📄 server.cpp
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#include "CFactory.h"
#include "Iface.h"
#include "Cmpnt1.h"
#include "Cmpnt2.h"
#include "Cmpnt3.h"
///////////////////////////////////////////////////////////
//
// Server.cpp
//
// This file contains the component server code.
// The FactoryDataArray contains the components that
// can be served.
//
// Each component derived from CUnknown defines a static function
// for creating the component with the following prototype.
// HRESULT CreateInstance(IUnknown* pUnknownOuter,
// CUnknown** ppNewComponent) ;
// This function is used to create the component.
//
//
// The following array contains the data used by CFactory
// to create components. Each element in the array contains
// the CLSID, the pointer to the creation function, and the name
// of the component to place in the Registry.
//
CFactoryData g_FactoryDataArray[] =
{
{&CLSID_Component1, CA::CreateInstance,
"Inside COM, Chapter 9 Example, Component 1", // Friendly name
"InsideCOM.Chap09.Cmpnt1.1", // ProgID
"InsideCOM.Chap09.Cmpnt1"}, // Version-independent
// ProgID
{&CLSID_Component2, CB::CreateInstance,
"Inside COM, Chapter 9 Example, Component 2",
"InsideCOM.Chap09.Cmpnt2.1",
"InsideCOM.Chap09.Cmpnt2"},
{&CLSID_Component3, CC::CreateInstance,
"Inside COM, Chapter 9 Example, Component 3",
"InsideCOM.Chap09.Cmpnt3.1",
"InsideCOM.Chap09.Cmpnt3"}
} ;
int g_cFactoryDataEntries
= sizeof(g_FactoryDataArray) / sizeof(CFactoryData) ;
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