📄 settings.h
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#if !defined(AFX_SETTINGS_H__0D025675_764C_4372_A7DB_56B385BCCA4C__INCLUDED_)
#define AFX_SETTINGS_H__0D025675_764C_4372_A7DB_56B385BCCA4C__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
/////////////////////////////////////////////////////////////////////////////
// CSettings wrapper class
class CSettings : public COleDispatchDriver
{
public:
CSettings() {} // Calls COleDispatchDriver default constructor
CSettings(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
CSettings(const CSettings& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}
// Attributes
public:
// Operations
public:
CString GetAudioIn();
void SetAudioIn(LPCTSTR lpszNewValue);
CString GetAudioOut();
void SetAudioOut(LPCTSTR lpszNewValue);
BOOL GetAutoAway();
void SetAutoAway(BOOL bNewValue);
CString GetRinger();
void SetRinger(LPCTSTR lpszNewValue);
void SetAvatar(LPCTSTR Id, LPCTSTR lpszNewValue);
BOOL GetRingToneStatus(LPCTSTR Id);
void SetRingTone(LPCTSTR Id, LPCTSTR lpszNewValue);
CString GetVideoIn();
void SetVideoIn(LPCTSTR lpszNewValue);
BOOL GetPCSpeaker();
void SetPCSpeaker(BOOL bNewValue);
BOOL GetAgc();
void SetAgc(BOOL bNewValue);
BOOL GetAec();
void SetAec(BOOL bNewValue);
CString GetLanguage();
void SetLanguage(LPCTSTR lpszNewValue);
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SETTINGS_H__0D025675_764C_4372_A7DB_56B385BCCA4C__INCLUDED_)
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