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📄 dropdown.c

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/*
*********************************************************************************************************
*                                                uC/GUI
*                        Universal graphic software for embedded applications
*
*                       (c) Copyright 2002, Micrium Inc., Weston, FL
*                       (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
*              礐/GUI is protected by international copyright laws. Knowledge of the
*              source code may not be used to write a similar product. This file may
*              only be used in accordance with a license and should not be redistributed
*              in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File        : DROPDOWN.c
Purpose     : Implementation of dropdown widget
---------------------------END-OF-HEADER------------------------------
*/

#include "GUI_ARRAY.h"
#include <stdlib.h>
#include <string.h>
#include "DROPDOWN.h"
#include "DROPDOWN_Private.h"
#include "SCROLLBAR.h"
#include "WIDGET.h"
#include "GUIDebug.h"
#include "GUI_Protected.h"
#include "WM_Intern.h"
#include "LISTBOX.h"

#if GUI_WINSUPPORT

/*********************************************************************
*
*       Private config defaults
*
**********************************************************************
*/

/* Define default fonts */
#ifndef DROPDOWN_FONT_DEFAULT
  #define DROPDOWN_FONT_DEFAULT &GUI_Font13_1
#endif

/* Define colors */
#ifndef DROPDOWN_BKCOLOR0_DEFAULT
  #define DROPDOWN_BKCOLOR0_DEFAULT GUI_WHITE     /* Not selected */
#endif

#ifndef DROPDOWN_BKCOLOR1_DEFAULT
  #define DROPDOWN_BKCOLOR1_DEFAULT GUI_GRAY      /* Selected, no focus */
#endif

#ifndef DROPDOWN_BKCOLOR2_DEFAULT
  #define DROPDOWN_BKCOLOR2_DEFAULT GUI_BLUE      /* Selected, focus */
#endif

#ifndef DROPDOWN_TEXTCOLOR0_DEFAULT
  #define DROPDOWN_TEXTCOLOR0_DEFAULT GUI_BLACK   /* Not selected */
#endif

#ifndef DROPDOWN_TEXTCOLOR1_DEFAULT
  #define DROPDOWN_TEXTCOLOR1_DEFAULT GUI_WHITE   /* Selected, no focus */
#endif

#ifndef DROPDOWN_TEXTCOLOR2_DEFAULT
  #define DROPDOWN_TEXTCOLOR2_DEFAULT GUI_WHITE   /* Selected, focus */
#endif

#ifndef DROPDOWN_BORDER_DEFAULT
  #define DROPDOWN_BORDER_DEFAULT 2
#endif

#ifndef DROPDOWN_ALIGN_DEFAULT
  #define DROPDOWN_ALIGN_DEFAULT GUI_TA_LEFT      /* Default text alignment */
#endif

/*********************************************************************
*
*       Static data
*
**********************************************************************
*/

DROPDOWN_PROPS DROPDOWN__DefaultProps = {
  DROPDOWN_FONT_DEFAULT,
  DROPDOWN_BKCOLOR0_DEFAULT,
  DROPDOWN_BKCOLOR1_DEFAULT,
  DROPDOWN_BKCOLOR2_DEFAULT,
  DROPDOWN_TEXTCOLOR0_DEFAULT,
  DROPDOWN_TEXTCOLOR1_DEFAULT,
  DROPDOWN_TEXTCOLOR2_DEFAULT,
  DROPDOWN_BORDER_DEFAULT,
  DROPDOWN_ALIGN_DEFAULT
};

/*********************************************************************
*
*       Macros for internal use
*
**********************************************************************
*/

#if GUI_DEBUG_LEVEL >1
  #define OBJECT_ID 0x4444   /* Magic numer, should be unique if possible */
  #define ASSERT_IS_VALID_PTR(p) GUI_DEBUG_ERROROUT_IF(p->DebugId != OBJECT_ID, "DROPDOWN.C: Wrong handle type or Object not init'ed")
  #define INIT_ID(p)   p->DebugId = OBJECT_ID
  #define DEINIT_ID(p) p->DebugId = 0
#else
  #define ASSERT_IS_VALID_PTR(p)
  #define INIT_ID(p)
  #define DEINIT_ID(p)
#endif

/*********************************************************************
*
*       Static routines
*
**********************************************************************
*/

/*********************************************************************
*
*       _GetNumItems

  Returns:
    Number of fully or partially visible items
*/
static int _GetNumItems(DROPDOWN_Obj* pObj) {
  return pObj->Handles.NumItems;
}

/*********************************************************************
*
*       _GethItem

  Returns:
    Handle of the specified item
*/
static WM_HMEM _GethItem(DROPDOWN_Obj* pObj, int Index) {
  return GUI_ARRAY_GethItem(&pObj->Handles, Index);
}

/*********************************************************************
*
*       _DrawTriangleDown
*/
static void _DrawTriangleDown(int x, int y, int Size) {
  for (; Size >= 0; Size--, y++ ) {
    GUI_DrawHLine(y, x - Size, x + Size);
  }
}
/*********************************************************************
*
*       _GetpItem

  Returns:
    Pointer to the specified item
*/
static const char* _GetpItem(DROPDOWN_Obj* pObj, int Index) {
  const char* s = NULL;
  WM_HMEM h = _GethItem(pObj, Index);
  if (h) {
    s = (const char*) GUI_ALLOC_h2p(h);
  }
  return s;
}

/*********************************************************************
*
*       _Tolower
*/
static int _Tolower(int Key) {
  if ((Key >= 0x41) && (Key <= 0x5a)) {
    Key += 0x20;
  }
  return Key;
}

/*********************************************************************
*
*       _SelectByKey
*/
static void _SelectByKey(DROPDOWN_Handle hObj, int Key) {
  int i;
  DROPDOWN_Obj* pObj;
  pObj = DROPDOWN_H2P(hObj);
  Key = _Tolower(Key);
  for (i = 0; i < _GetNumItems(pObj); i++) {
    char c = _Tolower(*_GetpItem(pObj, i));
    if (c == Key) {
      DROPDOWN_SetSel(hObj, i);
      break;
    }
  }
}

/*********************************************************************
*
*       _FreeAttached
*/
static void _FreeAttached(DROPDOWN_Obj* pObj) {
  GUI_ARRAY_Delete(&pObj->Handles);
  WM_DeleteWindow(pObj->hListWin);
}

/*********************************************************************
*
*       _Paint
*/
static void _Paint(DROPDOWN_Handle hObj) {
  int Border;
  GUI_RECT r;
  const char* s;
  int InnerSize, ColorIndex;
  DROPDOWN_Obj* pObj;
  int TextBorderSize;
  /* Do some initial calculations */
  pObj = DROPDOWN_H2P(hObj);
  Border = pObj->Widget.pEffect->EffectSize;
  TextBorderSize = pObj->Props.TextBorderSize;
  GUI_SetFont(pObj->Props.pFont);
  ColorIndex = (pObj->Widget.State & WIDGET_STATE_FOCUS) ? 2 : 1;
  s = _GetpItem(pObj, pObj->Sel);
  WM_GetClientRect(&r);
  GUI__ReduceRect(&r, &r, Border);
  InnerSize = r.y1 - r.y0 + 1;
  /* Draw the 3D effect (if configured) */
  WIDGET__EFFECT_DrawDown(&pObj->Widget);
  /* Draw the outer text frames */
  r.x1 -= InnerSize;     /* Spare square area to the right */
  LCD_SetColor(pObj->Props.aBackColor[ColorIndex]);
  /* Draw the text */
  LCD_SetBkColor(pObj->Props.aBackColor[ColorIndex]);
  GUI_FillRectEx(&r);
  r.x0 += TextBorderSize;
  r.x1 -= TextBorderSize;
  LCD_SetColor  (pObj->Props.aTextColor[ColorIndex]);
  GUI_DispStringInRect(s, &r, pObj->Props.Align);/**/
  /* Draw arrow */
  WM_GetClientRect(&r);
  GUI__ReduceRect(&r, &r, Border);
  r.x0 = r.x1 + 1 - InnerSize;
  LCD_SetColor(0xc0c0c0);
  GUI_FillRectEx(&r);
  LCD_SetColor(GUI_BLACK);
  _DrawTriangleDown((r.x1 + r.x0) / 2, r.y0 + 5, (r.y1 - r.y0 - 8) / 2);
  WIDGET__EFFECT_DrawUpRect(&pObj->Widget, &r);
}

/*********************************************************************
*
*       _OnTouch
*/
static int _OnTouch(DROPDOWN_Handle hObj, WM_MESSAGE*pMsg) {
  const GUI_PID_STATE* pState = (const GUI_PID_STATE*)pMsg->Data.p;
  if (pMsg->Data.p) {  /* Something happened in our area (pressed or released) */
    if (pState->Pressed) {
      WM_NotifyParent(hObj, WM_NOTIFICATION_CLICKED);
    } else {
      WM_NotifyParent(hObj, WM_NOTIFICATION_RELEASED);
    }
  } else {     /* Mouse moved out */
    WM_NotifyParent(hObj, WM_NOTIFICATION_MOVED_OUT);
  }
  return 0; /* Message handled */
}

/*********************************************************************
*
*       DROPDOWN__AdjustHeight
*/
void DROPDOWN__AdjustHeight(DROPDOWN_Handle hObj, DROPDOWN_Obj* pObj) {
  int Height;
  Height = pObj->TextHeight;
  if (!Height) {
    Height = GUI_GetYDistOfFont(pObj->Props.pFont);
  }
  Height += pObj->Widget.pEffect->EffectSize + 2 *  pObj->Props.TextBorderSize;
  WM_SetSize(hObj, WM__GetWindowSizeX(&pObj->Widget.Win), Height);
}

/*********************************************************************
*
*       _DROPDOWN_Callback
*/
static void _DROPDOWN_Callback (WM_MESSAGE*pMsg) {
  DROPDOWN_Handle hObj = pMsg->hWin;
  DROPDOWN_Obj* pObj = DROPDOWN_H2P(hObj);
  char IsExpandedBeforeMsg;
  IsExpandedBeforeMsg = pObj->hListWin ? 1 : 0;
  /* Let widget handle the standard messages */
  if (WIDGET_HandleActive(hObj, pMsg) == 0) {
    return;
  }
  switch (pMsg->MsgId) {
  case WM_NOTIFY_PARENT:
    switch (pMsg->Data.v) {
    case WM_NOTIFICATION_SCROLL_CHANGED:
      WM_NotifyParent(hObj, WM_NOTIFICATION_SCROLL_CHANGED);
      break;
    case WM_NOTIFICATION_CLICKED:
      DROPDOWN_SetSel(hObj, LISTBOX_GetSel(pObj->hListWin));
      WM_SetFocus(hObj);
      break;
    case LISTBOX_NOTIFICATION_LOST_FOCUS:
      DROPDOWN_Collapse(hObj);
      break;
    }
    break;
  case WM_PID_STATE_CHANGED:
    if (IsExpandedBeforeMsg == 0) {    /* Make sure we do not react a second time */
      const WM_PID_STATE_CHANGED_INFO * pInfo = (const WM_PID_STATE_CHANGED_INFO*)pMsg->Data.p;
      if (pInfo->State) {
        DROPDOWN_Expand(hObj);
      }
    }
    break;
  case WM_TOUCH:
    if (_OnTouch(hObj, pMsg) == 0) {
      return;
    }
    break;
  case WM_PAINT:
    _Paint(hObj);
    break;
  case WM_DELETE:
    _FreeAttached(pObj);
    break;       /* No return here ... WM_DefaultProc needs to be called */
  case WM_KEY:
    if ( ((const WM_KEY_INFO*)(pMsg->Data.p))->PressedCnt >0) {
      int Key = ((const WM_KEY_INFO*)(pMsg->Data.p))->Key;
      switch (Key) {
        case GUI_KEY_TAB:
          break;                    /* Send to parent by not doing anything */
        default:
          DROPDOWN_AddKey(hObj, Key);
          return;
      }
    }

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