📄 adoaccess.cpp
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// ADOAccess.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "ADOAccess.h"
#include "ADOAccessDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CADOAccessApp
BEGIN_MESSAGE_MAP(CADOAccessApp, CWinApp)
//{{AFX_MSG_MAP(CADOAccessApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CADOAccessApp construction
CADOAccessApp::CADOAccessApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CADOAccessApp object
CADOAccessApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CADOAccessApp initialization
BOOL CADOAccessApp::InitInstance()
{
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
// 初始化COM,创建ADO连接等操作
::CoInitialize(NULL);
m_pConnection.CreateInstance(__uuidof(Connection));
// 在ADO操作中常用try...catch()来捕获错误信息,
try
{
// 打开本地Access库Employee.mdb
m_pConnection->Open(_T("Provider = Microsoft.Jet.OLEDB.4.0;Data Source = Employee.mdb"),
_T(""),
_T(""),
adModeUnknown);
}
catch(_com_error e)
{
AfxMessageBox(_T("数据库连接失败,确认数据库Employee.mdb是否在当前路径下!"));
return FALSE;
}
CADOAccessDlg dlg;
m_pMainWnd = &dlg;
int nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}
int CADOAccessApp::ExitInstance()
{
// TODO: Add your specialized code here and/or call the base class
// 关闭ADO连接状态
if (m_pConnection->State)
{
m_pConnection->Close();
}
m_pConnection = NULL;
// 清除了为ADO对象准备的COM环境
::CoUninitialize();
return CWinApp::ExitInstance();
}
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