📄 groupcollection.h
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#if !defined(AFX_GROUPCOLLECTION_H__848DDEF8_6EF7_42CE_8962_B9E3D0EAF9B9__INCLUDED_)
#define AFX_GROUPCOLLECTION_H__848DDEF8_6EF7_42CE_8962_B9E3D0EAF9B9__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
// Dispatch interfaces referenced by this interface
class CGroup;
/////////////////////////////////////////////////////////////////////////////
// CGroupCollection wrapper class
class CGroupCollection : public COleDispatchDriver
{
public:
CGroupCollection() {} // Calls COleDispatchDriver default constructor
CGroupCollection(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
CGroupCollection(const CGroupCollection& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}
// Attributes
public:
// Operations
public:
long GetCount();
void Add(LPDISPATCH pGroup);
void Remove(long Index);
void RemoveAll();
CGroup GetItem(long Index);
LPUNKNOWN Get_NewEnum();
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GROUPCOLLECTION_H__848DDEF8_6EF7_42CE_8962_B9E3D0EAF9B9__INCLUDED_)
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