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<!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML 3.2 Final//FR"><!-- Converted with LaTeX2HTML 95.1 (Fri Jan 20 1995) --><!-- by Nikos Drakos (nikos@cbl.leeds.ac.uk), CBLU, University of Leeds --><!-- Modified Simulog 03/97 --><HTML><HEAD><TITLE>4.3 3D transformations</TITLE><LINK REL=STYLESHEET TYPE="text/css"	HREF="./Modulef.css" TITLE="Modulef CSS"><meta name="description" value="4.3 3D transformations"><meta name="keywords" value="Guide6"><meta name="resource-type" value="document"><meta name="distribution" value="global"></HEAD><BODY BGCOLOR="#FFFFFF"><P> <IMG SRC="../icons/smallmod.gif" WIDTH=211 HEIGHT=50 ALIGN=BOTTOM	ALT="Modulef"><A NAME=tex2html1426 HREF="node80.html"><IMG BORDER=0 ALIGN=BOTTOM SRC="../icons/previous_motif.gif"	ALT="previous"></A><A NAME=tex2html1432 HREF="node78.html"><IMG BORDER=0 ALIGN=BOTTOM SRC="../icons/up_motif.gif"	ALT="up"></A><A NAME=tex2html1434 HREF="node82.html"><IMG BORDER=0 ALIGN=BOTTOM SRC="../icons/next_motif.gif"	ALT="next"></A><A NAME=tex2html1436 HREF="node2.html"><IMG BORDER=0 ALIGN=BOTTOM SRC="../icons/contents_motif.gif"	ALT="contents"></A><A HREF="../Guide6-18/node81.html"><IMG BORDER=0 SRC="../icons/zoom18.gif" ALIGN=BOTTOM	ALT="[BIG]"></A><A HREF="../Guide6-14/node81.html"><IMG BORDER=0 SRC="../icons/zoom14.gif" ALIGN=BOTTOM	ALT="[Normal]"></A><A HREF="../Guide6-10/node81.html"><IMG BORDER=0 SRC="../icons/zoom10.gif" ALIGN=BOTTOM	ALT="[small]"></A><BR><B> Next: </B> <A NAME=tex2html1435 HREF="node82.html">4.4 The transformations</A><B>Up: </B> <A NAME=tex2html1433 HREF="node78.html">4 Creating a 3D image</A><B> Prev: </B> <A NAME=tex2html1427 HREF="node80.html">4.2 Masks and windows</A><B><A HREF="node2.html"	>Contents</A></B><HR SIZE=3 WIDTH="75&#37;"><H1><A NAME=SECTION05430000000000000000>4.3 3D transformations</A></H1><P><P><P> This corresponds to, before performing the transformations<A NAME=3132>&#160;</A> and describing the object, to declare the start and end of operations in some way.<P><UL><LI><P><PRE>     SUBROUTINE PUSH</PRE><P>indicates the<A NAME=3134>&#160;</A> start of an occurrence of an object (it stacks a unit matrix).<P> <LI><P><PRE>     SUBROUTINE PREPAR</PRE><P>must imperatively  terminate  the<A NAME=3135>&#160;</A> sequence describing the  transformations and  precede the sequence describing the object (it evaluates the transformation matrix).<P><LI><P><PRE>     SUBROUTINE PULL</PRE><P>must imperatively follow the<A NAME=3136>&#160;</A> sequence describing an object (returns to the called object's space). A correct  calling sequence for an object must therefore have the following form:<P><PRE>     CALL PUSH        DEFINITION OF THE TRANSFORMATIONS     CALL PREPAR        SEQUENCE DESCRIBING THE OBJECT CALLED     CALL PULL</PRE><P>     The PUSHes and PULLs can be nested up to 8 levels in the following manner:<P><PRE>     CALL PUSH        .....     CALL PREPAR        .....        CALL PUSH          .....        CALL PREPAR          .....        CALL PULL        .....     CALL PULL</PRE><P><LI><P><PRE>     SUBROUTINE RAZPSK</PRE><P>is used to set the transformation stack pointer to 0 <A NAME=3137>&#160;</A> (done  automatically in DEVICE).<P></UL><P><P><P><HR SIZE=3 WIDTH="75&#37;"><IMG SRC="../icons/smallmod.gif" WIDTH=211 HEIGHT=50 ALIGN=BOTTOM	ALT="Modulef"><A NAME=tex2html1426 HREF="node80.html"><IMG BORDER=0 ALIGN=BOTTOM SRC="../icons/previous_motif.gif"	ALT="previous"></A><A NAME=tex2html1432 HREF="node78.html"><IMG BORDER=0 ALIGN=BOTTOM SRC="../icons/up_motif.gif"	ALT="up"></A><A NAME=tex2html1434 HREF="node82.html"><IMG BORDER=0 ALIGN=BOTTOM SRC="../icons/next_motif.gif"	ALT="next"></A><A NAME=tex2html1436 HREF="node2.html"><IMG BORDER=0 ALIGN=BOTTOM SRC="../icons/contents_motif.gif"	ALT="contents"></A><A HREF="../Guide6-18/node81.html"><IMG BORDER=0 SRC="../icons/zoom18.gif" ALIGN=BOTTOM	ALT="[BIG]"></A><A HREF="../Guide6-14/node81.html"><IMG BORDER=0 SRC="../icons/zoom14.gif" ALIGN=BOTTOM	ALT="[Normal]"></A><A HREF="../Guide6-10/node81.html"><IMG BORDER=0 SRC="../icons/zoom10.gif" ALIGN=BOTTOM	ALT="[small]"></A><BR><B> Next: </B> <A NAME=tex2html1435 HREF="node82.html">4.4 The transformations</A><B>Up: </B> <A NAME=tex2html1433 HREF="node78.html">4 Creating a 3D image</A><B> Prev: </B> <A NAME=tex2html1427 HREF="node80.html">4.2 Masks and windows</A><B><A HREF="node2.html"	>Contents</A></B><BR> <HR><P><ADDRESS></ADDRESS></BODY></HTML>

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