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Delphi控件源码 Mir2 Actor.pas if (IsFace) and (FaceIndex > -1) then begin d := aFrmMain.WFaceimg.Images

Mir2 Actor.pas if (IsFace) and (FaceIndex > -1) then begin d := aFrmMain.WFaceimg.Images[FaceIndex * 10 + (FaceFram) mod 8] /// if HorseSurface<>nil then // dSurface.Draw (dx+shiftx, dy + hpy + ShiftY-60, d.ClientRect, d, TRUE) // else if d <> nil then begin if HorseSurface <> nil then ...
https://www.eeworm.com/dl/666/262056.html
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Java编程 disp() { setTitle("扫描线种子填充算法") setSize(width,height) setBackground(Color.white) addWindow

disp() { setTitle("扫描线种子填充算法") setSize(width,height) setBackground(Color.white) addWindowListener(this) addMouseListener(this) addMouseMotionListener(this) setVisible(true)
https://www.eeworm.com/dl/633/264440.html
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中间件编程 编写具有如下函数原型的递归与非递归两种函数equ

编写具有如下函数原型的递归与非递归两种函数equ,负责判断数组a与b的前n个元素值是否按下标对应完全相同,是则返回true,否则返回false。并编制主函数对它们进行调用,以验证其正确性。 bool equ(int a[], int b[], int n) 提示:递归函数中可按如下方式来分解并处理问题,先判断最后一个元素是否相同,不同则返false;相 ...
https://www.eeworm.com/dl/682/264462.html
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文章/文档 1)创建任意字符型有序(递增排序)单循环链表(即链表的字符元素随机在键盘上输入)

1)创建任意字符型有序(递增排序)单循环链表(即链表的字符元素随机在键盘上输入),长度限定在15之内; 2)打印(遍历)该链表(依次打印出表中元素值); 3)在链表中查找第i个元素,i合法返回元素值,否则,返回FALSE; 4)在链表中查找与一已知字符相同的第一个结点,有则返回TRUE,否则,返回FALSE; 5)在链表 ...
https://www.eeworm.com/dl/652/268348.html
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书籍源码 This source code has been tested under OpenWindows 2.0, Sun s X11/NeWS server. For Xlib programs th

This source code has been tested under OpenWindows 2.0, Sun s X11/NeWS server. For Xlib programs that use KeyPress events you should either (1) set the FocusLenience resource to `True , or (2) specifically notify the window manager that you want to receive KeyPress/KeyRelease events (but only in pro ...
https://www.eeworm.com/dl/532/277285.html
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Jsp/Servlet simulates coin tossing. Let the program toss a coin each time the user chooses the “Toss Coin” menu

simulates coin tossing. Let the program toss a coin each time the user chooses the “Toss Coin” menu option. Count the number of times each side of the coin appears. Display the results. The program should call a separate method flip that takes no arguments and returns false for tails and true for ...
https://www.eeworm.com/dl/696/292115.html
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Java编程 主要是修改了一些2.3.0版本的Bug

主要是修改了一些2.3.0版本的Bug,特别是当autoCommit=false的情况下以及多线程添加Document,有些字段打开了term-vector有些没有打都会对索引数据造成破坏 autoCommit 选项是从2.2.0版本就添加了,默认是true,我对这个参数还不是很理解,都是用的默认值true。所以没有碰到问题。 2.3.1版本没有包含任何新的功能,索引 ...
https://www.eeworm.com/dl/633/292181.html
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驱动编程 The Radio Interface Layer is the name for an interface that was developed especially for the Pocket

The Radio Interface Layer is the name for an interface that was developed especially for the Pocket PC Phone Edition. It is meant to abstract the interface with a phone/modem device. To achieve this it is closely modelled after the GSM AT command interface. Unfortunately the API was not published of ...
https://www.eeworm.com/dl/618/295319.html
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编译器/解释器 词法分析是编制一个读单词的过程

词法分析是编制一个读单词的过程,从输入的源程序中,识别出各个具有独立意义的单词,即基本保留字、标识符、常数、运算符、分隔符五大类。并依次输出各个单词的内部编码及单词符号自身值。程序语言的单词符号一般分为五种:关键字(保留字/基本字)if、while、begin…;标识符:常量名、变量名…;常数:34、56.78、true、 ...
https://www.eeworm.com/dl/628/302731.html
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Java编程 贪吃蛇*要点分析: *1)数据结构:matrix[][]用来存储地图上面的信息

贪吃蛇*要点分析: *1)数据结构:matrix[][]用来存储地图上面的信息,如果什么也没有设置为false, * 如果有食物或蛇,设置为true;nodeArray,一个LinkedList,用来保存蛇的每 * 一节;food用来保存食物的位置;而Node类是保存每个位置的信息。 *2)重要函数: * changeDirection(int newDirection) ,用来改变蛇前进的方 ...
https://www.eeworm.com/dl/633/307219.html
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