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<P><P>For sub-menu &quot;MODIFIER LA VISU&quot;:<P><P><P><UL><LI> TOUR  Turn around<LI> Z+  Closer<LI> Z-  Further<LI> Z  Zoom<LI> COUP  Cut<LI> RFTR  Plot references<LI> TRAC  Plot items<LI> COP  Coplanar edges<LI> REMP  Color-in faces<LI> NUM  Number<LI> CCOP  Coplanarity criteria<LI> PRPL  Foreground<LI> STD  Standard view<LI> PRE  Preceding view<LI> SUI  Next view<LI> RCAL  Recalculate all<LI> STER  Stereoscopy</UL><P><P><P>For sub-menu &quot;TOURNER AUTOUR&quot;:<P><P><P><UL><LI> D  Towards the right<LI> G  Towards the left<LI> H  Towards the top<LI> B  Towards the bottom<LI> AH  Horizontal rotational angle<LI> AV  Vertical rotational angle<LI> RAP  Display the angles</UL><P><P><P>For sub-menu &quot;COUPER&quot;:<P><P><P><UL><LI> CPO  Opaque cut<LI> CPT  Transparent cut<LI> SEC  Section<LI> NCP  No cut<LI> PE  Screen point<LI> NP  Closest node<LI> 3C  3 coordinates<LI> EQ  Literal equation<LI> ANNT  Delete all<LI> ANN  Delete the last point</UL><P>For sub-menu &quot;REFERENCES TRACEES&quot;:<P><P><P><UL><LI> TRF  All references<LI> FRF  Referenced faces<LI> FNRF  Non-references faces<LI> DRF  Given references<LI> TSD  All sub-domains<LI> DSD  Given sub-domains</UL><P>For sub-menu &quot;ITEMS TRACES&quot;:<P><P><P><UL><LI> VIS  Visible outer-surface<LI> SHR  Shrink visible edges<LI> NVIS  Non-visible outer-surface<LI> NSHR  Shrink non-visible edges<LI> ARE  Surface edges<LI> TAR  All edges<LI> NUAG  Points<LI> SHRT  Shrink all edges<LI> TSHR  Shrink all<LI> SUS  Suspect edges<LI> COP  Coplanar edges<LI> REMP  Color-in faces<LI> ORI  No orientation</UL><P>For sub-menu &quot;NUMERO&quot;:<P><P><P><UL><LI> NGEL  Element numbers<LI> NGNO  Node numbers<LI> NRSD  Sub-domain numbers<LI> NRTT  All numbers<LI> NRNO  Node reference numbers<LI> NRAR  Edge reference numbers<LI> NRFA  Face reference numbers<LI> NRAL  All reference numbers<LI> NRDO  Given reference number<LI> RN    Display number<LI> N     Change number</UL><P>For sub-menu &quot;INFO SUR OBJE&quot;:<P><P><P><UL><LI> INFP  Node reference<LI> INFA  Edge reference<LI> INFF  Face reference<LI> INFG  General information</UL><P>For sub-menu &quot;REFERENCE POINT&quot;:<P><P><P><UL><LI> NPP  Closest point<LI> PNT  Point coordinates</UL><P>For sub-menu &quot;VERIF DU MAILLAGE&quot;:<P><P><P><UL><LI> ISOQ  Quality isovalues<LI> DEFL  Define a magnifying glass<LI> LOUP  Point to an element<LI> ELNO  Designate an element via its number<LI> PONO  Designate a point via its number<LI> VONE  Elements with negative volume<LI> CRSU  Elements of quality worse than...<LI> ANL  Slow animation<LI> ANM  Medium animation<LI> ANR  Fast animation</UL><P>For sub-menu &quot;AFFECTER REFERENCE&quot;:<P><P><P><UL><LI> RFPO  Node reference<LI> RFAR  Edge reference<LI> RFFA  Face reference<LI> RFT  Face, node and edge reference<LI> RFSD  Sub-domain<LI> INFO  Information<LI> RN   Display number<LI> N   Change number</UL><P>For sub-menu &quot;REFERENCE PAR LOT&quot;:<P><P><P><UL><LI> TOB  Entire mesh<LI> EVI  All visualized items<LI> DPL  In front of the plane<LI> ERF  All referenced items<LI> ENRF  All non-referenced items<LI> EDRF  All items with given reference<LI> SDRF  All items with given sub-domain</UL><P>For sub-menu &quot;CHANGER REFERENCE&quot;:<P><P><P><UL><LI> CHSD  Change a sub-domain number<LI> CHFA  Change a face reference<LI> CHAR  Change an edge reference<LI> CHPO  Change a node reference<LI> CHTO  Change a group reference<LI> RFRF  Old/new number correspondence<LI> RAP  Display numbers</UL><P>For sub-menu &quot;CONSTRUCTION DE BD&quot;:<P><P><P><UL><LI> BDOB  DB of object<LI> BDPO  DB of outer-surface<LI> BDPT  DB of triangulated surface<LI> PEAU  DB of entire surface<LI> BRFP  DB of items with a given reference<LI> BSD  DB of items of all sub-domains<LI> BRSD  DB of items with a given sub-domain<LI> INV  Invert direction</UL><P>For sub-menu &quot;TRANSFORMATION&quot;:<P><P><P><UL><LI> TRAN  Translation<LI> SYM  Symmetry w.r.t. a plane<LI> ROT  Rotation<LI> DIL  Anisotropic dilation<LI> INVS  Invert direction<LI> BPO  Move a point<LI> BPX  Move points by assigning the x value<LI> BPY  Move points by assigning the y value<LI> BPZ  Move points by assigning the z value<LI> PRPL  Foreground<LI> ANNT  Delete all transformations<LI> ANN  Delete last transformation<LI> V  Define a vector<LI> VVEC  Display this vector</UL><P><P><P><H2><A NAME=SECTION04345000000000000000>2.4.5 Plot descriptions</A></H2><P><P><P>The plots presented (figure <A HREF="#figrefexx1">2.15</A> to <A HREF="#figrefexx6">2.20</A>) were obtained by hardcopies:<P><DL COMPACT><DT> Figure <A HREF="#figrefexx1">2.15</A><DD>: Execute <b> REFEXX</b>, type -1 (selection of terminal), enter the file name,typekeyword RAF to view plot, type keyword HARD.<P><DT> Figure <A HREF="#figrefexx2">2.16</A><DD>: Execute <b> REFEXX</b>, type -1 and enter the file name, go to menu&quot;MODIFIER LA VISU&quot; and deactivate the items&quot;REMPLISSAGE FACE&quot; and &quot;ARETES COPLANAIRES&quot;, type RAF and then keyword HARD.<P><DT> Figure <A HREF="#figrefexx3">2.17</A><DD>: Execute <b> REFEXX</b>, type -1 and enter the file name, go to menu&quot;MODIFIER LA VISU&quot; and deactivate &quot;REMPLISSAGE FACE&quot; and &quot;ARETES COPLANAIRES&quot;, type RAF and then keyword HARD.<P><DT> Figure <A HREF="#figrefexx4">2.18</A><DD>: Execute <b> REFEXX</b>, type -1 and enter the file name, go to menu&quot;MODIFIER LA VISU&quot;  and choose &quot;COUPER&quot;, in the sub-menu click on items &quot;COUPE OPAQUE&quot; andthen &quot;POINT ECRAN&quot;, designate three points on the object and click on item &quot;EXECUTION&quot;,lastly, type the keyword HARD.<P><DT> Figure <A HREF="#figrefexx5">2.19</A><DD>: Execute <b> REFEXX</b>, type -1 and enter the file name, go to menu&quot;MODIFIER LA VISU&quot; and deactivate &quot;REMPLISSAGE FACE&quot; and &quot;ARETES COPLANAIRES&quot; and click on&quot;NUMERO&quot;, in this sub-menu click on &quot;NOEUDS&quot; and then click &quot;EXECUTION&quot;, and lastly type HARD.<P><DT> Figure <A HREF="#figrefexx6">2.20</A><DD>: Execute <b> REFEXX</b>, type -1 and enter the file name, go to menu&quot;MODIFIER LA VISU&quot;  and choose &quot;COUPER&quot;, in the sub-menu click on items &quot;COUPE OPAQUE&quot; andthen &quot;POINT ECRAN&quot;, designate three points on the object and click on item &quot;EXECUTION&quot;. Return to menu&quot;MODULEF&quot; and choose &quot;VERIF DU MAILLAGE&quot;. Define the display zone of the element(s) to examine bychoosing &quot;DEFINIR LA LOUPE&quot;, after which, by clicking on two points on the screen, a window appears. Clickon an element in the cut pane, which is then displayed in the window. By clicking on &quot;ANIMATION LENTE&quot;, forexample, the current tetrahedron is animated, which can be viewed before going to another element.Lastly, type keyword &quot;HARD&quot;.<P> </DL><P>The plots in figures <A HREF="#figrefetran1">2.21</A> and <A HREF="#figrefetran2">2.22</A> result from softcopies.<P><HR SIZE=3 WIDTH="75&#37;"><IMG SRC="../icons/smallmod.gif" WIDTH=211 HEIGHT=50 ALIGN=BOTTOM	ALT="Modulef"><A NAME=tex2html928 HREF="node37.html"><IMG BORDER=0 ALIGN=BOTTOM SRC="../icons/previous_motif.gif"	ALT="previous"></A><A NAME=tex2html932 HREF="node34.html"><IMG BORDER=0 ALIGN=BOTTOM SRC="../icons/up_motif.gif"	ALT="up"></A><A NAME=tex2html934 HREF="node39.html"><IMG BORDER=0 ALIGN=BOTTOM SRC="../icons/next_motif.gif"	ALT="next"></A><A NAME=tex2html936 HREF="node2.html"><IMG BORDER=0 ALIGN=BOTTOM SRC="../icons/contents_motif.gif"	ALT="contents"></A><A HREF="../Guide6-18/node38.html"><IMG BORDER=0 SRC="../icons/zoom18.gif" ALIGN=BOTTOM	ALT="[BIG]"></A><A HREF="../Guide6-14/node38.html"><IMG BORDER=0 SRC="../icons/zoom14.gif" ALIGN=BOTTOM	ALT="[Normal]"></A><A HREF="../Guide6-10/node38.html"><IMG BORDER=0 SRC="../icons/zoom10.gif" ALIGN=BOTTOM	ALT="[small]"></A><BR><B> Next: </B> <A NAME=tex2html935 HREF="node39.html">3 Visualization of solutions</A><B>Up: </B> <A NAME=tex2html933 HREF="node34.html">2 Visualization of meshes</A><B> Prev: </B> <A NAME=tex2html929 HREF="node37.html">2.3 Three-dimensional meshes  TRNOXX</A><B><A HREF="node2.html"	>Contents</A></B><BR> <HR><P><ADDRESS></ADDRESS></BODY></HTML>

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