📄 f16b_1.c
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/*
*********************************************************************************************************
* uC/GUI
* Universal graphic software for embedded applications
*
* (c) Copyright 2002, Micrium Inc., Weston, FL
* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
* 礐/GUI is protected by international copyright laws. Knowledge of the
* source code may not be used to write a similar product. This file may
* only be used in accordance with a license and should not be redistributed
* in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File : F16_1.C
Purpose : ISO 8859-1 West European Character Set, bold
Height : 16
---------------------------END-OF-HEADER------------------------------
*/
#include "GUI.h"
#ifndef GUI_FLASH
#define GUI_FLASH
#endif
extern GUI_FLASH const GUI_CHARINFO GUI_Font16B_ASCII_CharInfo[95];
/* The following line needs to be included in any file selecting the
font. A good place would be GUIConf.h
*/
extern GUI_FLASH const GUI_FONT GUI_Font16B_1;
/* Start of unicode area <Latin-1 Supplement> */
GUI_FLASH const unsigned char acFont16B_1_00A0[ 16] = { /* code 00A0 */
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________};
GUI_FLASH const unsigned char acFont16B_1_00A1[ 16] = { /* code 00A1 */
________,
________,
________,
________,
________,
________,
_XX_____,
_XX_____,
________,
_XX_____,
_XX_____,
_XX_____,
_XX_____,
_XX_____,
_XX_____,
_XX_____};
GUI_FLASH const unsigned char acFont16B_1_00A2[ 16] = { /* code 00A2 */
________,
________,
________,
____X___,
____X___,
___X____,
_XXXX___,
XX_XXX__,
XX_X____,
XX_X____,
XX_X____,
XXX__X__,
_XXXX___,
__X_____,
_X______,
_X______};
GUI_FLASH const unsigned char acFont16B_1_00A3[ 16] = { /* code 00A3 */
________,
________,
________,
__XXXX__,
_XX__XX_,
_XX_____,
_XX_____,
_XX_____,
XXXXXX__,
__XX____,
_XXX____,
XXXXX_X_,
_X__XXX_,
________,
________,
________};
GUI_FLASH const unsigned char acFont16B_1_00A4[ 16] = { /* code 00A4 */
________,
________,
________,
________,
________,
X____X__,
XXXXXXX_,
XX__XX__,
X____X__,
X____X__,
XX__XX__,
XXXXXXX_,
X____X__,
________,
________,
________};
GUI_FLASH const unsigned char acFont16B_1_00A5[ 16] = { /* code 00A5 */
________,
________,
________,
XX__XX__,
XX__XX__,
_XXXX___,
_XXXX___,
XXXXXX__,
__XX____,
XXXXXX__,
__XX____,
__XX____,
__XX____,
________,
________,
________};
GUI_FLASH const unsigned char acFont16B_1_00A6[ 16] = { /* code 00A6 */
________,
________,
________,
_X______,
_X______,
_X______,
_X______,
_X______,
________,
________,
_X______,
_X______,
_X______,
_X______,
_X______,
________};
GUI_FLASH const unsigned char acFont16B_1_00A7[ 16] = { /* code 00A7 */
________,
________,
________,
__XXX___,
_XX_XX__,
_XX_____,
_XXX____,
XXXXX___,
XX_XXX__,
XX__XX__,
XXX_XX__,
_XXXX___,
__XXX___,
___XX___,
XX_XX___,
_XXX____};
GUI_FLASH const unsigned char acFont16B_1_00A8[ 16] = { /* code 00A8 */
________,
________,
________,
X__X____,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________};
GUI_FLASH const unsigned char acFont16B_1_00A9[ 32] = { /* code 00A9 */
________,________,
________,________,
________,________,
___XXXX_,________,
_XX____X,X_______,
_X__XX__,X_______,
X__X__X_,_X______,
X__X____,_X______,
X__X____,_X______,
X__X__X_,_X______,
_X__XX__,X_______,
_XX____X,X_______,
___XXXX_,________,
________,________,
________,________,
________,________};
GUI_FLASH const unsigned char acFont16B_1_00AA[ 16] = { /* code 00AA */
________,
________,
________,
_XXX____,
X__X____,
_XXX____,
X__X____,
XXXX____,
________,
________,
________,
________,
________,
________,
________,
________};
GUI_FLASH const unsigned char acFont16B_1_00AB[ 16] = { /* code 00AB */
________,
________,
________,
________,
________,
________,
________,
__X__X__,
_XX_XX__,
XX_XX___,
XX_XX___,
_XX_XX__,
__X__X__,
________,
________,
________};
GUI_FLASH const unsigned char acFont16B_1_00AC[ 16] = { /* code 00AC */
________,
________,
________,
________,
________,
________,
XXXXXXX_,
_____XX_,
_____XX_,
_____XX_,
________,
________,
________,
________,
________,
________};
GUI_FLASH const unsigned char acFont16B_1_00AD[ 16] = { /* code 00AD */
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
_XXX____,
________,
________,
________,
________,
________};
GUI_FLASH const unsigned char acFont16B_1_00AE[ 32] = { /* code 00AE */
________,________,
________,________,
________,________,
___XXXX_,________,
_XX____X,X_______,
_X_XXX__,X_______,
X__X__X_,_X______,
X__X__X_,_X______,
X__XXX__,_X______,
X__X_X__,_X______,
_X_X__X_,X_______,
_XX____X,X_______,
___XXXX_,________,
________,________,
________,________,
________,________};
GUI_FLASH const unsigned char acFont16B_1_00AF[ 16] = { /* code 00AF */
________,
________,
XXXXXXX_,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________};
GUI_FLASH const unsigned char acFont16B_1_00B0[ 16] = { /* code 00B0 */
________,
________,
________,
_XX_____,
X__X____,
X__X____,
_XX_____,
________,
________,
________,
________,
________,
________,
________,
________,
________};
GUI_FLASH const unsigned char acFont16B_1_00B1[ 16] = { /* code 00B1 */
________,
________,
________,
________,
________,
________,
__XX____,
__XX____,
XXXXXX__,
__XX____,
__XX____,
________,
XXXXXX__,
________,
________,
________};
GUI_FLASH const unsigned char acFont16B_1_00B2[ 16] = { /* code 00B2 */
________,
________,
________,
_XXX____,
X__X____,
__X_____,
_X______,
XXXX____,
________,
________,
________,
________,
________,
________,
________,
________};
GUI_FLASH const unsigned char acFont16B_1_00B3[ 16] = { /* code 00B3 */
________,
________,
________,
_XX_____,
X__X____,
__X_____,
X__X____,
_XX_____,
________,
________,
________,
________,
________,
________,
________,
________};
GUI_FLASH const unsigned char acFont16B_1_00B4[ 16] = { /* code 00B4 */
________,
________,
________,
__XX____,
_XX_____,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________};
GUI_FLASH const unsigned char acFont16B_1_00B5[ 16] = { /* code 00B5 */
________,
________,
________,
________,
________,
________,
XX__XX__,
XX__XX__,
XX__XX__,
XX__XX__,
XX__XX__,
XX__XX__,
XXXXXX__,
XX______,
XX______,
XX______};
GUI_FLASH const unsigned char acFont16B_1_00B6[ 16] = { /* code 00B6 */
________,
________,
________,
_XXXXXX_,
XXXX_X__,
XXXX_X__,
XXXX_X__,
_XXX_X__,
___X_X__,
___X_X__,
___X_X__,
___X_X__,
___X_X__,
___X_X__,
___X_X__,
________};
GUI_FLASH const unsigned char acFont16B_1_00B7[ 16] = { /* code 00B7 */
________,
________,
________,
________,
________,
________,
________,
_XX_____,
_XX_____,
________,
________,
________,
________,
________,
________,
________};
GUI_FLASH const unsigned char acFont16B_1_00B8[ 16] = { /* code 00B8 */
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
_XX_____,
__X_____,
XX______};
GUI_FLASH const unsigned char acFont16B_1_00B9[ 16] = { /* code 00B9 */
________,
________,
________,
__X_____,
_XX_____,
__X_____,
__X_____,
__X_____,
________,
________,
________,
________,
________,
________,
________,
________};
GUI_FLASH const unsigned char acFont16B_1_00BA[ 16] = { /* code 00BA */
________,
________,
________,
__XX____,
_X__X___,
_X__X___,
_X__X___,
__XX____,
________,
________,
________,
________,
________,
________,
________,
________};
GUI_FLASH const unsigned char acFont16B_1_00BB[ 16] = { /* code 00BB */
________,
________,
________,
________,
________,
________,
________,
_X__X___,
_XX_XX__,
__XX_XX_,
__XX_XX_,
_XX_XX__,
_X__X___,
________,
________,
________};
GUI_FLASH const unsigned char acFont16B_1_00BC[ 32] = { /* code 00BC */
________,________,
________,________,
________,________,
_X_____X,________,
XX____X_,________,
_X___X__,________,
_X___X__,________,
_X__X___,________,
____X___,X_______,
___X___X,X_______,
__X___X_,X_______,
__X___XX,XX______,
_X______,X_______,
________,________,
________,________,
________,________};
GUI_FLASH const unsigned char acFont16B_1_00BD[ 32] = { /* code 00BD */
________,________,
________,________,
________,________,
_X_____X,________,
XX____X_,________,
_X____X_,________,
_X___X__,________,
_X__X___,________,
____X__X,XX______,
___X__X_,_X______,
___X____,X_______,
__X____X,________,
_X____XX,XX______,
________,________,
________,________,
________,________};
GUI_FLASH const unsigned char acFont16B_1_00BE[ 32] = { /* code 00BE */
________,________,
________,________,
________,________,
_XX_____,X_______,
X__X___X,________,
__X____X,________,
X__X__X_,________,
_XX___X_,________,
_____X__,_X______,
____X___,XX______,
____X__X,_X______,
___X___X,XXX_____,
___X____,_X______,
________,________,
________,________,
________,________};
GUI_FLASH const unsigned char acFont16B_1_00BF[ 16] = { /* code 00BF */
________,
________,
________,
________,
________,
________,
___XX___,
___XX___,
________,
___XX___,
__XX____,
_XX_____,
XX______,
XX______,
XX___XX_,
_XXXXX__};
GUI_FLASH const unsigned char acFont16B_1_00C0[ 32] = { /* code 00C0 */
___XX___,________,
____XX__,________,
________,________,
___XXX__,________,
___XXX__,________,
__XX_XX_,________,
__XX_XX_,________,
__XX_XX_,________,
_XX___XX,________,
_XX___XX,________,
_XXXXXXX,________,
XX_____X,X_______,
XX_____X,X_______,
________,________,
________,________,
________,________};
GUI_FLASH const unsigned char acFont16B_1_00C1[ 32] = { /* code 00C1 */
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