wavedlg.h

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#if !defined(AFX_WAVEDLG_H__EB9986BE_5F1D_4F4E_BE1E_EF6E69B71B0D__INCLUDED_)
#define AFX_WAVEDLG_H__EB9986BE_5F1D_4F4E_BE1E_EF6E69B71B0D__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// WaveDlg.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CWaveDlg dialog

class CWaveDlg : public CDialog
{
// Construction
public:
	CWaveDlg(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(CWaveDlg)
	enum { IDD = IDD_WAVE_DIALOG };
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CWaveDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CWaveDlg)
	afx_msg void OnClose();
	afx_msg void OnSize(UINT nType, int cx, int cy);
	afx_msg void OnPaint();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
private:
	int m_WaveWndW;
	int m_WaveWndH;
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_WAVEDLG_H__EB9986BE_5F1D_4F4E_BE1E_EF6E69B71B0D__INCLUDED_)

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