📄 clock.h
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#if !defined(AFX_CLOCK_H__BD8EE04A_F00E_4DCF_B3FE_25EA804CEA0F__INCLUDED_)
#define AFX_CLOCK_H__BD8EE04A_F00E_4DCF_B3FE_25EA804CEA0F__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
/////////////////////////////////////////////////////////////////////////////
// CClock wrapper class
class CClock : public CWnd
{
protected:
DECLARE_DYNCREATE(CClock)
public:
CLSID const& GetClsid()
{
static CLSID const clsid
= { 0x1beef2e0, 0x6d34, 0x4a57, { 0xa5, 0xac, 0x38, 0x40, 0x8a, 0x8f, 0x7, 0x53 } };
return clsid;
}
virtual BOOL Create(LPCTSTR lpszClassName,
LPCTSTR lpszWindowName, DWORD dwStyle,
const RECT& rect,
CWnd* pParentWnd, UINT nID,
CCreateContext* pContext = NULL)
{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID); }
BOOL Create(LPCTSTR lpszWindowName, DWORD dwStyle,
const RECT& rect, CWnd* pParentWnd, UINT nID,
CFile* pPersist = NULL, BOOL bStorage = FALSE,
BSTR bstrLicKey = NULL)
{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID,
pPersist, bStorage, bstrLicKey); }
// Attributes
public:
OLE_COLOR GetBackColor();
void SetBackColor(OLE_COLOR);
OLE_COLOR GetForeColor();
void SetForeColor(OLE_COLOR);
short GetInterval();
void SetInterval(short);
// Operations
public:
void Hello();
void AboutBox();
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CLOCK_H__BD8EE04A_F00E_4DCF_B3FE_25EA804CEA0F__INCLUDED_)
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