📄 q_matrix.c
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}
}
if(fail) //value of matrix exceed range
{
printf("\n%s value exceed range. (Value must be 1 to 255)\n", MatrixType4x4[i]);
printf("Setting default values for this matrix.");
if(i>2)
memcpy(ScalingList, Quant_inter_default, sizeof(short)*16);
else
memcpy(ScalingList, Quant_intra_default, sizeof(short)*16);
}
}
else //matrix not found, pad with default value
{
printf("\n%s matrix definition not found. Setting default values.", MatrixType4x4[i]);
if(i>2)
memcpy(ScalingList, Quant_inter_default, sizeof(short)*16);
else
memcpy(ScalingList, Quant_intra_default, sizeof(short)*16);
}
}
if((i<2) && input->ScalingListPresentFlag[i+6])
{
ScalingList=ScalingList8x8input[i];
if(matrix8x8_check[i])
{
fail=0;
for(cnt=0; cnt<64; cnt++)
{
if(ScalingList[cnt]<0 || ScalingList[cnt]>255) // ScalingList[0]=0 to indicate use default matrix
{
fail=1;
break;
}
}
if(fail) //value of matrix exceed range
{
printf("\n%s value exceed range. (Value must be 1 to 255)\n", MatrixType8x8[i]);
printf("Setting default values for this matrix.");
if(i==7)
memcpy(ScalingList, Quant8_inter_default, sizeof(short)*64);
else
memcpy(ScalingList, Quant8_intra_default, sizeof(short)*64);
}
}
else //matrix not found, pad with default value
{
printf("\n%s matrix definition not found. Setting default values.", MatrixType8x8[i]);
if(i==7)
memcpy(ScalingList, Quant8_inter_default, sizeof(short)*64);
else
memcpy(ScalingList, Quant8_intra_default, sizeof(short)*64);
}
}
}
}
/*!
***********************************************************************
* \brief
* Initialise Q matrix values.
***********************************************************************
*/
void Init_QMatrix (void)
{
char *content;
if(input->ScalingMatrixPresentFlag)
{
printf ("Parsing QMatrix file %s ", input->QmatrixFile);
content = GetConfigFileContent(input->QmatrixFile, 0);
if(content!='\0')
ParseMatrix(content, strlen (content));
else
printf("\nError: %s\nProceeding with default values for all matrices.", errortext);
PatchMatrix();
printf("\n");
memset(UseDefaultScalingMatrix4x4Flag, 0, sizeof(short)*6);
UseDefaultScalingMatrix8x8Flag[0]=UseDefaultScalingMatrix8x8Flag[1]=0;
free(content);
}
}
/*!
************************************************************************
* \brief
* For calculating the quantisation values at frame level
*
* \par Input:
* none
*
* \par Output:
* none
************************************************************************
*/
void CalculateQuantParam(void)
{
int i, j, k, temp;
int present[6];
int no_q_matrix=FALSE;
if(!active_sps->seq_scaling_matrix_present_flag && !active_pps->pic_scaling_matrix_present_flag) //set to no q-matrix
no_q_matrix=TRUE;
else
{
memset(present, 0, sizeof(int)*6);
if(active_sps->seq_scaling_matrix_present_flag)
for(i=0; i<6; i++)
present[i] = active_sps->seq_scaling_list_present_flag[i];
if(active_pps->pic_scaling_matrix_present_flag)
for(i=0; i<6; i++)
{
if((i==0) || (i==3))
present[i] |= active_pps->pic_scaling_list_present_flag[i];
else
present[i] = active_pps->pic_scaling_list_present_flag[i];
}
}
if(no_q_matrix==TRUE)
{
for(k=0; k<6; k++)
for(j=0; j<4; j++)
for(i=0; i<4; i++)
{
LevelScale4x4Luma_Intra[k][j][i] = quant_coef[k][j][i];
InvLevelScale4x4Luma_Intra[k][j][i] = dequant_coef[k][j][i]<<4;
LevelScale4x4Chroma_Intra[0][k][j][i] = quant_coef[k][j][i];
InvLevelScale4x4Chroma_Intra[0][k][j][i] = dequant_coef[k][j][i]<<4;
LevelScale4x4Chroma_Intra[1][k][j][i] = quant_coef[k][j][i];
InvLevelScale4x4Chroma_Intra[1][k][j][i] = dequant_coef[k][j][i]<<4;
LevelScale4x4Luma_Inter[k][j][i] = quant_coef[k][j][i];
InvLevelScale4x4Luma_Inter[k][j][i] = dequant_coef[k][j][i]<<4;
LevelScale4x4Chroma_Inter[0][k][j][i] = quant_coef[k][j][i];
InvLevelScale4x4Chroma_Inter[0][k][j][i] = dequant_coef[k][j][i]<<4;
LevelScale4x4Chroma_Inter[1][k][j][i] = quant_coef[k][j][i];
InvLevelScale4x4Chroma_Inter[1][k][j][i] = dequant_coef[k][j][i]<<4;
}
}
else
{
for(k=0; k<6; k++)
for(j=0; j<4; j++)
for(i=0; i<4; i++)
{
temp = (i<<2)+j;
if((!present[0]) || UseDefaultScalingMatrix4x4Flag[0])
{
LevelScale4x4Luma_Intra[k][j][i] = (quant_coef[k][j][i]<<4)/Quant_intra_default[temp];
InvLevelScale4x4Luma_Intra[k][j][i] = dequant_coef[k][j][i]*Quant_intra_default[temp];
}
else
{
LevelScale4x4Luma_Intra[k][j][i] = (quant_coef[k][j][i]<<4)/ScalingList4x4[0][temp];
InvLevelScale4x4Luma_Intra[k][j][i] = dequant_coef[k][j][i]*ScalingList4x4[0][temp];
}
if(!present[1])
{
LevelScale4x4Chroma_Intra[0][k][j][i] = LevelScale4x4Luma_Intra[k][j][i];
InvLevelScale4x4Chroma_Intra[0][k][j][i] = InvLevelScale4x4Luma_Intra[k][j][i];
}
else
{
LevelScale4x4Chroma_Intra[0][k][j][i] = (quant_coef[k][j][i]<<4)/(UseDefaultScalingMatrix4x4Flag[1] ? Quant_intra_default[temp]:ScalingList4x4[1][temp]);
InvLevelScale4x4Chroma_Intra[0][k][j][i] = dequant_coef[k][j][i]*(UseDefaultScalingMatrix4x4Flag[1] ? Quant_intra_default[temp]:ScalingList4x4[1][temp]);
}
if(!present[2])
{
LevelScale4x4Chroma_Intra[1][k][j][i] = LevelScale4x4Chroma_Intra[0][k][j][i];
InvLevelScale4x4Chroma_Intra[1][k][j][i] = InvLevelScale4x4Chroma_Intra[0][k][j][i];
}
else
{
LevelScale4x4Chroma_Intra[1][k][j][i] = (quant_coef[k][j][i]<<4)/(UseDefaultScalingMatrix4x4Flag[2] ? Quant_intra_default[temp]:ScalingList4x4[2][temp]);
InvLevelScale4x4Chroma_Intra[1][k][j][i] = dequant_coef[k][j][i]*(UseDefaultScalingMatrix4x4Flag[2] ? Quant_intra_default[temp]:ScalingList4x4[2][temp]);
}
if((!present[3]) || UseDefaultScalingMatrix4x4Flag[3])
{
LevelScale4x4Luma_Inter[k][j][i] = (quant_coef[k][j][i]<<4)/Quant_inter_default[temp];
InvLevelScale4x4Luma_Inter[k][j][i] = dequant_coef[k][j][i]*Quant_inter_default[temp];
}
else
{
LevelScale4x4Luma_Inter[k][j][i] = (quant_coef[k][j][i]<<4)/ScalingList4x4[3][temp];
InvLevelScale4x4Luma_Inter[k][j][i] = dequant_coef[k][j][i]*ScalingList4x4[3][temp];
}
if(!present[4])
{
LevelScale4x4Chroma_Inter[0][k][j][i] = LevelScale4x4Luma_Inter[k][j][i];
InvLevelScale4x4Chroma_Inter[0][k][j][i] = InvLevelScale4x4Luma_Inter[k][j][i];
}
else
{
LevelScale4x4Chroma_Inter[0][k][j][i] = (quant_coef[k][j][i]<<4)/(UseDefaultScalingMatrix4x4Flag[4] ? Quant_inter_default[temp]:ScalingList4x4[4][temp]);
InvLevelScale4x4Chroma_Inter[0][k][j][i] = dequant_coef[k][j][i]*(UseDefaultScalingMatrix4x4Flag[4] ? Quant_inter_default[temp]:ScalingList4x4[4][temp]);
}
if(!present[5])
{
LevelScale4x4Chroma_Inter[1][k][j][i] = LevelScale4x4Chroma_Inter[0][k][j][i];
InvLevelScale4x4Chroma_Inter[1][k][j][i] = InvLevelScale4x4Chroma_Inter[0][k][j][i];
}
else
{
LevelScale4x4Chroma_Inter[1][k][j][i] = (quant_coef[k][j][i]<<4)/(UseDefaultScalingMatrix4x4Flag[5] ? Quant_inter_default[temp]:ScalingList4x4[5][temp]);
InvLevelScale4x4Chroma_Inter[1][k][j][i] = dequant_coef[k][j][i]*(UseDefaultScalingMatrix4x4Flag[5] ? Quant_inter_default[temp]:ScalingList4x4[5][temp]);
}
}
}
}
/*!
************************************************************************
* \brief
* Calculate the quantisation and inverse quantisation parameters
*
************************************************************************
*/
void CalculateQuant8Param()
{
int i, j, k, temp;
int present[2];
int no_q_matrix=FALSE;
if(!active_sps->seq_scaling_matrix_present_flag && !active_pps->pic_scaling_matrix_present_flag) //set to default matrix
no_q_matrix=TRUE;
else
{
memset(present, 0, sizeof(int)*2);
if(active_sps->seq_scaling_matrix_present_flag)
for(i=0; i<2; i++)
present[i] = active_sps->seq_scaling_list_present_flag[i+6];
if(active_pps->pic_scaling_matrix_present_flag)
for(i=0; i<2; i++)
present[i] |= active_pps->pic_scaling_list_present_flag[i+6];
}
if(no_q_matrix==TRUE)
{
for(k=0; k<6; k++)
for(j=0; j<8; j++)
for(i=0; i<8; i++)
{
LevelScale8x8Luma_Intra[k][j][i] = quant_coef8[k][j][i];
InvLevelScale8x8Luma_Intra[k][j][i] = dequant_coef8[k][j][i]<<4;
LevelScale8x8Luma_Inter[k][j][i] = quant_coef8[k][j][i];
InvLevelScale8x8Luma_Inter[k][j][i] = dequant_coef8[k][j][i]<<4;
}
}
else
{
for(k=0; k<6; k++)
for(j=0; j<8; j++)
for(i=0; i<8; i++)
{
temp = (i<<3)+j;
if((!present[0]) || UseDefaultScalingMatrix8x8Flag[0])
{
LevelScale8x8Luma_Intra[k][j][i] = (quant_coef8[k][j][i]<<4)/Quant8_intra_default[temp];
InvLevelScale8x8Luma_Intra[k][j][i] = dequant_coef8[k][j][i]*Quant8_intra_default[temp];
}
else
{
LevelScale8x8Luma_Intra[k][j][i] = (quant_coef8[k][j][i]<<4)/ScalingList8x8[0][temp];
InvLevelScale8x8Luma_Intra[k][j][i] = dequant_coef8[k][j][i]*ScalingList8x8[0][temp];
}
if((!present[1]) || UseDefaultScalingMatrix8x8Flag[1])
{
LevelScale8x8Luma_Inter[k][j][i] = (quant_coef8[k][j][i]<<4)/Quant8_inter_default[temp];
InvLevelScale8x8Luma_Inter[k][j][i] = dequant_coef8[k][j][i]*Quant8_inter_default[temp];
}
else
{
LevelScale8x8Luma_Inter[k][j][i] = (quant_coef8[k][j][i]<<4)/ScalingList8x8[1][temp];
InvLevelScale8x8Luma_Inter[k][j][i] = dequant_coef8[k][j][i]*ScalingList8x8[1][temp];
}
}
}
}
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