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📄 moveitemdlg.cpp

📁 VisualC高级编程技术精粹.rar
💻 CPP
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// MoveItemDlg.cpp : implementation file
//

#include "stdafx.h"
#include "MoveItem.h"
#include "MoveItemDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CMoveItemDlg dialog

CMoveItemDlg::CMoveItemDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CMoveItemDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CMoveItemDlg)
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);

}

void CMoveItemDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CMoveItemDlg)
	DDX_Control(pDX, IDC_LISTBOX_RIGHT, m_MoveItemRight);
	DDX_Control(pDX, IDC_LISTBOX_LEFT, m_MoveItemLeft);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CMoveItemDlg, CDialog)
	//{{AFX_MSG_MAP(CMoveItemDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_BUTTON_RIGHTARROW, OnButtonRightarrow)
	ON_BN_CLICKED(IDC_BUTTON_LEFTARROW, OnButtonLeftarrow)
	ON_BN_CLICKED(IDC_BUTTON_RIGHTARROW_SINGLE, OnButtonRightarrowSingle)
	ON_BN_CLICKED(IDC_BUTTON_LEFTARROW_SINGLE, OnButtonLeftarrowSingle)
	ON_BN_CLICKED(IDC_BUTTON_ADD, OnButtonAdd)
	ON_BN_CLICKED(IDC_BUTTON_DELETE, OnButtonDelete)
	ON_BN_CLICKED(IDC_BUTTON_ALL_DELETE, OnButtonAllDelete)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CMoveItemDlg message handlers

BOOL CMoveItemDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	//为标题设定字体
	LOGFONT LogFont;
	GetFont()->GetLogFont(&LogFont);
	LogFont.lfHeight+=LogFont.lfHeight;
	LogFont.lfWidth+=LogFont.lfWidth;
	m_font.CreateFontIndirect(&LogFont);
	GetDlgItem(IDC_STATIC_TITLE)->SetFont(&m_font);

	//初始化左边的列表框
	m_MoveItemLeft.AddString("Red");
	m_MoveItemLeft.AddString("Green");
	m_MoveItemLeft.AddString("Blue");
	m_MoveItemLeft.AddString("Yellow");
	m_MoveItemLeft.AddString("Purple");
	m_MoveItemLeft.SetCurSel(0);
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CMoveItemDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CMoveItemDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CMoveItemDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CMoveItemDlg::OnButtonRightarrow() 
{
	CString strLeftItem;

	//左边的列表框为空
	if(0 == m_MoveItemLeft.GetCount())
	{
		AfxMessageBox("左边的列表框为空!");
		return;

	}
	else
	{
		for(int i = 0;i <m_MoveItemLeft.GetCount();i++)
		{
			//得到选定的项目
			m_MoveItemLeft.GetText(i,strLeftItem);

			//添加选定的项目到右边的列表框
			m_MoveItemRight.AddString(strLeftItem);

			//设定第一项为默认项
			m_MoveItemRight.SetCurSel(0);

			//光标移动到下一项
			m_MoveItemLeft.SetCurSel(i+1);
		}
	}

	//删除左边列表框中的所有项目
	m_MoveItemLeft.ResetContent();

}

void CMoveItemDlg::OnButtonLeftarrow() 
{
	CString strRightItem;

	//右边的列表框为空
	if(0 == m_MoveItemRight.GetCount())
	{
		AfxMessageBox("右边的列表框为空!");
		return;

	}
	else
	{
		for(int i = 0;i <m_MoveItemRight.GetCount();i++)
		{
			//得到选定的项目
			m_MoveItemRight.GetText(i,strRightItem);

			//添加选定的项目到左边的列表框
			m_MoveItemLeft.AddString(strRightItem);

			//设定第一项为默认项
			m_MoveItemLeft.SetCurSel(0);

			//光标移动到下一项
			m_MoveItemRight.SetCurSel(i+1);
		}
	}

	//删除右边列表框中的所有项目
	m_MoveItemRight.ResetContent();
}

void CMoveItemDlg::OnButtonRightarrowSingle() 
{
	CString strLeftItem;

	try
	{
		//左边的列表框为空
		if(0 == m_MoveItemLeft.GetCount())
		{
			AfxMessageBox("左边的列表框为空!");
			return;

		}
		else
		{
			//得到选定的项目
			m_MoveItemLeft.GetText(m_MoveItemLeft.GetCurSel(),strLeftItem);

			//添加选定的项目到右边的列表框
			m_MoveItemRight.AddString(strLeftItem);

			//设定第一项为默认项
			m_MoveItemRight.SetCurSel(0);

			//删除左边列表框中刚被加入到右边列表框中的项目
			m_MoveItemLeft.DeleteString(m_MoveItemLeft.GetCurSel());

			//光标移动到下一项
			m_MoveItemLeft.SetCurSel(m_MoveItemLeft.GetCurSel()+1);
		}
	}
	catch(...)
	{

	}
	
}

void CMoveItemDlg::OnButtonLeftarrowSingle() 
{
	CString strRightItem;
	
	try
	{
		//右边的列表框为空
		if(0 == m_MoveItemRight.GetCount())
		{
			AfxMessageBox("右边的列表框为空!");
			return;

		}
		else
		{
			//得到选定的项目
			m_MoveItemRight.GetText(m_MoveItemRight.GetCurSel(),strRightItem);

			//添加选定的项目到左边的列表框
			m_MoveItemLeft.AddString(strRightItem);

			//设定第一项为默认项
			m_MoveItemLeft.SetCurSel(0);

			//删除右边列表框中刚被加入到左边列表框中的项目
			m_MoveItemRight.DeleteString(m_MoveItemRight.GetCurSel());

			//光标移动到下一项
			m_MoveItemRight.SetCurSel(m_MoveItemRight.GetCurSel()+1);
		}
	}
	catch(...)
	{

	}
}

void CMoveItemDlg::OnButtonAdd() 
{
	if(m_MoveItemLeft.GetCount() > 0 || m_MoveItemRight.GetCount()>0)
	{
		AfxMessageBox("左边的列表框为空时才可以添加!");
		return;
	}
	else
	{
		//添加项目到左边的列表框
		m_MoveItemLeft.AddString("Red");
		m_MoveItemLeft.AddString("Green");
		m_MoveItemLeft.AddString("Blue");
		m_MoveItemLeft.AddString("Yellow");
		m_MoveItemLeft.AddString("Purple");

		//设定第一项为默认项
		m_MoveItemLeft.SetCurSel(0);

	}
}

void CMoveItemDlg::OnButtonDelete() 
{
	if(m_MoveItemLeft.GetCount() == 0 && m_MoveItemRight.GetCount() == 0)
	{
		//两边的列表框都为空
		AfxMessageBox("两边的列表框都为空了,删除无意义!");
		return ;

	}
	else if(m_MoveItemLeft.GetCount() > 0)
	{
		//删除左边列表框中选择的项目
		m_MoveItemLeft.DeleteString(m_MoveItemLeft.GetCurSel());
		
		//光标移动到下一项
		m_MoveItemLeft.SetCurSel(m_MoveItemLeft.GetCurSel()+1);
		
		//左边列表框为空
		if(0 == m_MoveItemLeft.GetCount())
		{
			AfxMessageBox("左边列表框空了,删除无意义!");
			return ;

		}
	}
	else if(m_MoveItemRight.GetCount() > 0)
	{
		//删除右边列表框中选择的项目
		m_MoveItemRight.DeleteString(m_MoveItemRight.GetCurSel());

		//光标移动到下一项
		m_MoveItemRight.SetCurSel(m_MoveItemRight.GetCurSel()+1);

		//右边列表框为空
		if(0 == m_MoveItemRight.GetCount())
		{
			AfxMessageBox("右边列表框空了,删除无意义!");
			return ;

		}
	}
	
}

void CMoveItemDlg::OnButtonAllDelete() 
{
	if(m_MoveItemLeft.GetCount() == 0 && m_MoveItemRight.GetCount() == 0)
	{
		//两边的列表框都为空
		AfxMessageBox("两边的列表框都为空了,删除无意义!");
		return ;

	}
	else if(m_MoveItemLeft.GetCount() > 0)
	{
		//删除左边列表框中的所有项目
		m_MoveItemLeft.ResetContent();
		
	}
	else if(m_MoveItemRight.GetCount() > 0)
	{
		//删除右边列表框中的所有项目
		m_MoveItemRight.ResetContent();

	}	
}

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