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📄 calculatethread.h

📁 VisualC高级编程技术精粹.rar
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#if !defined(AFX_CALCULATETHREAD_H__F4C3D809_7A33_4E43_88B0_5C0CC68529E4__INCLUDED_)
#define AFX_CALCULATETHREAD_H__F4C3D809_7A33_4E43_88B0_5C0CC68529E4__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// CalculateThread.h : header file
//
	
#define WM_CALCULATE WM_USER+1
/////////////////////////////////////////////////////////////////////////////
// CCalculateThread thread

class CCalculateThread : public CWinThread
{
	DECLARE_DYNCREATE(CCalculateThread)
protected:
	CCalculateThread();           // protected constructor used by dynamic creation

// Attributes
public:

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CCalculateThread)
	public:
	virtual BOOL InitInstance();
	virtual int ExitInstance();
	//}}AFX_VIRTUAL

// Implementation
protected:
	virtual ~CCalculateThread();

	// Generated message map functions
	//{{AFX_MSG(CCalculateThread)
		// NOTE - the ClassWizard will add and remove member functions here.
	//}}AFX_MSG
	afx_msg LONG OnCalculate(UINT wParam,LONG lParam);

	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_CALCULATETHREAD_H__F4C3D809_7A33_4E43_88B0_5C0CC68529E4__INCLUDED_)

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