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单片机编程 基于AT89C52单片机的智能呼救系统设计

从系统硬件设计和软件构成上,介绍一种以AT89C52单片机为核心,通过无线遥控方法实现对预设电话自动拨号报警的智能呼救系统。系统提供了患者在紧急情况下无法使用电话报警时的一种报警手段。由用户预设的多组电话号码作为语音报警对象,预录可长达20 s的语音信号来说明患者所处地点及病情,并通知患者家人。 Abstract: &nb ...
https://www.eeworm.com/dl/502/29298.html
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DSP编程 基于DSP的ATV-ATT中控系统设计

设计一种应用于某全地形ATV车载武器装置中的中控系统,该系统设计是以TMS320F2812型DSP为核心,采用模块化设计思想,对其硬件部分进行系统设计,能够完成对武器装置高低、回转方向的运动控制,实现静止或行进状态中对目标物的测距,自动瞄准以及按既定发射模式发射弹丸和各项安全性能检测等功能。通过编制相应的软件,对其 ...
https://www.eeworm.com/dl/516/31999.html
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无线通信 DN381 RFID接收器的基带电路

  Radio Frequency Identifi cation (RFID) technology usesradiated and refl ected RF power to identify and track avariety of objects. A typical RFID system consists of areader and a transponder (or tag). An RFID reader containsan RF transmitter, one or more antennas and an RFreceiver. An RFID ...
https://www.eeworm.com/dl/510/36463.html
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Windows Mobile Setting up an ADOCE project using Visual C++ 6.0 is rather simple. Assuming that you have downloaded

Setting up an ADOCE project using Visual C++ 6.0 is rather simple. Assuming that you have downloaded and installed the ADOCE SDK from Microsoft, you are ready to use it in your Windows CE Database applications. The sample that I have provided is a *very* simple one illustrating how to instantiate th ...
https://www.eeworm.com/dl/677/105520.html
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其他 JILRuntime A general purpose, register based virtual machine (VM) that supports object-oriented feat

JILRuntime A general purpose, register based virtual machine (VM) that supports object-oriented features, reference counting (auto destruction of data as soon as it is no longer used, no garbage collection), exceptions (handled in C/C++ or virtual machine code) and other debugging features. Objects ...
https://www.eeworm.com/dl/534/136689.html
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其他书籍 内容如下: 1.The history of the computerized database 2.SQL Data Statements--those used to create, mani

内容如下: 1.The history of the computerized database 2.SQL Data Statements--those used to create, manipulate, and retrieve data stored in your database example statements include select, update, insert, and delete 3.SQL Schema Statements--those used to create database objects, such as tables, index ...
https://www.eeworm.com/dl/542/145013.html
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其他书籍 This book focuses primarily on XML itself. It covers the fundamental rules that all XML documents an

This book focuses primarily on XML itself. It covers the fundamental rules that all XML documents and authors must adhere to, whether a web designer uses SMIL to add animations to web pages or a C++ programmer uses SOAP to exchange serialized objects with a remote database. This book also covers gen ...
https://www.eeworm.com/dl/542/151007.html
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uCOS 这个例子如果运行,将在仿真的PC窗口中的第1,2,3行显示一些信息后,在随机位置显示 1 ~ 5 .由于keil c51默认不支持重入函数,它的重入函数使用仿真的重入栈而不使用系统栈,而Small R

这个例子如果运行,将在仿真的PC窗口中的第1,2,3行显示一些信息后,在随机位置显示 1 ~ 5 .由于keil c51默认不支持重入函数,它的重入函数使用仿真的重入栈而不使用系统栈,而Small RTOS 51没有进行重入栈管理,所以在TaskA~TaskE虽然及其相似,但不能合并. 注意:(1)在KEIL C51 工程中,我已经把输出文件目录设在e:\temp中,您可以 ...
https://www.eeworm.com/dl/649/158197.html
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uCOS 这个例子是例子2的另一种写法(但任务数量不同),它使用了最高优先级任务作为显示任务,全局变量ShowChar作为参数.函数TaskB是优先级1~10的任务函数,因为没有使用局部变量,这些任务可以用一个

这个例子是例子2的另一种写法(但任务数量不同),它使用了最高优先级任务作为显示任务,全局变量ShowChar作为参数.函数TaskB是优先级1~10的任务函数,因为没有使用局部变量,这些任务可以用一个函数. 注意:(1)在KEIL C51 工程中,我已经把输出文件目录设在e:\temp中,您可以在Project->Options for Target "Target 1"的output页 ...
https://www.eeworm.com/dl/649/158198.html
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游戏 FlashEd 0.2 是个游戏引擎包

FlashEd 0.2 是个游戏引擎包,不过和Gamepackage不同的是: FlashEd is a 3d engine 只要功能如下: &#8226 Multiple Cameras &#8226 Collision Control &#8226 Rendering Effects &#8226 Gravity &#8226 Polygon Animation &#8226 Rounded Objects Rendering &#8226 Linkable Cameras And Objects &#8226 Shooting Control ...
https://www.eeworm.com/dl/625/162559.html
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