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<!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML 3.2 Final//FR"><!-- Converted with LaTeX2HTML 95.1 (Fri Jan 20 1995) --><!-- by Nikos Drakos (nikos@cbl.leeds.ac.uk), CBLU, University of Leeds --><!-- Modified Simulog 03/97 --><HTML><HEAD><TITLE>3 Manipulation of structures and miscellaneous</TITLE><LINK REL=STYLESHEET TYPE="text/css" HREF="./Modulef.css" TITLE="Modulef CSS"><meta name="description" value="3 Manipulation of structures and miscellaneous"><meta name="keywords" value="Guide6"><meta name="resource-type" value="document"><meta name="distribution" value="global"></HEAD><BODY BGCOLOR="#FFFFFF"><P> <IMG SRC="../icons/smallmod.gif" WIDTH=211 HEIGHT=50 ALIGN=BOTTOM ALT="Modulef"><A NAME=tex2html736 HREF="node21.html"><IMG BORDER=0 ALIGN=BOTTOM SRC="../icons/previous_motif.gif" ALT="previous"></A><A NAME=tex2html740 HREF="node4.html"><IMG BORDER=0 ALIGN=BOTTOM SRC="../icons/up_motif.gif" ALT="up"></A><A NAME=tex2html742 HREF="node23.html"><IMG BORDER=0 ALIGN=BOTTOM SRC="../icons/next_motif.gif" ALT="next"></A><A NAME=tex2html744 HREF="node2.html"><IMG BORDER=0 ALIGN=BOTTOM SRC="../icons/contents_motif.gif" ALT="contents"></A><A HREF="../Guide6-18/node22.html"><IMG BORDER=0 SRC="../icons/zoom18.gif" ALIGN=BOTTOM ALT="[BIG]"></A><A HREF="../Guide6-14/node22.html"><IMG BORDER=0 SRC="../icons/zoom14.gif" ALIGN=BOTTOM ALT="[Normal]"></A><A HREF="../Guide6-10/node22.html"><IMG BORDER=0 SRC="../icons/zoom10.gif" ALIGN=BOTTOM ALT="[small]"></A><BR><B> Next: </B> <A NAME=tex2html743 HREF="node23.html">3.1 Structure COOR of nodes</A><B>Up: </B> <A NAME=tex2html741 HREF="node4.html">Part I: Numerical processing</A><B> Prev: </B> <A NAME=tex2html737 HREF="node21.html">2.10 Norm and residues</A><B><A HREF="node2.html" >Contents</A></B><HR SIZE=3 WIDTH="75%"><H1><A NAME=SECTION03400000000000000000>3 Manipulation of structures and miscellaneous</A></H1><P><P><BR><HR><P><P><BR> <HR><UL> <LI> <A NAME=tex2html745 HREF="node23.html#SECTION03410000000000000000">3.1 Structure COOR of nodes</A><LI> <A NAME=tex2html746 HREF="node24.html#SECTION03420000000000000000">3.2 Changing the type of a D.S. TAE</A><LI> <A NAME=tex2html747 HREF="node25.html#SECTION03430000000000000000">3.3 Formatting, de-formatting of an arbitrary D.S.</A><LI> <A NAME=tex2html748 HREF="node26.html#SECTION03440000000000000000">3.4 Creating a D.S. NOPO </A><LI> <A NAME=tex2html749 HREF="node27.html#SECTION03450000000000000000">3.5 Changing the type of a D.S. MUA</A><LI> <A NAME=tex2html750 HREF="node28.html#SECTION03460000000000000000">3.6 Changing the type of a D.S. AMAT</A><LI> <A NAME=tex2html751 HREF="node29.html#SECTION03470000000000000000">3.7 Eigenvalues and eigenvectors of a D.S. VVPR</A><LI> <A NAME=tex2html752 HREF="node30.html#SECTION03480000000000000000">3.8 Miscellaneous</A></UL><HR SIZE=3 WIDTH="75%"><IMG SRC="../icons/smallmod.gif" WIDTH=211 HEIGHT=50 ALIGN=BOTTOM ALT="Modulef"><A NAME=tex2html736 HREF="node21.html"><IMG BORDER=0 ALIGN=BOTTOM SRC="../icons/previous_motif.gif" ALT="previous"></A><A NAME=tex2html740 HREF="node4.html"><IMG BORDER=0 ALIGN=BOTTOM SRC="../icons/up_motif.gif" ALT="up"></A><A NAME=tex2html742 HREF="node23.html"><IMG BORDER=0 ALIGN=BOTTOM SRC="../icons/next_motif.gif" ALT="next"></A><A NAME=tex2html744 HREF="node2.html"><IMG BORDER=0 ALIGN=BOTTOM SRC="../icons/contents_motif.gif" ALT="contents"></A><A HREF="../Guide6-18/node22.html"><IMG BORDER=0 SRC="../icons/zoom18.gif" ALIGN=BOTTOM ALT="[BIG]"></A><A HREF="../Guide6-14/node22.html"><IMG BORDER=0 SRC="../icons/zoom14.gif" ALIGN=BOTTOM ALT="[Normal]"></A><A HREF="../Guide6-10/node22.html"><IMG BORDER=0 SRC="../icons/zoom10.gif" ALIGN=BOTTOM ALT="[small]"></A><BR><B> Next: </B> <A NAME=tex2html743 HREF="node23.html">3.1 Structure COOR of nodes</A><B>Up: </B> <A NAME=tex2html741 HREF="node4.html">Part I: Numerical processing</A><B> Prev: </B> <A NAME=tex2html737 HREF="node21.html">2.10 Norm and residues</A><B><A HREF="node2.html" >Contents</A></B><BR> <HR><P><ADDRESS></ADDRESS></BODY></HTML>
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