📄 moveitemdlg.cpp
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// MoveItemDlg.cpp : implementation file
//
#include "stdafx.h"
#include "MoveItem.h"
#include "MoveItemDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMoveItemDlg dialog
CMoveItemDlg::CMoveItemDlg(CWnd* pParent /*=NULL*/)
: CDialog(CMoveItemDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CMoveItemDlg)
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CMoveItemDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CMoveItemDlg)
DDX_Control(pDX, IDC_LISTBOX_RIGHT, m_MoveItemRight);
DDX_Control(pDX, IDC_LISTBOX_LEFT, m_MoveItemLeft);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CMoveItemDlg, CDialog)
//{{AFX_MSG_MAP(CMoveItemDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON_RIGHTARROW, OnButtonRightarrow)
ON_BN_CLICKED(IDC_BUTTON_LEFTARROW, OnButtonLeftarrow)
ON_BN_CLICKED(IDC_BUTTON_RIGHTARROW_SINGLE, OnButtonRightarrowSingle)
ON_BN_CLICKED(IDC_BUTTON_LEFTARROW_SINGLE, OnButtonLeftarrowSingle)
ON_BN_CLICKED(IDC_BUTTON_ADD, OnButtonAdd)
ON_BN_CLICKED(IDC_BUTTON_DELETE, OnButtonDelete)
ON_BN_CLICKED(IDC_BUTTON_ALL_DELETE, OnButtonAllDelete)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMoveItemDlg message handlers
BOOL CMoveItemDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
//为标题设定字体
LOGFONT LogFont;
GetFont()->GetLogFont(&LogFont);
LogFont.lfHeight+=LogFont.lfHeight;
LogFont.lfWidth+=LogFont.lfWidth;
m_font.CreateFontIndirect(&LogFont);
GetDlgItem(IDC_STATIC_TITLE)->SetFont(&m_font);
//初始化左边的列表框
m_MoveItemLeft.AddString("Red");
m_MoveItemLeft.AddString("Green");
m_MoveItemLeft.AddString("Blue");
m_MoveItemLeft.AddString("Yellow");
m_MoveItemLeft.AddString("Purple");
m_MoveItemLeft.SetCurSel(0);
return TRUE; // return TRUE unless you set the focus to a control
}
void CMoveItemDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CMoveItemDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CMoveItemDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CMoveItemDlg::OnButtonRightarrow()
{
CString strLeftItem;
//左边的列表框为空
if(0 == m_MoveItemLeft.GetCount())
{
AfxMessageBox("左边的列表框为空!");
return;
}
else
{
for(int i = 0;i <m_MoveItemLeft.GetCount();i++)
{
//得到选定的项目
m_MoveItemLeft.GetText(i,strLeftItem);
//添加选定的项目到右边的列表框
m_MoveItemRight.AddString(strLeftItem);
//设定第一项为默认项
m_MoveItemRight.SetCurSel(0);
//光标移动到下一项
m_MoveItemLeft.SetCurSel(i+1);
}
}
//删除左边列表框中的所有项目
m_MoveItemLeft.ResetContent();
}
void CMoveItemDlg::OnButtonLeftarrow()
{
CString strRightItem;
//右边的列表框为空
if(0 == m_MoveItemRight.GetCount())
{
AfxMessageBox("右边的列表框为空!");
return;
}
else
{
for(int i = 0;i <m_MoveItemRight.GetCount();i++)
{
//得到选定的项目
m_MoveItemRight.GetText(i,strRightItem);
//添加选定的项目到左边的列表框
m_MoveItemLeft.AddString(strRightItem);
//设定第一项为默认项
m_MoveItemLeft.SetCurSel(0);
//光标移动到下一项
m_MoveItemRight.SetCurSel(i+1);
}
}
//删除右边列表框中的所有项目
m_MoveItemRight.ResetContent();
}
void CMoveItemDlg::OnButtonRightarrowSingle()
{
CString strLeftItem;
try
{
//左边的列表框为空
if(0 == m_MoveItemLeft.GetCount())
{
AfxMessageBox("左边的列表框为空!");
return;
}
else
{
//得到选定的项目
m_MoveItemLeft.GetText(m_MoveItemLeft.GetCurSel(),strLeftItem);
//添加选定的项目到右边的列表框
m_MoveItemRight.AddString(strLeftItem);
//设定第一项为默认项
m_MoveItemRight.SetCurSel(0);
//删除左边列表框中刚被加入到右边列表框中的项目
m_MoveItemLeft.DeleteString(m_MoveItemLeft.GetCurSel());
//光标移动到下一项
m_MoveItemLeft.SetCurSel(m_MoveItemLeft.GetCurSel()+1);
}
}
catch(...)
{
}
}
void CMoveItemDlg::OnButtonLeftarrowSingle()
{
CString strRightItem;
try
{
//右边的列表框为空
if(0 == m_MoveItemRight.GetCount())
{
AfxMessageBox("右边的列表框为空!");
return;
}
else
{
//得到选定的项目
m_MoveItemRight.GetText(m_MoveItemRight.GetCurSel(),strRightItem);
//添加选定的项目到左边的列表框
m_MoveItemLeft.AddString(strRightItem);
//设定第一项为默认项
m_MoveItemLeft.SetCurSel(0);
//删除右边列表框中刚被加入到左边列表框中的项目
m_MoveItemRight.DeleteString(m_MoveItemRight.GetCurSel());
//光标移动到下一项
m_MoveItemRight.SetCurSel(m_MoveItemRight.GetCurSel()+1);
}
}
catch(...)
{
}
}
void CMoveItemDlg::OnButtonAdd()
{
if(m_MoveItemLeft.GetCount() > 0 || m_MoveItemRight.GetCount()>0)
{
AfxMessageBox("左边的列表框为空时才可以添加!");
return;
}
else
{
//添加项目到左边的列表框
m_MoveItemLeft.AddString("Red");
m_MoveItemLeft.AddString("Green");
m_MoveItemLeft.AddString("Blue");
m_MoveItemLeft.AddString("Yellow");
m_MoveItemLeft.AddString("Purple");
//设定第一项为默认项
m_MoveItemLeft.SetCurSel(0);
}
}
void CMoveItemDlg::OnButtonDelete()
{
if(m_MoveItemLeft.GetCount() == 0 && m_MoveItemRight.GetCount() == 0)
{
//两边的列表框都为空
AfxMessageBox("两边的列表框都为空了,删除无意义!");
return ;
}
else if(m_MoveItemLeft.GetCount() > 0)
{
//删除左边列表框中选择的项目
m_MoveItemLeft.DeleteString(m_MoveItemLeft.GetCurSel());
//光标移动到下一项
m_MoveItemLeft.SetCurSel(m_MoveItemLeft.GetCurSel()+1);
//左边列表框为空
if(0 == m_MoveItemLeft.GetCount())
{
AfxMessageBox("左边列表框空了,删除无意义!");
return ;
}
}
else if(m_MoveItemRight.GetCount() > 0)
{
//删除右边列表框中选择的项目
m_MoveItemRight.DeleteString(m_MoveItemRight.GetCurSel());
//光标移动到下一项
m_MoveItemRight.SetCurSel(m_MoveItemRight.GetCurSel()+1);
//右边列表框为空
if(0 == m_MoveItemRight.GetCount())
{
AfxMessageBox("右边列表框空了,删除无意义!");
return ;
}
}
}
void CMoveItemDlg::OnButtonAllDelete()
{
if(m_MoveItemLeft.GetCount() == 0 && m_MoveItemRight.GetCount() == 0)
{
//两边的列表框都为空
AfxMessageBox("两边的列表框都为空了,删除无意义!");
return ;
}
else if(m_MoveItemLeft.GetCount() > 0)
{
//删除左边列表框中的所有项目
m_MoveItemLeft.ResetContent();
}
else if(m_MoveItemRight.GetCount() > 0)
{
//删除右边列表框中的所有项目
m_MoveItemRight.ResetContent();
}
}
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