📄 stm32_flash.mac
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//*
//*********************************************************************************************************
//* File : stm32f10x_flash.mac
//* Describe:
//* By : SuperMario
//* Compiler: IAR ARM V5.20
//* Version : 1.0V
//*********************************************************************************************************
//execUserPreload Called after communication with the target system is established
// but before downloading the target application.
// Implement this macro to initialize memory locations and/or
// registers which are vital for loading data properly.
//execUserFlashInit Called once before the flash loader is downloaded to RAM.
// Implement this macro typically for setting up the memory map
// required by the flash loader. This macro is only called when you are
// programming flash, and it should only be used for flash loader
// functionality.
//execUserSetup Called once after the target application is downloaded.
// Implement this macro to set up the memory map, breakpoints,
// interrupts, register macro files, etc.
//execUserFlashReset Called once after the flash loader is downloaded to RAM, but
// before execution of the flash loader. This macro is only called when
// you are programming flash, and it should only be used for flash
// loader functionality.
//execUserReset Called each time the reset command is issued.
// Implement this macro to set up and restore data.
//execUserExit Called once when the debug session ends.
// Implement this macro to save status data etc.
//execUserFlashExit Called once when the debug session ends.
// Implement this macro to save status data etc. This macro is useful
// for flash loader functionality.
//*********************************************************************************************************
/*********************************************************************
*
* execUserPreload() : JTAG set initially to 32kHz
*/
execUserPreload()
{
__message "编译器执行Flash加载预处理...";
}
/*********************************************************************
*
* execUserReset() : JTAG set initially to Full Speed
*/
execUserReset()
{
__message "JTAG执行复位命令...";
}
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