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其他嵌入式/单片机内容 gpio 采用C51方式读写EEprom的程序,已经调试通过
gpio 采用C51方式读写EEprom的程序,已经调试通过
其他书籍 This document is a simplified version of the original. This version is not required to be treated as
This document is a simplified version of the original. This version is not required to be treated as confidential
and Non Disclosure Agreement with neither the 3C LLC nor the SDA is required.
Reproduction in whole or in part is prohibited without prior written permission of SDA.
微处理器开发 功能:使用LPC210x模拟EEPROM器件CSI24WC02。LPC210x具有硬件I2C接口
功能:使用LPC210x模拟EEPROM器件CSI24WC02。LPC210x具有硬件I2C接口,使用其从方式进行器件模拟,本例使用了256字节的RAM作为存储单元
matlab例程 This document is intended to serve as an introduction to Wavelet processing through a set of Matlab
This document is intended to serve as an introduction to Wavelet processing through a set of Matlab experiments. These experiments will gives an overview of three fundamental tasks in signal and image processing : signal, denoising and compression. These scripts are selfs contents (needed additional ...
微处理器开发 Philips LPC2000系列通过I2C读写EEPROM的程序, 没有读写长度的限制了. 关键词: ARM7, I2C, EEPROM
Philips LPC2000系列通过I2C读写EEPROM的程序, 没有读写长度的限制了.
关键词: ARM7, I2C, EEPROM
单片机开发 This program accesses a SPI EEPROM using polled mode access. The F12x MCU is configured in 4-wire Si
This program accesses a SPI EEPROM using polled mode access. The F12x MCU is configured in 4-wire Single Master Mode, and the EEPROM is the only slave device connected to the SPI bus. The read/write operations are tailored to access a Microchip 4 kB EEPROM
单片机开发 此程序是对MAXIM生产的单总线EEPROM操作的程序(包括读、写及测试程序)
此程序是对MAXIM生产的单总线EEPROM操作的程序(包括读、写及测试程序)
其他 关于SPI接口的eeprom的读写
关于SPI接口的eeprom的读写,完全不考虑硬件的操作。
通讯编程文档 gstreamer procedure! This is a good document for Gstreamer
gstreamer procedure!
This is a good document for Gstreamer
电子书籍 This document is designed to aid anyone considering whether to write an emulator for an arcade gam
This document is designed to aid anyone considering whether to write an
emulator for an arcade game machine. It will attempt to answer frequently
asked questions, give a step by step tutorial, and provide the resources
necessary for a capable programmer to begin work on an emulator for an
arcade ...