DUPLICATION = OFF;
PHYSICAL_SYNTHESIS_
www.eeworm.com/read/282480/9091058
quartus fft.quartus
COMPILER_SETTINGS_LIST
{
COMPILER_SETTINGS = fft;
}
SIMULATOR_SETTINGS_LIST
{
SIMULATOR_SETTINGS = fft;
}
SOFTWARE_SETTINGS_LIST
{
SOFTWARE_SETTINGS = Debug;
SOFTWARE_SETTINGS = Release