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# Microsoft Developer Studio Project File - Name="samp12" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=samp12 - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "samp8.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "samp8.mak" CFG="samp12 - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "samp12 - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "samp12 - Win32 Unicode Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "samp12 - Win32 Release MinSize" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "samp12 - Win32 Release MinDependency" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "samp12 - Win32 Unicode Release MinSize" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "samp12 - Win32 Unicode Release MinDependency" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "samp12 - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "samp12___Win32_Debug"
# PROP BASE Intermediate_Dir "samp12___Win32_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "samp12___Win32_Debug"
# PROP Intermediate_Dir "samp12___Win32_Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /G4 /Za /W2 /Z7 /Od /I "." /D hypot=_hypot /D "MSB_LEFT" /D far=ptc_far /D huge=p_huge /D near=p_near /D _X86_=1 /D "_WSTDIO_DEFINED" /D PRO_MACHINE=29 /D PRO_OS=4 /Fo"Debug/" -I../../protk_appls/includes -I../../includes /c
# ADD BASE RSC /l 0x804 /d "_DEBUG"
# ADD RSC /l 0x804 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 prodev_dll.lib protk_dll.lib libc.lib kernel32.lib user32.lib wsock32.lib advapi32.lib mpr.lib winspool.lib /subsystem:console /dll /pdb:"Debug/samp12.pdb" /machine:I386 /out:"samp12.dll" /implib:"Debug/samp12.lib" /nodefaultlib:"libcd.lib"/implib:"Debug/samp12.lib" /debug:full
# SUBTRACT LINK32 /pdb:none
# Begin Custom Build - Performing registration
OutDir=.\samp12___Win32_Debug
TargetPath=.\samp12.dll
InputPath=.\samp12.dll
SOURCE="$(InputPath)"
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
regsvr32 /s /c "$(TargetPath)"
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
# End Custom Build
!ELSEIF "$(CFG)" == "samp12 - Win32 Unicode Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "samp12___Win32_DebugU"
# PROP BASE Intermediate_Dir "samp12___Win32_DebugU"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "samp12___Win32_DebugU"
# PROP Intermediate_Dir "samp12___Win32_DebugU"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /Yu"stdafx.h" /FD /GZ /c
# ADD BASE RSC /l 0x804 /d "_DEBUG"
# ADD RSC /l 0x804 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# Begin Custom Build - Performing registration
OutDir=.\samp12___Win32_DebugU
TargetPath=.\samp12___Win32_DebugU\samp8.dll
InputPath=.\samp12___Win32_DebugU\samp8.dll
SOURCE="$(InputPath)"
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
if "%OS%"=="" goto NOTNT
if not "%OS%"=="Windows_NT" goto NOTNT
regsvr32 /s /c "$(TargetPath)"
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
goto end
:NOTNT
echo Warning : Cannot register Unicode DLL on Windows 95
:end
# End Custom Build
!ELSEIF "$(CFG)" == "samp12 - Win32 Release MinSize"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ReleaseMinSize"
# PROP BASE Intermediate_Dir "ReleaseMinSize"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseMinSize"
# PROP Intermediate_Dir "ReleaseMinSize"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
# ADD BASE RSC /l 0x804 /d "NDEBUG"
# ADD RSC /l 0x804 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
# Begin Custom Build - Performing registration
OutDir=.\ReleaseMinSize
TargetPath=.\ReleaseMinSize\samp8.dll
InputPath=.\ReleaseMinSize\samp8.dll
SOURCE="$(InputPath)"
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
regsvr32 /s /c "$(TargetPath)"
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
# End Custom Build
!ELSEIF "$(CFG)" == "samp12 - Win32 Release MinDependency"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ReleaseMinDependency"
# PROP BASE Intermediate_Dir "ReleaseMinDependency"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseMinDependency"
# PROP Intermediate_Dir "ReleaseMinDependency"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
# ADD BASE RSC /l 0x804 /d "NDEBUG"
# ADD RSC /l 0x804 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
# Begin Custom Build - Performing registration
OutDir=.\ReleaseMinDependency
TargetPath=.\ReleaseMinDependency\samp8.dll
InputPath=.\ReleaseMinDependency\samp8.dll
SOURCE="$(InputPath)"
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
regsvr32 /s /c "$(TargetPath)"
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
# End Custom Build
!ELSEIF "$(CFG)" == "samp12 - Win32 Unicode Release MinSize"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Intermediate_Dir "ReleaseUMinSize"
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# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseUMinSize"
# PROP Intermediate_Dir "ReleaseUMinSize"
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# ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
# ADD BASE RSC /l 0x804 /d "NDEBUG"
# ADD RSC /l 0x804 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
# Begin Custom Build - Performing registration
OutDir=.\ReleaseUMinSize
TargetPath=.\ReleaseUMinSize\samp8.dll
InputPath=.\ReleaseUMinSize\samp8.dll
SOURCE="$(InputPath)"
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
if "%OS%"=="" goto NOTNT
if not "%OS%"=="Windows_NT" goto NOTNT
regsvr32 /s /c "$(TargetPath)"
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
goto end
:NOTNT
echo Warning : Cannot register Unicode DLL on Windows 95
:end
# End Custom Build
!ELSEIF "$(CFG)" == "samp12 - Win32 Unicode Release MinDependency"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ReleaseUMinDependency"
# PROP BASE Intermediate_Dir "ReleaseUMinDependency"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseUMinDependency"
# PROP Intermediate_Dir "ReleaseUMinDependency"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
# ADD CPP /G4 /MLd /Za /W2 /Z7 /Od /I "." /D hypot=_hypot /D "MSB_LEFT" /D far=ptc_far /D huge=p_huge /D near=p_near /D _X86_=1 /D "_WSTDIO_DEFINED" /D PRO_MACHINE=29 /D PRO_OS=4 /Fo"Debug/" -I../../protk_appls/includes -I../../includes /c
# ADD BASE RSC /l 0x804 /d "NDEBUG"
# ADD RSC /l 0x804 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 prodev_dll.lib protk_dll.lib libc.lib kernel32.lib user32.lib wsock32.lib advapi32.lib mpr.lib winspool.lib /subsystem:console /dll /incremental:yes /pdb:"Debug/samp7.pdb" /machine:I386 /out:"samp8.dll" /implib:"Debug/samp8.lib" /nodefaultlib:"libcd.lib"/implib:"Debug/samp8.lib" /debug:full
# SUBTRACT LINK32 /pdb:none
# Begin Custom Build - Performing registration
OutDir=.\ReleaseUMinDependency
TargetPath=.\samp8.dll
InputPath=.\samp8.dll
SOURCE="$(InputPath)"
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
if "%OS%"=="" goto NOTNT
if not "%OS%"=="Windows_NT" goto NOTNT
regsvr32 /s /c "$(TargetPath)"
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
goto end
:NOTNT
echo Warning : Cannot register Unicode DLL on Windows 95
:end
# End Custom Build
!ENDIF
# Begin Target
# Name "samp12 - Win32 Debug"
# Name "samp12 - Win32 Unicode Debug"
# Name "samp12 - Win32 Release MinSize"
# Name "samp12 - Win32 Release MinDependency"
# Name "samp12 - Win32 Unicode Release MinSize"
# Name "samp12 - Win32 Unicode Release MinDependency"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\GearDesign.c
DEP_CPP_GEARD=\
{$(INCLUDE)}"GearDesign.h"\
{$(INCLUDE)}"modelstr.h"\
{$(INCLUDE)}"pd_appdata.h"\
{$(INCLUDE)}"pd_prototype.h"\
{$(INCLUDE)}"pd_supersede.h"\
{$(INCLUDE)}"Pro2dEntdef.h"\
{$(INCLUDE)}"pro_feattype.h"\
{$(INCLUDE)}"pro_intf.h"\
{$(INCLUDE)}"pro_mesh.h"\
{$(INCLUDE)}"pro_unit.h"\
{$(INCLUDE)}"pro_wchar_t.h"\
{$(INCLUDE)}"ProAnalysis.h"\
{$(INCLUDE)}"ProAnimate.h"\
{$(INCLUDE)}"ProANSI.h"\
{$(INCLUDE)}"ProArray.h"\
{$(INCLUDE)}"ProAsmcomp.h"\
{$(INCLUDE)}"ProAsmcomppath.h"\
{$(INCLUDE)}"ProAssembly.h"\
{$(INCLUDE)}"ProCollect.h"\
{$(INCLUDE)}"ProColor.h"\
{$(INCLUDE)}"ProComm.h"\
{$(INCLUDE)}"ProConst.h"\
{$(INCLUDE)}"ProContour.h"\
{$(INCLUDE)}"ProContourdata.h"\
{$(INCLUDE)}"ProCopyGeom.h"\
{$(INCLUDE)}"ProCore.h"\
{$(INCLUDE)}"ProCsysdata.h"\
{$(INCLUDE)}"ProCurve.h"\
{$(INCLUDE)}"ProCurvedata.h"\
{$(INCLUDE)}"prodev_asm.h"\
{$(INCLUDE)}"prodev_const.h"\
{$(INCLUDE)}"prodev_dgm.h"\
{$(INCLUDE)}"prodev_error.h"\
{$(INCLUDE)}"prodev_feat.h"\
{$(INCLUDE)}"prodev_layer.h"\
{$(INCLUDE)}"prodev_menu.h"\
{$(INCLUDE)}"prodev_obj.h"\
{$(INCLUDE)}"prodev_size.h"\
{$(INCLUDE)}"prodev_types.h"\
{$(INCLUDE)}"prodev_udf.h"\
{$(INCLUDE)}"prodev_window.h"\
{$(INCLUDE)}"prodevdim.h"\
{$(INCLUDE)}"prodevelop.h"\
{$(INCLUDE)}"prodgmstruc.h"\
{$(INCLUDE)}"ProDimension.h"\
{$(INCLUDE)}"ProDrawing.h"\
{$(INCLUDE)}"prodrw_proto.h"\
{$(INCLUDE)}"prodrw_view.h"\
{$(INCLUDE)}"prodtl_str.h"\
{$(INCLUDE)}"ProDtlattach.h"\
{$(INCLUDE)}"ProDtlitem.h"\
{$(INCLUDE)}"ProDtlnote.h"\
{$(INCLUDE)}"ProDtlsymdef.h"\
{$(INCLUDE)}"ProDtmCrv.h"\
{$(INCLUDE)}"ProDtmPln.h"\
{$(INCLUDE)}"ProEdgedata.h"\
{$(INCLUDE)}"ProElement.h"\
{$(INCLUDE)}"ProElemId.h"\
{$(INCLUDE)}"ProElemoptions.h"\
{$(INCLUDE)}"ProElempath.h"\
{$(INCLUDE)}"proentype.h"\
{$(INCLUDE)}"ProExtobj.h"\
{$(INCLUDE)}"ProExtobjRef.h"\
{$(INCLUDE)}"ProExtrude.h"\
{$(INCLUDE)}"ProFaminstance.h"\
{$(INCLUDE)}"profamtab.h"\
{$(INCLUDE)}"ProFamtable.h"\
{$(INCLUDE)}"ProFeatForm.h"\
{$(INCLUDE)}"ProFeatType.h"\
{$(INCLUDE)}"ProFeature.h"\
{$(INCLUDE)}"profiles.h"\
{$(INCLUDE)}"ProGeomitem.h"\
{$(INCLUDE)}"ProGeomitemdata.h"\
{$(INCLUDE)}"prographattr.h"\
{$(INCLUDE)}"ProGraphic.h"\
{$(INCLUDE)}"prographics.h"\
{$(INCLUDE)}"ProGroup.h"\
{$(INCLUDE)}"ProGtol.h"\
{$(INCLUDE)}"ProHardware.h"\
{$(INCLUDE)}"ProHole.h"\
{$(INCLUDE)}"proincludes.h"\
{$(INCLUDE)}"ProItemerr.h"\
{$(INCLUDE)}"ProLayer.h"\
{$(INCLUDE)}"ProMaterial.h"\
{$(INCLUDE)}"ProMdl.h"\
{$(INCLUDE)}"ProMdlUnits.h"\
{$(INCLUDE)}"ProMenu.h"\
{$(INCLUDE)}"ProMenuBar.h"\
{$(INCLUDE)}"ProMessage.h"\
{$(INCLUDE)}"ProMfg.h"\
{$(INCLUDE)}"ProMode.h"\
{$(INCLUDE)}"ProModelitem.h"\
{$(INCLUDE)}"ProModFeat.h"\
{$(INCLUDE)}"ProNote.h"\
{$(INCLUDE)}"ProObjects.h"\
{$(INCLUDE)}"ProParameter.h"\
{$(INCLUDE)}"ProParamval.h"\
{$(INCLUDE)}"ProPart.h"\
{$(INCLUDE)}"ProPattern.h"\
{$(INCLUDE)}"ProQuilt.h"\
{$(INCLUDE)}"ProQuiltdata.h"\
{$(INCLUDE)}"prorefer.h"\
{$(INCLUDE)}"ProReference.h"\
{$(INCLUDE)}"ProRefInfo.h"\
{$(INCLUDE)}"ProRelSet.h"\
{$(INCLUDE)}"ProRule.h"\
{$(INCLUDE)}"ProSecConstr.h"\
{$(INCLUDE)}"ProSecdim.h"\
{$(INCLUDE)}"ProSecdimType.h"\
{$(INCLUDE)}"ProSecerror.h"\
{$(INCLUDE)}"ProSection.h"\
{$(INCLUDE)}"ProSelection.h"\
{$(INCLUDE)}"ProSimprep.h"\
{$(INCLUDE)}"ProSimprepdata.h"\
{$(INCLUDE)}"ProSizeConst.h"\
{$(INCLUDE)}"ProSolid.h"\
{$(INCLUDE)}"ProStdSection.h"\
{$(INCLUDE)}"ProSurface.h"\
{$(INCLUDE)}"ProSurfacedata.h"\
{$(INCLUDE)}"ProToolkit.h"\
{$(INCLUDE)}"ProToolkitErrors.h"\
{$(INCLUDE)}"ProUICmd.h"\
{$(INCLUDE)}"ProUtil.h"\
{$(INCLUDE)}"ProUvStat.h"\
{$(INCLUDE)}"ProValue.h"\
{$(INCLUDE)}"ProVerstamp.h"\
{$(INCLUDE)}"ProView.h"\
{$(INCLUDE)}"ProWchar.h"\
{$(INCLUDE)}"ProWindows.h"\
{$(INCLUDE)}"ProWstring.h"\
{$(INCLUDE)}"ProXsec.h"\
{$(INCLUDE)}"ptc_geom.h"\
{$(INCLUDE)}"ptc_gtol.h"\
{$(INCLUDE)}"select3d.h"\
{$(INCLUDE)}"TestError.h"\
{$(INCLUDE)}"UtilCollect.h"\
{$(INCLUDE)}"UtilMath.h"\
{$(INCLUDE)}"UtilMenu.h"\
{$(INCLUDE)}"UtilMessage.h"\
{$(INCLUDE)}"UtilString.h"\
{$(INCLUDE)}"UtilTree.h"\
{$(INCLUDE)}"UtilVisit.h"\
!IF "$(CFG)" == "samp12 - Win32 Debug"
!ELSEIF "$(CFG)" == "samp12 - Win32 Unicode Debug"
!ELSEIF "$(CFG)" == "samp12 - Win32 Release MinSize"
!ELSEIF "$(CFG)" == "samp12 - Win32 Release MinDependency"
!ELSEIF "$(CFG)" == "samp12 - Win32 Unicode Release MinSize"
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