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📄 xps2.c

📁 基于FPGA的防火墙系统设计.rar
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/* $Id: xps2.c,v 1.1 2006/02/16 23:45:09 moleres Exp $ *//*******************************************************************************       XILINX IS PROVIDING THIS DESIGN, CODE, OR INFORMATION "AS IS"*       AS A COURTESY TO YOU, SOLELY FOR USE IN DEVELOPING PROGRAMS AND*       SOLUTIONS FOR XILINX DEVICES.  BY PROVIDING THIS DESIGN, CODE,*       OR INFORMATION AS ONE POSSIBLE IMPLEMENTATION OF THIS FEATURE,*       APPLICATION OR STANDARD, XILINX IS MAKING NO REPRESENTATION*       THAT THIS IMPLEMENTATION IS FREE FROM ANY CLAIMS OF INFRINGEMENT,*       AND YOU ARE RESPONSIBLE FOR OBTAINING ANY RIGHTS YOU MAY REQUIRE*       FOR YOUR IMPLEMENTATION.  XILINX EXPRESSLY DISCLAIMS ANY*       WARRANTY WHATSOEVER WITH RESPECT TO THE ADEQUACY OF THE*       IMPLEMENTATION, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OR*       REPRESENTATIONS THAT THIS IMPLEMENTATION IS FREE FROM CLAIMS OF*       INFRINGEMENT, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS*       FOR A PARTICULAR PURPOSE.**       (c) Copyright 2002-2005 Xilinx Inc.*       All rights reserved.******************************************************************************//****************************************************************************//**** @file xps2.c** This file contains the required functions for the PS/2 driver.* Refer to the header file xps2.h for more detailed information.** <pre>* MODIFICATION HISTORY:** Ver   Who  Date     Changes* ----- ---- -------- -----------------------------------------------* 1.00a ch   06/18/02 First release* 1.00a rmm  05/14/03 Fixed diab compiler warnings relating to asserts.* 1.01a jvb  12/13/05 I changed Initialize() into CfgInitialize(), and made*                     CfgInitialize() take a pointer to a config structure*                     instead of a device id. I moved Initialize() into*                     xgpio_sinit.c, and had Initialize() call CfgInitialize()*                     after it retrieved the config structure using the device*                     id. I removed include of xparameters.h along with any*                     dependencies on xparameters.h and the _g.c config table.** </pre>******************************************************************************//***************************** Include Files ********************************/#include "xstatus.h"#include "xps2.h"#include "xps2_i.h"#include "xps2_l.h"#include "xio.h"/************************** Constant Definitions ****************************//**************************** Type Definitions ******************************//***************** Macros (Inline Functions) Definitions ********************//************************** Variable Definitions ****************************//************************** Function Prototypes *****************************/static void XPs2_StubHandler(void *CallBackRef, Xuint32 Event,                             unsigned int ByteCount);/****************************************************************************//**** Initializes a specific PS/2 instance such that it is ready to be used.* The default operating mode of the driver is polled mode.** @param InstancePtr is a pointer to the XPs2 instance to be worked on.* @param Config is a reference to a structure containing information about*        a specific PS2 device. This function initializes an InstancePtr object*        for a specific device specified by the contents of Config. This*        function can initialize multiple instance objects with the use of*        multiple calls giving different Config information on each call.* @param EffectiveAddr is the device base address in the virtual memory address*        space. The caller is responsible for keeping the address mapping*        from EffectiveAddr to the device physical base address unchanged*        once this function is invoked. Unexpected errors may occur if the*        address mapping changes after this function is called. If address*        translation is not used, use Config->BaseAddress for this parameters,*        passing the physical address instead.** @return** - XST_SUCCESS if initialization was successful** @note** The Config pointer argument is not used by this function, but is provided* to keep the function signature consistent with other drivers.******************************************************************************/XStatus XPs2_CfgInitialize(XPs2 *InstancePtr, XPs2_Config *Config,                           Xuint32 EffectiveAddr){    /*     * Assert validates the input arguments     */    XASSERT_NONVOID(InstancePtr != XNULL);    /*     * Setup the data that is from the configuration information     */    InstancePtr->BaseAddress = EffectiveAddr;    /*     * Initialize the instance data to some default values and setup a default     * handler     */    InstancePtr->Handler = XPs2_StubHandler;    InstancePtr->SendBuffer.NextBytePtr = XNULL;    InstancePtr->SendBuffer.RemainingBytes = 0;    InstancePtr->SendBuffer.RequestedBytes = 0;    InstancePtr->ReceiveBuffer.NextBytePtr = XNULL;    InstancePtr->ReceiveBuffer.RemainingBytes = 0;    InstancePtr->ReceiveBuffer.RequestedBytes = 0;    /*     * Reset the PS/2 Hardware     */    XPs2_mReset(InstancePtr->BaseAddress);    /*     * Disable all PS/2 interrupts     */    XPs2_mDisableIntr(InstancePtr->BaseAddress, XPS2_INT_ALL);    /*     * Indicate the instance is now ready to use, initialized without error     */    InstancePtr->IsReady = XCOMPONENT_IS_READY;    return XST_SUCCESS;}/****************************************************************************//**** This functions sends the specified buffer of data to the PS/2 port in either* polled or interrupt driven modes. This function is non-blocking such that it* will return before the data has been sent thorugh PS/2. If the port is busy* sending data, it will return and indicate zero bytes were sent.** In a polled mode, this function will only send 1 byte which is as much data* as the transmitter can buffer. The application may need to call it* repeatedly to send a buffer.** In interrupt mode, this function will start sending the specified buffer and* then the interrupt handler of the driver will continue sending data until the* buffer has been sent. A callback function, as specified by the application,* will be called to indicate the completion of sending the buffer.** @param    InstancePtr is a pointer to the XPs2 instance to be worked on.* @param    BufferPtr is pointer to a buffer of data to be sent.* @param    NumBytes contains the number of bytes to be sent. A value of zero*           will stop a previous send operation that is in progress in interrupt*           mode. Any data that was already put into the transmit FIFO will be*           sent.** @return** The number of bytes actually sent.** @note** The number of bytes is not asserted so that this function may be called with* a value of zero to stop an operation that is already in progress.* <br><br>* This function modifies shared data such that there may be a need for mutual* exclusion in a multithreaded environment******************************************************************************/unsigned int XPs2_Send(XPs2 *InstancePtr, Xuint8 *BufferPtr,                       unsigned int NumBytes){    unsigned int BytesSent;    /*     * Assert validates the input arguments     */    XASSERT_NONVOID(InstancePtr != XNULL);    XASSERT_NONVOID(BufferPtr != XNULL);    XASSERT_NONVOID(InstancePtr->IsReady == XCOMPONENT_IS_READY);    /*     * Enter a critical region by disabling the PS/2 transmit interrupts to     * allow this call to stop a previous operation that may be interrupt     * driven, only stop the transmit interrupt since this critical region is     * not really exited in the normal manner     */    XPs2_mDisableIntr(InstancePtr->BaseAddress, XPS2_INT_TX_ALL);    /*     * Setup the specified buffer to be sent by setting the instance     * variables so it can be sent with polled or interrupt mode     */    InstancePtr->SendBuffer.RequestedBytes = NumBytes;    InstancePtr->SendBuffer.RemainingBytes = NumBytes;    InstancePtr->SendBuffer.NextBytePtr = BufferPtr;    /*     * Send the buffer and return the number of bytes sent     */    BytesSent = XPs2_SendBuffer(InstancePtr);    /*     * The critical region is not exited in this function because of the way     * the transmit interrupts work. The other function called enables the     * transmit interrupt such that this function can't restore a value to the     * interrupt enable register and does not need to exit the critical region     */    return BytesSent;}/****************************************************************************//**** This function will attempt to receive a specified number of bytes of data* from PS/2 and store it into the specified buffer. This function is

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