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# -------------- DjGpp configuration ---------------
# --- general --------------------------------------
# $P  - project name
# $Pp - path to project directory
# $Pn - project name
# --- compile --------------------------------------
# $I  - input full name
# $Ip - input path
# $In - input name
# $Ie - input extension
# $O  - output file
# $Op - path to output file
# $On - output filename (without path)
# $Oe - output extension
# $R  - release/debug setting for compiler
# --- build ----------------------------------------
# $T  - target full name
# $Tp - target path
# $Tn - target name
# $O  - output file
# $Op - path to output file
# $On - output filename (without path)
# $Oe - output extension
# $R  - release/debug setting for linker

[Settings]

Target = 
Category&01 = DEFAULT RUN CONFIGURATION
Working Directory =.
Command Line Arguments =
Category&02 = COMPILER OPTIONS
ANSI = no|yes
Trigraphs = no|yes
K&R pre-processor = no|yes
Optimize = 2|-1|0|1|2|3|4|5|6|7|8|9
Warning Level = default|none|all
Generate Code = 386|486|pentium|pentium pro
Floating Point = hardware|software
Libraries = 
Excluded Files = Excludes
Compiler Options = 
Linker Options =
External Dependencies=yes|no

[SettingsInfo]
Version = Provides a space for you to specify an version of compiler you want to use. 
Target = Provides a space for you to specify an output file and location of the program that the linker creates.
Working Directory = Provides a space for you to specify the directory in which executing occurs. If you do not specify a directory, executing occurs in the directory where the executable is located.
Command Line Arguments = Provides a space for you to specify command-line arguments you want to pass to the program at startup.
Libraries = Provides a space for you to specify an object file or standard library (either static or import) to pass to the linker. Separate file names with a space.
Excluded Files = This will exclude the file(s) included in this UE project group from the build.
Compiler Options = Provides a space for you to specify an additional compiler options.
Linker Options = Provides a space for you to specify an additional linker options.
Trigraphs = Support ANSI C trigraphs.
K&R pre-processor = Follow K&R pre-processor behaviour.
ANSI = Compile just for ANSI C.
External Dependencies=If you select "yes" option, UE Studio will generate in project group "External Dependencies" from included files.

[SettingsReps]

Trigraphs = no=|yes=-trigraphs
K&R pre-processor = no=|yes=-traditional
ANSI = no=|yes=-ansi
Warning Level = default=|none=-w|all=-Wall
Generate Code = 386=-m386|486=-m486|pentium=-mpentium|pentium pro=--mpentiumpro
Floating Point = hardware=-mhard-float|software=-msoft-float
External Dependencies=yes=1|no=0

[Variables]

CPATH =C:\DJGPP
COPT = -c $(Generate Code) $(Compiler Options) -I $(INCLUDE) $(Trigraphs) $(K&R pre-processor) $(ANSI) $(Warning Level) $(Floating Point)
LOPT = $(Linker Options)
Debugger = gdb
Compiler = gcc

[Environment]

PATH = $(CPATH)\BIN;%PATH%
INCLUDE = $(CPATH)\Include
LIB = $(CPATH)\Lib
DJGPP = $(CPATH)\DJGPP.ENV

[General]

TargetExt = .a
ReleaseOut = Release
DebugOut = Debug
UseFullPaths = 0
UseDosNames = 0
Excludes = $(Excluded Files)

.CPP = .C
.CXX = .C
.CC = .C
.S = .C
.F = .C
.NSM = .ASM
GenerateEDGroup=$(External Dependencies)

[MakeCommands]

run = Execute Application
makef=Show Makefile

[Execute Application]

Title = Execute $(Command Line Arguments)
Cmd0 = $(Command Line Arguments)
Depends = $T
ShowWindow = 1
DisplayConsole = 1

[InsertFiles]

group0 = $(Libraries)

[FileGroups]

FGO = .o;
FGL = .a;

[GroupFormats]

FGO = %s
FGL = %s

[Build]

file@0 = [resp.gr] $FGO $FGL
Out = $T
Depends = $FGO
ReleaseFlag = -s
DebugFlag =
Cmd0 = ar rcs $T @resp.gr

[.C]

Out = $In.o
ReleaseFlag = -O$(Optimize)
DebugFlag = -ggdb
Cmd0 = $(Compiler) $(COPT) -o $O $I

IncFiles = 1
CaseSensitive = 1
IncDirs = .;$(INCLUDE);
IncKeyWords = #include;
Comments = /*.*/.//.eol.

[.ASM]

Out = $In.o
Cmd0 = nasm -f coff -i $Ip -o $O $I
[Show Makefile]
Title=Show makefile
Cmd0=uestudio $(UESMAKEFILE)
ShowWindow=1
DisplayConsole=0

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