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找到约 1,077 项符合 high-performance 的查询结果

通讯/手机编程 a carrier sense multiple access with collision avoidance (CSMA/CA) based MAC protocol, called nano

a carrier sense multiple access with collision avoidance (CSMA/CA) based MAC protocol, called nanoMAC, suitable for low bit-rate, low-power wireless devices with high efficiency
https://www.eeworm.com/dl/527/482876.html
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Linux/Unix编程 数学公式库--非常不错 The GNU Scientific Library (GSL) is a collection of routines for numerical computing. T

数学公式库--非常不错 The GNU Scientific Library (GSL) is a collection of routines for numerical computing. The routines have been written from scratch in C, and present a modern Applications Programming Interface (API) for C programmers, allowing wrappers to be written for very high level
https://www.eeworm.com/dl/619/484096.html
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通讯/手机编程 主要是Space-Time Codes and MIMO Systems电子书

主要是Space-Time Codes and MIMO Systems电子书,Ultra-High Speed Optical OFDM Transmission Technologies文章,MIMO的研究与仿真论文……
https://www.eeworm.com/dl/527/484886.html
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电子书籍 The goal of this thesis is the development of traffic engineering rules for cellular packet radio n

The goal of this thesis is the development of traffic engineering rules for cellular packet radio networks based on GPRS and EDGE. They are based on traffic models for typical mobile applications. Load generators, representing these traffic models, are developed and integrated into a simulation envi ...
https://www.eeworm.com/dl/cadence/ebook/485727.html
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数学计算 This article describes a new efficient implementation of the Cooley-Tukey fast Fourier transform (FF

This article describes a new efficient implementation of the Cooley-Tukey fast Fourier transform (FFT) algorithm using C++ template metaprogramming. Thank to the recursive nature of the FFT, the source code is more readable and faster than the classical implementation. The efficiency is proved by pe ...
https://www.eeworm.com/dl/641/486330.html
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其他书籍 Behavioral models are used in games and computer graphics for realistic simulation of massive crowd

Behavioral models are used in games and computer graphics for realistic simulation of massive crowds. In this paper, we present a GPU based implementation of Reynolds [1987] algorithm for simulating flocks of birds and propose an extension to consider environment self occlusion. We performed several ...
https://www.eeworm.com/dl/542/487355.html
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数据结构 I implement Dijkstra s Single Source Shortest Path, say SSP, algorithm for directed graphs using a s

I implement Dijkstra s Single Source Shortest Path, say SSP, algorithm for directed graphs using a simple data structure, say simple scheme, Fibonacci heaps, say F-heap scheme, and Pairing heaps, say P-heap scheme, and measure the relative performance of the three implementations.
https://www.eeworm.com/dl/654/490559.html
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网络 Aodv for NS-2. A mobile ad-hoc network (MANET) is a kind of wireless ad-hoc network, and is a self-c

Aodv for NS-2. A mobile ad-hoc network (MANET) is a kind of wireless ad-hoc network, and is a self-configuring network of mobile routers connected wirelessly. MANET may operate in a standalone fashion, or may be connected to the larger Internet. Many routing protocols have been developed for MANETs ...
https://www.eeworm.com/dl/635/492160.html
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其他书籍 A large body of computer-aided techniques has been developed in recent years to assist in the proce

A large body of computer-aided techniques has been developed in recent years to assist in the process of modeling, analyzing, and designing communication systems . These computer-aided techniques fall into two categories: formula-based approaches, where the computer is used to evaluate complex formu ...
https://www.eeworm.com/dl/542/493760.html
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matlab例程 高保真成分替换图像融合算法实现

High-Fidelity Component Substitution Pansharpening by the Fitting of Substitution Data  代码实现
https://www.eeworm.com/dl/502708.html
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