📄 ch8demo2dlg.cpp
字号:
// Ch8Demo2Dlg.cpp : implementation file
//
#include "stdafx.h"
#include "Ch8Demo2.h"
#include "Ch8Demo2Dlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
struct CFund
{
CString m_name;//姓名
int m_count;//认购数量
};
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CCh8Demo2Dlg dialog
CCh8Demo2Dlg::CCh8Demo2Dlg(CWnd* pParent /*=NULL*/)
: CDialog(CCh8Demo2Dlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CCh8Demo2Dlg)
m_name = _T("");
m_count = 0;
m_total = 0;
m_radio = 0;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CCh8Demo2Dlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CCh8Demo2Dlg)
DDX_Control(pDX, IDC_LIST1, m_list);
DDX_Text(pDX, IDC_EDIT1, m_name);
DDX_Text(pDX, IDC_EDIT2, m_count);
DDX_Text(pDX, IDC_EDIT3, m_total);
DDX_Radio(pDX, IDC_RADIO1, m_radio);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CCh8Demo2Dlg, CDialog)
//{{AFX_MSG_MAP(CCh8Demo2Dlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_CHECK, OnCheck)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CCh8Demo2Dlg message handlers
BOOL CCh8Demo2Dlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CCh8Demo2Dlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CCh8Demo2Dlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CCh8Demo2Dlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CCh8Demo2Dlg::OnCheck()
{
// TODO: Add your control notification handler code here
UpdateData(true);//获取编辑框数据
CFund* m_pFund = new CFund;//创建结构体对象指针
switch(m_radio)
{
case 0: //插入操作
if(m_name.IsEmpty()||m_count<=0) //判断插入信息的有效性
{
AfxMessageBox("用户认购信息不正确!");
return;
}
m_pFund->m_name = m_name;//将用户输入信息赋值给结构体对象
m_pFund->m_count=m_count;
m_fundlist.AddTail(m_pFund);//将结构体对象加入到链表尾
m_name="";//编辑框复位
m_count=0;
UpdateData(false);
Reflesh();//更新显示
break;
case 1: //去除表头操作
if(m_fundlist.GetCount())//链表不为空
{
m_fundlist.RemoveHead();//去除表头
}
m_name="";//复位
m_count=0;
UpdateData(false);
Reflesh();//更新显示
break;
case 2: //去除表尾操作
if(m_fundlist.GetCount())//链表不为空
{
m_fundlist.RemoveTail();//去除表尾
}
m_name="";
m_count=0;
UpdateData(false);
Reflesh();//更新显示
break;
}
}
void CCh8Demo2Dlg::Reflesh()
{
CString str,str1;
m_total=0;//总量赋值0
m_list.ResetContent(); //清空列表框
if(!m_fundlist.IsEmpty()) //链表不为空
{
POSITION pos = m_fundlist.GetHeadPosition(); //获取链表头的位置
for (int i=0;i<m_fundlist.GetCount();i++) //遍历链表
{
CFund* m_pFund = (CFund*)m_fundlist.GetNext(pos);
str1.Format("%d",m_pFund->m_count);//格式化认购数量
str="姓名:"+m_pFund->m_name+" 认购数量:"+str1;
m_list.AddString(str); //添加列表框数据
m_total+=m_pFund->m_count;//计算总量
}
}
UpdateData(false);//更新总量编辑框
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -