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📄 groupcollection.h

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#if !defined(AFX_GROUPCOLLECTION_H__848DDEF8_6EF7_42CE_8962_B9E3D0EAF9B9__INCLUDED_)
#define AFX_GROUPCOLLECTION_H__848DDEF8_6EF7_42CE_8962_B9E3D0EAF9B9__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++

// NOTE: Do not modify the contents of this file.  If this class is regenerated by
//  Microsoft Visual C++, your modifications will be overwritten.


// Dispatch interfaces referenced by this interface
class CGroup;

/////////////////////////////////////////////////////////////////////////////
// CGroupCollection wrapper class

class CGroupCollection : public COleDispatchDriver
{
public:
	CGroupCollection() {}		// Calls COleDispatchDriver default constructor
	CGroupCollection(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
	CGroupCollection(const CGroupCollection& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}

// Attributes
public:

// Operations
public:
	long GetCount();
	void Add(LPDISPATCH pGroup);
	void Remove(long Index);
	void RemoveAll();
	CGroup GetItem(long Index);
	LPUNKNOWN Get_NewEnum();
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_GROUPCOLLECTION_H__848DDEF8_6EF7_42CE_8962_B9E3D0EAF9B9__INCLUDED_)

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