📄 form1.cs
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using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using System.Runtime.InteropServices;
namespace CAllAPIApp
{
/// <summary>
/// Form1 的摘要说明。
/// </summary>
public class Form1 : System.Windows.Forms.Form
{
private System.Windows.Forms.Button button1;
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.TextBox textBox2;
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.Container components = null;
public Form1()
{
//
// Windows 窗体设计器支持所必需的
//
InitializeComponent();
//
// TODO: 在 InitializeComponent 调用后添加任何构造函数代码
//
}
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows Form Designer generated code
/// <summary>
/// 设计器支持所需的方法 - 不要使用代码编辑器修改
/// 此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.button1 = new System.Windows.Forms.Button();
this.textBox1 = new System.Windows.Forms.TextBox();
this.label1 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.textBox2 = new System.Windows.Forms.TextBox();
this.SuspendLayout();
//
// button1
//
this.button1.Location = new System.Drawing.Point(24, 185);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(248, 32);
this.button1.TabIndex = 0;
this.button1.Text = "PC扬声器发声";
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// textBox1
//
this.textBox1.Location = new System.Drawing.Point(128, 40);
this.textBox1.Name = "textBox1";
this.textBox1.Size = new System.Drawing.Size(136, 21);
this.textBox1.TabIndex = 1;
this.textBox1.Text = "1000";
//
// label1
//
this.label1.Location = new System.Drawing.Point(24, 40);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(96, 16);
this.label1.TabIndex = 2;
this.label1.Text = "时间(ms):";
//
// label2
//
this.label2.Location = new System.Drawing.Point(26, 88);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(72, 16);
this.label2.TabIndex = 4;
this.label2.Text = "频率(Hz):";
//
// textBox2
//
this.textBox2.Location = new System.Drawing.Point(127, 87);
this.textBox2.Name = "textBox2";
this.textBox2.Size = new System.Drawing.Size(136, 21);
this.textBox2.TabIndex = 3;
this.textBox2.Text = "5000";
//
// Form1
//
this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
this.ClientSize = new System.Drawing.Size(292, 261);
this.Controls.AddRange(new System.Windows.Forms.Control[] {
this.label2,
this.textBox2,
this.label1,
this.textBox1,
this.button1});
this.Name = "Form1";
this.Text = "CallAPI";
this.Load += new System.EventHandler(this.Form1_Load);
this.ResumeLayout(false);
}
#endregion
/// <summary>
/// 应用程序的主入口点。
/// </summary>
[STAThread]
static void Main()
{
Application.Run(new Form1());
}
#region DllImport
[DllImport("user32.dll")]
//动态窗口显示
public static extern bool AnimateWindow( IntPtr hwnd,int dwTime,int dwFlags);
[DllImport("user32.dll", EntryPoint="MessageBox")]
//MessageBox
public static extern int MsgBox(IntPtr hWnd, String text, String caption, uint type);
[DllImport("kernel32.dll")]
//PC扬声器发声
private static extern int Beep(int dwFreq ,int dwDuration) ;
#endregion
private void Form1_Load(object sender, System.EventArgs e)
{
try
{
AnimateWindow(this.Handle, 1000, 0x00040000);
}
catch(Exception ex)
{
MsgBox(this.Handle, ex.ToString (), "错误",0);
}
}
private void button1_Click(object sender, System.EventArgs e)
{
MsgBox(this.Handle, "扬声器发声!", "提示", 0);
try
{
Beep(Int16.Parse (textBox2.Text), Int16.Parse (textBox1.Text ));
}
catch(Exception ex)
{
MsgBox(this.Handle, ex.ToString (), "错误",0);
}
}
}
}
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