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      TRAAXE           plot of axes and graduations      TRACLE           legends</PRE><P>Below follows a flowchart corresponding to the creation of the axes of <b> VIS3XX</b> indicating, for a given command level, the results or movements within the tree for a given response.<P><P><P><PRE>                         ---------------                         AXES GRAPH_MENU                         --------------- [COMMAND_LEVEL 0 ] ---------------------   1    ( or aspect )        ===&gt; [A]   2    ( or mod_const)      ===&gt; [B]   3    ( or leg_axes )      ===&gt; [C]   4    ( or nb_axes )       ===&gt; [D]   5    ( or edit_contr)     ===&gt; [E]   6    ( or (return) )      ===============&gt; QUIT_DIALOGUE [A] : Graduation_aspect   (level 1) ------------------------------------      Modify_reference_box ?      no     ===============&gt; [A1]      yes                 &lt;-- new value      [A1] : Modify_color_axes ?      no     ===========================&gt; [ COMMANDS_LEVEL 0 ]      yes             &lt;-- new R,V,B   (3 values)             ===========================&gt; [ COMMANDS_LEVEL 0 ] [B] : Construction_of_axes_mode   (level 1) ---------------------------------------------      Modify_current_mode ?      nn    =======&gt; [COMMANDS_LEVEL 0 ]  or [X1] depending on the mode value      yes             -1      ====================&gt;  [ COMMANDS_LEVEL 0 ]                   1      ====================&gt;  [ COMMANDS_LEVEL 0 ]                   2      =============&gt;  [X1]      [X1] : Manual_construction (level 2)      ----------------------------------------            Change_current_number_of_axis ?            no  ==============================&gt; [X11]            yes                 &lt;-- new value ( 1 to 10)            [X11] : parameters defining the axes                    --&gt; Loop over the number of axes                    |      REP  number of point of departure                    |      REP  number of final point                    |      REP  value of point of departure                    |      REP  value of final point                    |      REP  graduation scale code                    |      REP  output code                     |      REP  construction mode of graduations                    |      REP  write format for numbers                    |      REP  line thickness                    |      REP  character enlargement factor in x                    |      REP  character enlargement factor in y                    |      REP  enlargement factors for dashes                    |      REP  number of reference intervals                     |      REP  number of sub-intervals                    |      REP  length of elementary interval                    |   Legend_on_axis ?                    |      REP no   ==================&gt; [X12]                    |          yes                    |              REP  legend                    |              frame legend ?                    |                   REP yes                    |                       no                    |                   Position of legend ?                    |                   REP value ( 1 to 8)                    |  [X12] : Vector (+axis)  determine printing plane                    |          REP  U1,U2,U3                    |-----------------------------------------&lt;       ====================  QUIT !!!  =====================&gt; [C] : Axis_legend   (level 1) ------------------------------       Definition or Modification of legends on the axes ?       no          =======================&gt; [ COMMANDS_LEVEL 0 ]       yes         --&gt;   Loop over 3 main axes         |     Modify legend axis i ?         |           no   ==========&gt; end of loop         |           yes         |               &lt;--  new legend         |-----------------------------------&lt;      ===============================&gt; [ COMMANDS_LEVEL 0 ] [D] : Number_of_axes  (level 1) ------------------------------      Modify the current number of axes?      no     ========================&gt; [ COMMANDS_LEVEL 0 ]      yes          &lt;-- new value              ================================&gt; [ COMMANDS_LEVEL 0 ] [E] : Edit the axis parameters    (level 1) ---------------------------------------------------      Verify axes parametres ?      no          =======================&gt; [ COMMANDS_LEVEL 0 ]      yes         -- &gt; [E1] : Number of axis to verify ?         |           0   ===============&gt; [ COMMANDS_LEVEL 0 ]         |           i   ( i&gt;0 and i&lt;10  ======&gt; [E2]         |         |          --&gt; [E2] :  Label number ?         |          |           0        ==================&gt; [E1]         |          |         |          |           1  (numbers of points defining the axis)         |          |              I1(i),I2(i) ================&gt; [E2]         |          |         |          |           2  (extremity values)         |          |              V1(i),V2(i) ================&gt; [E2]         |          |         |          |           3  (Reference indicator)         |          |              IREF(i)     ================&gt; [E2]         |          |         |          |           4  (Graduation mode and parameters)         |          |               MODG(i),NGRAD(i),NSUB(i),XINT(i)         |          |                  ========================&gt; [E2]         |          |         |          |           5  (Number format)         |          |              NF(i)   ====================&gt; [E2]         |          |         |          |           6  (Reference frequence on axis)         |          |              NFG(i)  ====================&gt; [E2]         |          |         |          |           7  (Amplification factors for characters)         |          |              XHX(i),XHY(i)  =============&gt; [E2]         |          |         |          |           8  (Amplification factor for dashes)         |          |              XTIR(i)   ==================&gt; [E2]         |          |         |          |           9  (Line thickness)         |          |              EP(i)     ==================&gt; [E2]         |          |         |          |           10 (Legend position)         |          |              IPLA(i)  ===================&gt; [E2]         |          |         |          |           11 (Legend)         |          |              new legende  ===============&gt; [E2]         |          |         |          |           12 (Vector (+axis) defining print plane)         |          |              D1(i),D2(i),D3(i) ==========&gt; [E2]         |          |         |          |-----------------------------------------&lt;         |----------------------------------------------------------&lt;</PRE><P>Below follows a simplified tree of <b> VIS3XX</b>:<P><PRE>    VIS3XX    preprocessor     VIS3DW    general program    V3DIN     initializations    V3DFXY    function definitions     V3DAFF    definitions of display conditions    WILLIT  WRIGTT   plot    ECREF   ECREF1   legends</PRE><P>The tree of <b> TRPRXX</b> is schematically given as:<P><PRE>      TRPRXX    preprocessor    TRPROW    questioner       PRMUAM  read matrix       DEFGRA  axes and graduations    TRAKOU    the general module  (see {\bf TRACXX})</PRE><P>The tree of <b> TRPOXX</b> is schematically given as:<P><PRE>      TRPOXX    preprocessor    TRPOIW    questioner       TRPOIN  the general module         LIRLIG COLIGN  the lines         TRNOFE   windows         TRNOMA   masks         TRAPGE   general plot         TRPOLE   graphics menu            ZOOMPL    ZOOMNO              zooms              TRPOPO                        point position            SOFOPE    TRAPGE   SOFFIN     soft-copy             HARDCP                        hard-copy</PRE><P><P><P><HR SIZE=3 WIDTH="75&#37;"><IMG SRC="../icons/smallmod.gif" WIDTH=211 HEIGHT=50 ALIGN=BOTTOM	ALT="Modulef"><A NAME=tex2html1177 HREF="node59.html"><IMG BORDER=0 ALIGN=BOTTOM SRC="../icons/previous_motif.gif"	ALT="previous"></A><A NAME=tex2html1183 HREF="node59.html"><IMG BORDER=0 ALIGN=BOTTOM SRC="../icons/up_motif.gif"	ALT="up"></A><A NAME=tex2html1185 HREF="node61.html"><IMG BORDER=0 ALIGN=BOTTOM SRC="../icons/next_motif.gif"	ALT="next"></A><A NAME=tex2html1187 HREF="node2.html"><IMG BORDER=0 ALIGN=BOTTOM SRC="../icons/contents_motif.gif"	ALT="contents"></A><A HREF="../Guide6-18/node60.html"><IMG BORDER=0 SRC="../icons/zoom18.gif" ALIGN=BOTTOM	ALT="[BIG]"></A><A HREF="../Guide6-14/node60.html"><IMG BORDER=0 SRC="../icons/zoom14.gif" ALIGN=BOTTOM	ALT="[Normal]"></A><A HREF="../Guide6-10/node60.html"><IMG BORDER=0 SRC="../icons/zoom10.gif" ALIGN=BOTTOM	ALT="[small]"></A><BR><B> Next: </B> <A NAME=tex2html1186 HREF="node61.html">7.2 Commons</A><B>Up: </B> <A NAME=tex2html1184 HREF="node59.html">7 Implementation notes</A><B> Prev: </B> <A NAME=tex2html1178 HREF="node59.html">7 Implementation notes</A><B><A HREF="node2.html"	>Contents</A></B><BR> <HR><P><ADDRESS></ADDRESS></BODY></HTML>

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