📄 mousehook.cpp
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// Mousehook.cpp : Defines the initialization routines for the DLL.
//
#include "stdafx.h"
#include <afxdllx.h>
#include "Mousehook.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
#pragma data_seg("mydata")
HWND glhPrevTarWnd = NULL; //上次鼠标所指的窗口句柄
HWND glhDisplayWnd = NULL; //显示目标窗口标题编辑框的句柄
HHOOK glhHook = NULL; //安装的鼠标勾子句柄
HINSTANCE glhInstance = NULL; //DLL实例句柄
#pragma data_seg()
HWND XYZWindowFromPoint(HWND hwndParent, // handle to parent window
POINT point, // structure with point coordinates
UINT uFlags = CWP_SKIPINVISIBLE // skip options
);
static AFX_EXTENSION_MODULE MousehookDLL = { NULL, NULL };
extern "C" int APIENTRY
DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID lpReserved)
{
// Remove this if you use lpReserved
UNREFERENCED_PARAMETER(lpReserved);
if (dwReason == DLL_PROCESS_ATTACH)
{
TRACE0("MOUSEHOOK.DLL Initializing!\n");
// Extension DLL one-time initialization
if (!AfxInitExtensionModule(MousehookDLL, hInstance))
return 0;
// Insert this DLL into the resource chain
// NOTE: If this Extension DLL is being implicitly linked to by
// an MFC Regular DLL (such as an ActiveX Control)
// instead of an MFC application, then you will want to
// remove this line from DllMain and put it in a separate
// function exported from this Extension DLL. The Regular DLL
// that uses this Extension DLL should then explicitly call that
// function to initialize this Extension DLL. Otherwise,
// the CDynLinkLibrary object will not be attached to the
// Regular DLL's resource chain, and serious problems will
// result.
new CDynLinkLibrary(MousehookDLL);
glhInstance=hInstance; //插入保存DLL实例句柄
}
else if (dwReason == DLL_PROCESS_DETACH)
{
TRACE0("MOUSEHOOK.DLL Terminating!\n");
// Terminate the library before destructors are called
AfxTermExtensionModule(MousehookDLL);
}
return 1; // ok
}
// 钩子函数的实现:
LRESULT WINAPI MouseProc(int nCode,WPARAM wparam,LPARAM lparam)
{
LPMOUSEHOOKSTRUCT pMouseHook = (MOUSEHOOKSTRUCT FAR *)lparam;
if (nCode >= 0)
{
HWND glhTargetWnd = XYZWindowFromPoint(NULL,pMouseHook->pt);
if (glhTargetWnd != glhPrevTarWnd)
{
char szCaption[256];
// 取目标窗口标题
GetWindowText(glhTargetWnd,szCaption,100);
// 保存目标窗口
if (IsWindow(glhDisplayWnd))
{
SendMessage(glhDisplayWnd,
WM_SETTEXT,
0,
(LPARAM)(LPCTSTR)szCaption);
}
glhPrevTarWnd = glhTargetWnd;
}
}
// 继续传递消息
return CallNextHookEx(glhHook,nCode,wparam,lparam);
}
CMouseHook::CMouseHook()
{
}
CMouseHook::~CMouseHook()
{
}
// 安装钩子并设定接收显示窗口句柄
BOOL CMouseHook::StartHook(HWND hWnd)
{
BOOL bResult = FALSE;
glhHook = SetWindowsHookEx(WH_MOUSE,
MouseProc,
glhInstance,
0);
if (glhHook != NULL)
{
bResult = TRUE;
}
// 设置显示目标窗口标题编辑框的句柄
glhDisplayWnd = hWnd;
return bResult;
}
// 卸载钩子
BOOL CMouseHook::StopHook()
{
BOOL bResult = FALSE;
if (glhHook)
{
bResult = UnhookWindowsHookEx(glhHook);
if (bResult)
{
glhPrevTarWnd = NULL;
glhDisplayWnd = NULL;
glhHook = NULL;
}
}
return bResult;
}
// 返回光标所在的子窗口句柄
HWND XYZWindowFromPoint(HWND hwndParent, // handle to parent window
POINT point, // structure with point coordinates
UINT uFlags // skip options
)
{
// 返回光标所在的子窗口句柄
if (hwndParent != NULL)
{
return ::ChildWindowFromPointEx(hwndParent, point, uFlags);
}
// Find the smallest "window" still containing the point
// Doing this prevents us from stopping at the first window containing the point
RECT rect, rectSearch;
HWND pWnd, hWnd, hSearchWnd;
hWnd = ::WindowFromPoint(point);// 得到光标(point)所在点的窗口句柄
if (hWnd != NULL)
{
// Get the size and parent for compare later
::GetWindowRect(hWnd, &rect); // 得到整个窗口在屏幕上的矩形框位置
pWnd = ::GetParent(hWnd); // 得到父窗口句柄
// We only search further if the window has a parent
if (pWnd != NULL)
{
// Search from the window down in the Z-Order
hSearchWnd = hWnd;
do
{
//如果找不到窗口,该函数就会返回NULL
hSearchWnd = ::GetWindow(hSearchWnd, GW_HWNDNEXT);
// Does the search window also contain the point, have the same parent, and is visible?
::GetWindowRect(hSearchWnd, &rectSearch);
if (::PtInRect(&rectSearch, point) && ::GetParent(hSearchWnd)
== pWnd && ::IsWindowVisible(hSearchWnd))
{
// 比较面积
if (((rectSearch.right - rectSearch.left) * (rectSearch.bottom - rectSearch.top))
< ((rect.right - rect.left) * (rect.bottom - rect.top)))
{
// Found new smaller window, update compare window
hWnd = hSearchWnd;
::GetWindowRect(hWnd, &rect);
}
}
}while (hSearchWnd != NULL);
}
}
return hWnd;
}
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