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Modelling-physics 的查询结果
软件设计/软件工程 modelling-physics whit labview
modelling-physics whit labview
多媒体 游戏开发中应用的数学和物理入门教程-Beginningath.and.Physics.For.Game.Programmers
游戏开发中应用的数学和物理入门教程-Beginningath.and.Physics.For.Game.Programmers
模拟电子 数字集成电路设计Digital Integrated Circuit Design
 
This unique guide to designing digital VLSI circuits takes a top-down approach, reflecting the natureof the design process in industry. Starting with architecture design, the book explains the why andhow of digital design, using the physics that designers need to know, and no more.Coverin ...
电子书籍 Beginning Math and Physics for Game Programmers by Wendy Stahler (Author)
Beginning Math and Physics for Game Programmers by Wendy Stahler (Author)
数值算法/人工智能 c++的数学物理方程数值算法源程序。这是"Numerical Methods for Physics"第二版的源程序。
c++的数学物理方程数值算法源程序。这是"Numerical Methods for Physics"第二版的源程序。
数值算法/人工智能 matlab的数学物理方程数值算法源程序。这是"Numerical Methods for Physics"第二版的matlab源程序。
matlab的数学物理方程数值算法源程序。这是"Numerical Methods for Physics"第二版的matlab源程序。
其他书籍 Beginning Math and Physics for Game Programmers
Beginning Math and Physics for Game Programmers,游戏编码的数学,物理基础
书籍源码 Physics-Based Modeling Methods Improve Control System Design Multidomain systems (mechanical, electr
Physics-Based Modeling Methods Improve Control System Design Multidomain systems (mechanical, electrical, hydraulic, chemical)
􀂃 Successful controller development requires thorough and accurate understanding of plantControllerElectricalMechanicalDeviceActuatorsSensorsPlant
其他 In this paper we propose to reduce the textural components by modelling the coefficients of a wedg
In
this paper we propose to reduce the textural components by
modelling the coefficients of a wedgelet based regression tree
instead of the original pixel intensities
书籍源码 Fortran的数学物理方程数值算法源程序。这是"Numerical Methods for Physics"第二版的Fortran源程序
Fortran的数学物理方程数值算法源程序。这是"Numerical Methods for Physics"第二版的Fortran源程序