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<!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML 3.2 Final//FR"><!-- Converted with LaTeX2HTML 95.1 (Fri Jan 20 1995) --><!-- by Nikos Drakos (nikos@cbl.leeds.ac.uk), CBLU, University of Leeds --><!-- Modified Simulog 03/97 --><HTML><HEAD><TITLE>4.11 MUABPC</TITLE><LINK REL=STYLESHEET TYPE="text/css"	HREF="./Modulef.css" TITLE="Modulef CSS"><meta name="description" value="4.11 MUABPC"><meta name="keywords" value="Guide5"><meta name="resource-type" value="document"><meta name="distribution" value="global"></HEAD><BODY BGCOLOR="#FFFFFF"><P> <IMG SRC="../icons/smallmod.gif" WIDTH=211 HEIGHT=50 ALIGN=BOTTOM	ALT="Modulef"><A NAME=tex2html692 HREF="node32.html"><IMG BORDER=0 ALIGN=BOTTOM SRC="../icons/previous_motif.gif"	ALT="previous"></A><A NAME=tex2html698 HREF="node22.html"><IMG BORDER=0 ALIGN=BOTTOM SRC="../icons/up_motif.gif"	ALT="up"></A><A NAME=tex2html700 HREF="node34.html"><IMG BORDER=0 ALIGN=BOTTOM SRC="../icons/next_motif.gif"	ALT="next"></A><A NAME=tex2html702 HREF="node2.html"><IMG BORDER=0 ALIGN=BOTTOM SRC="../icons/contents_motif.gif"	ALT="contents"></A><A HREF="../Guide5-18/node33.html"><IMG BORDER=0 SRC="../icons/zoom18.gif" ALIGN=BOTTOM	ALT="[BIG]"></A><A HREF="../Guide5-14/node33.html"><IMG BORDER=0 SRC="../icons/zoom14.gif" ALIGN=BOTTOM	ALT="[Normal]"></A><A HREF="../Guide5-10/node33.html"><IMG BORDER=0 SRC="../icons/zoom10.gif" ALIGN=BOTTOM	ALT="[small]"></A><BR><B> Next: </B> <A NAME=tex2html701 HREF="node34.html">4.12 MUA2PC</A><B>Up: </B> <A NAME=tex2html699 HREF="node22.html">4 Utilities</A><B> Prev: </B> <A NAME=tex2html693 HREF="node32.html">4.10 IMMUA</A><B><A HREF="node2.html"	>Contents</A></B><HR SIZE=3 WIDTH="75&#37;"><H1><A NAME=SECTION044110000000000000000>4.11 MUABPC</A></H1><P><DL COMPACT><DT>Aim:<DD> Perform the product <IMG BORDER=0 ALIGN=MIDDLE ALT="" SRC="img72.gif"> where matrix<b>A</b> is stored  in a MUA structure and vector <b>b</b>   <A NAME=2087>&#160;</A>(or eventually several vectors) is stored in a B structure. The result is stored in a B data structure.<P><DT>Utilization:<DD>     <P><UL><LI> dimension array M (in the blank common),<LI> call INITI,                                  <LI> create the input data structures  MUA and B.</UL><P>Call the module:<P><PRE>                                CALL MUABPC(M,NFMUA,NIMUA,NFBE,NIBE,NFBS,NIBS)</PRE><P>where:<UL><LI> M: the super array,<LI> NFMUA: the number of the support file of  I.D.S.  MUA (NFMUA <IMG BORDER=0 ALIGN=MIDDLE ALT="" SRC="img64.gif">),<LI> NIMUA: its level number,<LI> NFBE: the number of the support file of  I.D.S. B (NFBE <IMG BORDER=0 ALIGN=MIDDLE ALT="" SRC="img64.gif">),<LI> NIBE: its level number,<LI> NFBS: the number of the support file of  O.D.S. B  (NFBS <IMG BORDER=0 ALIGN=MIDDLE ALT="" SRC="img64.gif">),<LI> NIBS: its level number.</UL>  </DL><P><HR SIZE=3 WIDTH="75&#37;"><IMG SRC="../icons/smallmod.gif" WIDTH=211 HEIGHT=50 ALIGN=BOTTOM	ALT="Modulef"><A NAME=tex2html692 HREF="node32.html"><IMG BORDER=0 ALIGN=BOTTOM SRC="../icons/previous_motif.gif"	ALT="previous"></A><A NAME=tex2html698 HREF="node22.html"><IMG BORDER=0 ALIGN=BOTTOM SRC="../icons/up_motif.gif"	ALT="up"></A><A NAME=tex2html700 HREF="node34.html"><IMG BORDER=0 ALIGN=BOTTOM SRC="../icons/next_motif.gif"	ALT="next"></A><A NAME=tex2html702 HREF="node2.html"><IMG BORDER=0 ALIGN=BOTTOM SRC="../icons/contents_motif.gif"	ALT="contents"></A><A HREF="../Guide5-18/node33.html"><IMG BORDER=0 SRC="../icons/zoom18.gif" ALIGN=BOTTOM	ALT="[BIG]"></A><A HREF="../Guide5-14/node33.html"><IMG BORDER=0 SRC="../icons/zoom14.gif" ALIGN=BOTTOM	ALT="[Normal]"></A><A HREF="../Guide5-10/node33.html"><IMG BORDER=0 SRC="../icons/zoom10.gif" ALIGN=BOTTOM	ALT="[small]"></A><BR><B> Next: </B> <A NAME=tex2html701 HREF="node34.html">4.12 MUA2PC</A><B>Up: </B> <A NAME=tex2html699 HREF="node22.html">4 Utilities</A><B> Prev: </B> <A NAME=tex2html693 HREF="node32.html">4.10 IMMUA</A><B><A HREF="node2.html"	>Contents</A></B><BR> <HR><P><ADDRESS></ADDRESS></BODY></HTML>

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