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数值算法/人工智能 Solve the 8-puzzle problem using A * algorithme. Input: Program reads start state and goal state

Solve the 8-puzzle problem using A * algorithme. Input: Program reads start state and goal state and heuristic (N or S) from EightPuzzle.INP file.0 representing blank. There are 2 Heuristic: 1. N: Number of misplaced tiles 2. S: Sum of Manhattan distance of current location and target location. ...
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数学计算 ALGORITHME introduction

ALGORITHME introduction
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