📄 lcdmem.c
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*********************************************************
* *
* LCD_L0_XorPixel *
* *
*********************************************************
Purpose: This routine is called by emWin. It writes 1 pixel into the
display.
*/
void LCD_L0_XorPixel(int x, int y) {
XORPIXEL(x, y);
}
/*
*********************************************************
* *
* LCD_L0_SetPixelIndex *
* *
*********************************************************
Purpose: This routine is called by emWin. It writes 1 pixel into the
display.
*/
void LCD_L0_SetPixelIndex(int x, int y, int ColorIndex) {
SETPIXEL(x, y, ColorIndex);
}
unsigned int LCD_L0_GetPixelIndex(int x, int y) {
return GETPIXEL(x,y);
}
/*
*********************************************************
* *
* LCD_DrawLine vertical/horizontal *
* LCD_DrawRect *
* *
*********************************************************
*/
#if (!LCD_SWAP_XY)
static const U8 aMask[] = {255,127,63,31,15,7,3,1,0};
void LCD_L0_DrawHLine (int x0, int y, int x1) {
int Off0, Off1;
U8 EndMask;
#if LCD_MIRROR_X
{
int t = (LCD_XSIZE-1-(x0));
x0 = (LCD_XSIZE-1-(x1));
x1 = t;
}
#endif
#if LCD_MIRROR_Y
y = (LCD_YSIZE-1-(y));
#endif
EndMask = ~aMask[1+((x1)&7)];
Off0 = y*LCD_BYTESPERLINE+(x0>>3);
Off1 = y*LCD_BYTESPERLINE+(x1>>3);
if (GUI_Context.DrawMode & LCD_DRAWMODE_XOR) {
if (Off0==Off1) {
U8 Data = aMask[x0&7] & EndMask;
LCD_VRam[0][Off0] ^= Data;
#if LCD_BITSPERPIXEL == 2
LCD_VRam[1][Off0] ^= Data;
#endif
} else {
U8 Data = aMask[x0&7];
LCD_VRam[0][Off0] ^= Data;
#if LCD_BITSPERPIXEL == 2
LCD_VRam[1][Off0] ^= Data;
#endif
for (Off0++;Off0<Off1; Off0++) {
LCD_VRam[0][Off0] ^= 255;
#if LCD_BITSPERPIXEL == 2
LCD_VRam[1][Off0] ^= 255;
#endif
}
LCD_VRam[0][Off0] ^= EndMask;
#if LCD_BITSPERPIXEL == 2
LCD_VRam[1][Off0] ^= EndMask;
#endif
}
} else {
if (Off0==Off1) {
U8 Data = aMask[x0&7] & EndMask;
if (COLOR &1) LCD_VRam[0][Off0] |= Data;
else LCD_VRam[0][Off0] &= ~Data;
#if LCD_BITSPERPIXEL == 2
if (COLOR &2) LCD_VRam[1][Off0] |= Data;
else LCD_VRam[1][Off0] &= ~Data;
#endif
} else {
U8 Data = aMask[x0&7];
if (COLOR &1) LCD_VRam[0][Off0] |= Data;
else LCD_VRam[0][Off0] &= ~Data;
#if LCD_BITSPERPIXEL == 2
if (COLOR &2) LCD_VRam[1][Off0] |= Data;
else LCD_VRam[1][Off0] &= ~Data;
#endif
while (++Off0<Off1) {
LCD_VRam[0][Off0] = (COLOR &1) ? 255 : 0;
#if LCD_BITSPERPIXEL == 2
LCD_VRam[1][Off0] = (COLOR &2) ? 255 : 0;
#endif
}
if (COLOR &1) LCD_VRam[0][Off0] |= EndMask;
else LCD_VRam[0][Off0] &= ~EndMask;
#if LCD_BITSPERPIXEL == 2
if (COLOR &2) LCD_VRam[1][Off0] |= EndMask;
else LCD_VRam[1][Off0] &= ~EndMask;
#endif
}
}
}
#else
void LCD_L0_DrawHLine (int x0, int y, int x1) {
if (GUI_Context.DrawMode & LCD_DRAWMODE_XOR) {
while (x0 <= x1) {
XORPIXEL(x0, y);
x0++;
}
} else {
while (x0 <= x1) {
SETPIXEL(x0, y, COLOR);
x0++;
}
}
}
#endif
void LCD_L0_DrawVLine (int x, int y0, int y1) {
if (GUI_Context.DrawMode & LCD_DRAWMODE_XOR) {
while (y0 <= y1) {
XORPIXEL(x, y0);
y0++;
}
} else {
while (y0 <= y1) {
SETPIXEL(x, y0, COLOR);
y0++;
}
}
}
void LCD_L0_FillRect(int x0, int y0, int x1, int y1) {
for (; y0 <= y1; y0++) {
LCD_L0_DrawHLine(x0,y0, x1);
}
}
/*
***************************************************************
* *
* Internal bitmap routines *
* *
***************************************************************
*/
/*
*********************************************
* *
* Draw Bitmap 1 BPP *
* *
*********************************************
*/
static void DrawBitLine1BPP(int x, int y, U8 const*p, int Diff, int xsize, const LCD_PIXELINDEX*pTrans) {
PIXELCOLOR pixels;
PIXELCOLOR Index0 = *(pTrans+0);
PIXELCOLOR Index1 = *(pTrans+1);
/*
Jump to right entry point
*/
pixels = *p;
switch (GUI_Context.DrawMode & (LCD_DRAWMODE_TRANS|LCD_DRAWMODE_XOR)) {
case 0:
switch (Diff&7) {
case 0:
goto WriteBit0;
case 1:
goto WriteBit1;
case 2:
goto WriteBit2;
case 3:
goto WriteBit3;
case 4:
goto WriteBit4;
case 5:
goto WriteBit5;
case 6:
goto WriteBit6;
case 7:
goto WriteBit7;
}
break;
case LCD_DRAWMODE_TRANS:
switch (Diff&7) {
case 0:
goto WriteTBit0;
case 1:
goto WriteTBit1;
case 2:
goto WriteTBit2;
case 3:
goto WriteTBit3;
case 4:
goto WriteTBit4;
case 5:
goto WriteTBit5;
case 6:
goto WriteTBit6;
case 7:
goto WriteTBit7;
}
break;
case LCD_DRAWMODE_XOR:
switch (Diff&7) {
case 0:
goto WriteXBit0;
case 1:
goto WriteXBit1;
case 2:
goto WriteXBit2;
case 3:
goto WriteXBit3;
case 4:
goto WriteXBit4;
case 5:
goto WriteXBit5;
case 6:
goto WriteXBit6;
case 7:
goto WriteXBit7;
}
}
/*
Write with transparency
*/
WriteTBit0:
if (pixels&(1<<7)) SETPIXEL(x+0, y, Index1);
if (!--xsize)
return;
WriteTBit1:
if (pixels&(1<<6)) SETPIXEL(x+1, y, Index1);
if (!--xsize)
return;
WriteTBit2:
if (pixels&(1<<5)) SETPIXEL(x+2, y, Index1);
if (!--xsize)
return;
WriteTBit3:
if (pixels&(1<<4)) SETPIXEL(x+3, y, Index1);
if (!--xsize)
return;
WriteTBit4:
if (pixels&(1<<3)) SETPIXEL(x+4, y, Index1);
if (!--xsize)
return;
WriteTBit5:
if (pixels&(1<<2)) SETPIXEL(x+5, y, Index1);
if (!--xsize)
return;
WriteTBit6:
if (pixels&(1<<1)) SETPIXEL(x+6, y, Index1);
if (!--xsize)
return;
WriteTBit7:
if (pixels&(1<<0)) SETPIXEL(x+7, y, Index1);
if (!--xsize)
return;
x+=8;
pixels = *(++p);
goto WriteTBit0;
/*
Write without transparency
*/
WriteBit0:
SETPIXEL(x+0, y, (pixels&(1<<7)) ? Index1 : Index0);
if (!--xsize)
return;
WriteBit1:
SETPIXEL(x+1, y, (pixels&(1<<6)) ? Index1 : Index0);
if (!--xsize)
return;
WriteBit2:
SETPIXEL(x+2, y, (pixels&(1<<5)) ? Index1 : Index0);
if (!--xsize)
return;
WriteBit3:
SETPIXEL(x+3, y, (pixels&(1<<4)) ? Index1 : Index0);
if (!--xsize)
return;
WriteBit4:
SETPIXEL(x+4, y, (pixels&(1<<3)) ? Index1 : Index0);
if (!--xsize)
return;
WriteBit5:
SETPIXEL(x+5, y, (pixels&(1<<2)) ? Index1 : Index0);
if (!--xsize)
return;
WriteBit6:
SETPIXEL(x+6, y, (pixels&(1<<1)) ? Index1 : Index0);
if (!--xsize)
return;
WriteBit7:
SETPIXEL(x+7, y, (pixels&(1<<0)) ? Index1 : Index0);
if (!--xsize)
return;
x+=8;
pixels = *(++p);
goto WriteBit0;
/*
Write XOR mode
*/
WriteXBit0:
if (pixels&(1<<7))
XORPIXEL(x+0, y);
if (!--xsize)
return;
WriteXBit1:
if (pixels&(1<<6))
XORPIXEL(x+1, y);
if (!--xsize)
return;
WriteXBit2:
if (pixels&(1<<5))
XORPIXEL(x+2, y);
if (!--xsize)
return;
WriteXBit3:
if (pixels&(1<<4))
XORPIXEL(x+3, y);
if (!--xsize)
return;
WriteXBit4:
if (pixels&(1<<3))
XORPIXEL(x+4, y);
if (!--xsize)
return;
WriteXBit5:
if (pixels&(1<<2))
XORPIXEL(x+5, y);
if (!--xsize)
return;
WriteXBit6:
if (pixels&(1<<1))
XORPIXEL(x+6, y);
if (!--xsize)
return;
WriteXBit7:
if (pixels&(1<<0))
XORPIXEL(x+7, y);
if (!--xsize)
return;
x+=8;
pixels = *(++p);
goto WriteXBit0;
}
/*
*********************************************
* *
* Draw Bitmap 2 BPP, optimized
* *
*********************************************
*/
#if (LCD_MAX_LOG_COLORS > 2)
#if (!LCD_SWAP_XY)
static void DrawBitLine2BPP(int x, int y, U8 const*p, int Diff, int xsize, const LCD_PIXELINDEX*pTrans) {
PIXELCOLOR pixels;
/*
Jump to right entry point
*/
pixels = *p;
if (GUI_Context.DrawMode & LCD_DRAWMODE_TRANS) {
switch (Diff&3) {
case 0:
goto WriteTBit0;
case 1:
goto WriteTBit1;
case 2:
goto WriteTBit2;
default:
goto WriteTBit3;
}
} else {
switch (Diff&3) {
case 0:
goto WriteBit0;
case 1:
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