📄 videoplayerdlg.cpp
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// VideoPlayerDlg.cpp : implementation file
//
#include "stdafx.h"
#include "VideoPlayer.h"
#include "VideoPlayerDlg.h"
#include "Usage.h"
#include "AboutDeveloper.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CVideoPlayerDlg dialog
CVideoPlayerDlg::CVideoPlayerDlg(CWnd* pParent /*=NULL*/)
: CDialog(CVideoPlayerDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CVideoPlayerDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
m_csPathName = _T("");
}
void CVideoPlayerDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CVideoPlayerDlg)
DDX_Control(pDX, IDC_MediaPlay_OCX, m_MediaPlayer);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CVideoPlayerDlg, CDialog)
//{{AFX_MSG_MAP(CVideoPlayerDlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_COMMAND(IDC_FILE_OPEN, OnFileOpen)
ON_COMMAND(IDC_FILE_QUIT, OnFileQuit)
ON_COMMAND(IDC_HELP_USAGE, OnHelpUsage)
ON_COMMAND(IDC_HELP_ABOUT_DEVELOPER, OnHelpAboutDeveloper)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CVideoPlayerDlg message handlers
BOOL CVideoPlayerDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CVideoPlayerDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CVideoPlayerDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CVideoPlayerDlg::OnFileOpen()
{
// TODO: Add your command handler code here
char szFileFilter[]="All Music Files(*.*)|*.*||";
CFileDialog FileOpenDlg(TRUE,NULL,NULL,OFN_HIDEREADONLY,szFileFilter/*, this*/);
if( FileOpenDlg.DoModal() == IDOK )
{
m_csPathName = FileOpenDlg.GetPathName();//获取路径名(包括文件名)
}
m_MediaPlayer.SetUrl(m_csPathName); //为播放器设定文件的绝对路径名。
}
void CVideoPlayerDlg::OnFileQuit()
{
// TODO: Add your command handler code here
CDialog::OnCancel(); //退出程序
}
void CVideoPlayerDlg::OnHelpUsage()
{
// TODO: Add your command handler code here
CUsage UsageDlg;
UsageDlg.DoModal(); //显示"使用说明"对话框
}
void CVideoPlayerDlg::OnHelpAboutDeveloper()
{
// TODO: Add your command handler code here
CAboutDeveloper AboutDeveloperDlg;
AboutDeveloperDlg.DoModal(); //显示"关于开发者"对话框
}
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