📄 utils.h
字号:
#ifndef UTILS_H
#define UTILS_H
#include <stdlib.h>
#include <math.h>
#include <sstream>
#include <string>
#include <iostream>
using namespace std;
//----------------------------------------------------------------------------
// some random number functions.
//----------------------------------------------------------------------------
//returns a random integer between x and y
inline int RandInt(int x,int y) {return rand()%(y-x+1)+x;}
//returns a random float between zero and 1
inline double RandFloat() {return (rand())/(RAND_MAX+1.0);}
//returns a random bool
inline bool RandBool()
{
if (RandInt(0,1)) return true;
else return false;
}
//returns a random float in the range -1 < n < 1
inline double RandomClamped() {return RandFloat() - RandFloat();}
//-----------------------------------------------------------------------
//
// some handy little functions
//-----------------------------------------------------------------------
//converts an integer to a std::string
string itos(int arg);
//converts an float to a std::string
string ftos (float arg);
// clamps the first argument between the second two
void Clamp(double &arg, float min, float max);
void Clamp(int &arg, int min, int max);
//------------------------------------------------------------------------
//
// the structure used to define a vertex
//------------------------------------------------------------------------
struct SPoint
{
double x, y;
SPoint(double a = 0, double b = 0):x(a),y(b){}
};
#endif
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -