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软件设计/软件工程 这是一个产生水纹、火焰及熔岩效果示例程序
这是一个产生水纹、火焰及熔岩效果示例程序,功能强大,对初次学习OpenGL的人是不可多得的教材。
其他书籍 是关于计算机图形学的课件
是关于计算机图形学的课件,主要有OPENGL动画的操作和其他相关内容
Linux/Unix编程 VideoMan is a very easy image acquisition library. It is able to manage many video inputs at the sam
VideoMan is a very easy image acquisition library. It is able to manage many video inputs at the same time, such as WDM Firewire and USB cameras, PointGrey cameras and video files. It can also render the inputs using OpenGL. Suitable for computer vision
Linux/Unix编程 VideoMan is a very easy image acquisition library. It is able to manage many video inputs at the sam
VideoMan is a very easy image acquisition library. It is able to manage many video inputs at the same time, such as WDM Firewire and USB cameras, PointGrey cameras and video files. It can also render the inputs using OpenGL. Suitable for computer vision
Linux/Unix编程 VideoMan is a very easy image acquisition library. It is able to manage many video inputs at the sam
VideoMan is a very easy image acquisition library. It is able to manage many video inputs at the same time, such as WDM Firewire and USB cameras, PointGrey cameras and video files. It can also render the inputs using OpenGL. Suitable for computer vision
Linux/Unix编程 VideoMan is a very easy image acquisition library. It is able to manage many video inputs at the sam
VideoMan is a very easy image acquisition library. It is able to manage many video inputs at the same time, such as WDM Firewire and USB cameras, PointGrey cameras and video files. It can also render the inputs using OpenGL. Suitable for computer vision
游戏 FC上的超级玛丽C++移植版
FC上的超级玛丽C++移植版,基于SDL(Simple DirectMedia Layer)的图形驱动。SDL相比于DirextX和OpenGL,优势在于跨平台和简单易学。
Java编程 Multiagent system programmed using Java with Jason to simulate player interactivity in an MMORPG. Mu
Multiagent system programmed using Java with Jason to simulate player interactivity in an MMORPG. Multithreaded & rendering done using openGL jOGL.