gui_dispchar.c

来自「成功移植到s3c44b0开发板上的ucos-ii和lwip」· C语言 代码 · 共 85 行

C
85
字号
/*
*********************************************************************************************************
*                                                uC/GUI
*                        Universal graphic software for embedded applications
*
*                       (c) Copyright 2002, Micrium Inc., Weston, FL
*                       (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
*              礐/GUI is protected by international copyright laws. Knowledge of the
*              source code may not be used to write a similar product. This file may
*              only be used in accordance with a license and should not be redistributed
*              in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File        : GUI_DispChar.c
Purpose     : Implementation of optional routines
---------------------------END-OF-HEADER------------------------------
*/

#include "GUI_Protected.h"

/*********************************************************************
*
*       Static code
*
**********************************************************************
*/
/*********************************************************************
*
*       CL_DispChar
*/
#if (GUI_WINSUPPORT)
static void CL_DispChar(U16 c) {
  GUI_RECT r;
  WM_ADDORG(GUI_Context.DispPosX, GUI_Context.DispPosY);
  r.x1 = (r.x0 = GUI_Context.DispPosX) + GUI_GetCharDistX(c) - 1;
  r.y1 = (r.y0 = GUI_Context.DispPosY) + GUI_GetFontSizeY()  - 1;
  WM_ITERATE_START(&r) {
    GL_DispChar(c);
  } WM_ITERATE_END();
  if (c != '\n') {
    GUI_Context.DispPosX = r.x1 + 1;
  }
  WM_SUBORG(GUI_Context.DispPosX, GUI_Context.DispPosY);
}
#endif

/*********************************************************************
*
*       Public code
*
**********************************************************************
*/
/*********************************************************************
*
*       GUI_DispChar
*/
void GUI_DispChar(U16 c) {
  GUI_LOCK();
  #if (GUI_WINSUPPORT)
    CL_DispChar(c);
  #else
    GL_DispChar(c);
  #endif
  GUI_UNLOCK();
}

/*********************************************************************
*
*       GUI_DispCharAt
*/
void GUI_DispCharAt(U16 c, I16P x, I16P y) {
  GUI_LOCK();
  GUI_Context.DispPosX = x;
  GUI_Context.DispPosY = y;
  #if (GUI_WINSUPPORT)
    CL_DispChar(c);
  #else
    GL_DispChar(c);
  #endif
  GUI_UNLOCK();
}

/*************************** End of file ****************************/

⌨️ 快捷键说明

复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?